Player Matchup

Tsukuyomi
Tsukuyomi
EternalStruggler
Tsukuyomi
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
213W - 179L
1,590 Elo+
Solo
Ymir
Ymir
FearedShadow
Ymir
Level 143
God Stats
24W - 8L
2,053 SR
Queue Stats
686W - 652L
1,594 Elo+
Solo
Aphrodite
Aphrodite
FeatherySole8
Aphrodite
Level 128
God Stats
183W - 140L
1,524 SR
Queue Stats
319W - 305L
1,480 Elo+
Solo
Apollo
Apollo
Figh7ingIrish26
Apollo
Level 77
God Stats
5W - 5L
1,662 SR
Queue Stats
89W - 87L
1,535 Elo+
Solo
Nu Wa
Nu Wa
iam crhoades
Nu Wa
Level 109
God Stats
34W - 28L
1,558 SR
Queue Stats
418W - 401L
1,481 Elo+
Solo
Team Averages
Level 115
1,659 SR
1,536 Elo+

VS

Team Averages
Level 99
1,457 SR
1,505 Elo+
Guan Yu
Guan Yu
FairyBoy93
Guan Yu
Level 123
God Stats
1W - 1L
1,668 SR
Queue Stats
278W - 287L
1,484 Elo+
Party 1
Baron Samedi
Baron Samedi
Kiba Numara
Baron Samedi
Level 104
God Stats
9W - 7L
1,292 SR
Queue Stats
294W - 320L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
WilllyP1992
Danzaburou
Level 37
God Stats
6W - 8L
1,143 SR
Queue Stats
133W - 179L
1,415 Elo+
Party 1
Kuzenbo
Kuzenbo
Zanke Kiamane
Kuzenbo
Level 143
God Stats
5W - 8L
1,324 SR
Queue Stats
416W - 419L
1,514 Elo+
Party 1
Nemesis
Nemesis
mr0d771
Nemesis
Level 89
God Stats
3W - 2L
1,855 SR
Queue Stats
8W - 5L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
11
3 / 0 / 6
6,780
616
6,730
8,437
2,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 0 / 7
6,001
546
3,025
5,664
3,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
FeatherySole8
Aphrodite
12
4 / 0 / 7
7,258
660
6,515
6,917
6,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 1 / 0
6,403
582
3,043
4,607
1,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
6 / 1 / 3
7,122
647
6,938
4,843
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FairyBoy93
Guan Yu
9
0 / 4 / 0
5,259
478
1,762
9,254
5,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Kiba Numara
Baron Samedi
9
1 / 3 / 0
5,462
497
3,773
5,895
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
WilllyP1992
Danzaburou
8
1 / 2 / 0
4,965
451
1,803
4,797
1,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kuzenbo
8
0 / 2 / 1
5,210
474
2,375
9,197
5,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
mr0d771
Nemesis
8
0 / 4 / 1
5,104
464
2,377
9,342
2,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
15
Kills
2
2
Deaths
15
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
3
0
6
6
L
Guan Yu
FairyBoy93
Guan Yu
0
4
0
0
W
0
0
7
3.5
W
Aphrodite
FeatherySole8
Aphrodite
4
0
7
7.5
W
2
1
0
2
L
Baron Samedi
Kiba Numara
Baron Samedi
1
3
0
0.33
L
Danzaburou
WilllyP1992
Danzaburou
1
2
0
0.5
L
Kuzenbo
0
2
1
0.25
W
6
1
3
7.5
L
Nemesis
mr0d771
Nemesis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,251
Damage
12,090
30,468
Taken
38,485
15,253
Mitigated
17,968
14,935
Healing
8,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
6,730
2,419
0
1,391
8,437
2,684
449
1,324
7,031
0
39,991
L
Guan Yu
FairyBoy93
Guan Yu
1,762
409
135
3,422
9,254
5,424
314
5,135
4,097
0
20,969
W
3,025
594
0
1,312
5,664
3,568
0
1,563
3,978
18,664
0
W
Aphrodite
FeatherySole8
Aphrodite
6,515
487
1,901
5,737
6,917
6,248
74
879
5,986
42,153
0
W
3,043
1,923
0
2,964
4,607
1,237
836
449
4,158
0
34,597
L
Baron Samedi
Kiba Numara
Baron Samedi
3,773
182
256
819
5,895
2,699
0
2,753
2,949
26,996
0
L
Danzaburou
WilllyP1992
Danzaburou
1,803
853
0
1,590
4,797
1,312
0
1,623
3,124
0
18,307
L
Kuzenbo
2,375
945
0
1,546
9,197
5,692
0
3,225
5,870
17,237
0
W
6,938
1,244
0
1,630
4,843
1,516
96
1,539
3,167
34,984
0
L
Nemesis
mr0d771
Nemesis
2,377
1,034
0
1,007
9,342
2,841
0
3,255
5,967
0
26,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,564
Gold Earned
26,000
317
Minions Killed
235
0
Camps Cleared
0
1,106,113
Distance Traveled
1,040,414
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,780
616
78
7
0
245,533
1
L
Guan Yu
5,259
478
61
6
0
205,614
0
W
Ymir
6,001
546
23
2
0
229,998
2
W
Aphrodite
7,258
660
85
8
0
202,003
6
W
Apollo
6,403
582
74
7
0
205,083
0
L
Baron Samedi
5,462
497
47
4
0
197,956
3
L
Danzaburou
4,965
451
42
4
0
188,854
0
L
Kuzenbo
5,210
474
28
3
0
222,104
2
W
Nu Wa
7,122
647
57
5
0
223,496
0
L
Nemesis
5,104
464
57
5
0
225,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role