Player Matchup

Sun Wukong
Sun Wukong
ItsDatWonGai
Sun Wukong
Level 62
God Stats
0W - 2L
1,271 SR
Queue Stats
27W - 24L
1,414 Elo+
Solo
Yemoja
Yemoja
KEJmommy
Yemoja
Level 46
God Stats
10W - 8L
1,931 SR
Queue Stats
250W - 292L
1,368 Elo+
Solo
Chiron
Chiron
MarquisMadHat
Chiron
Level 80
God Stats
29W - 36L
1,673 SR
Queue Stats
527W - 542L
1,448 Elo+
Solo
Scylla
Scylla
Saphrin3
Scylla
Level 120
God Stats
0W - 2L
1,285 SR
Queue Stats
264W - 256L
1,423 Elo+
Solo
Bellona
Bellona
XeroAces
Bellona
Level 89
God Stats
23W - 15L
1,297 SR
Queue Stats
424W - 435L
1,386 Elo+
Solo
Team Averages
Level 79
1,491 SR
1,408 Elo+

VS

Team Averages
Level 80
1,529 SR
1,428 Elo+
Khepri
Khepri
BumpyBumblebee
Khepri
Level 121
God Stats
31W - 30L
1,630 SR
Queue Stats
163W - 173L
1,503 Elo+
Solo
Set
Set
KingsOfMisery
Set
Level 104
God Stats
75W - 66L
1,491 SR
Queue Stats
336W - 334L
1,423 Elo+
Party 1
Nu Wa
Nu Wa
LightJn08
Nu Wa
Level 58
God Stats
6W - 4L
1,630 SR
Queue Stats
45W - 56L
1,402 Elo+
Solo
Izanami
Izanami
ihippz
Izanami
Level 63
God Stats
16W - 7L
1,500 SR
Queue Stats
298W - 304L
1,416 Elo+
Solo
Chang'e
Chang'e
im phat n uglee
Chang'e
Level 54
God Stats
52W - 46L
1,396 SR
Queue Stats
273W - 291L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ItsDatWonGai
Sun Wukong
16
3 / 3 / 1
9,740
513
6,213
12,996
9,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
KEJmommy
Yemoja
12
0 / 1 / 1
7,574
399
7,390
11,606
7,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 1 / 0
7,483
394
6,780
13,634
4,430
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Saphrin3
Scylla
15
0 / 4 / 0
8,706
458
5,519
10,037
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
XeroAces
Bellona
12
1 / 5 / 1
7,352
387
11,402
14,737
8,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 2
8,765
461
7,664
11,580
10,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 2 / 4
9,990
526
9,975
13,511
6,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
LightJn08
Nu Wa
18
5 / 0 / 2
10,722
564
11,965
8,483
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ihippz
Izanami
15
1 / 1 / 1
8,478
446
10,609
12,817
5,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 3 / 3
9,349
492
5,568
9,423
6,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
14
14
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Sun Wukong
ItsDatWonGai
Sun Wukong
3
3
1
1.17
L
Yemoja
KEJmommy
Yemoja
0
1
1
0.5
W
6
2
4
4
W
Nu Wa
LightJn08
Nu Wa
5
0
2
6
L
1
1
0
1
L
Scylla
Saphrin3
Scylla
0
4
0
0
L
Bellona
XeroAces
Bellona
1
5
1
0.3
W
Izanami
ihippz
Izanami
1
1
1
1.5
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,304
Damage
45,781
63,010
Taken
55,814
33,175
Mitigated
32,412
17,879
Healing
23,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,664
65
962
4,905
11,580
10,812
0
3,996
7,544
28,784
0
L
Sun Wukong
ItsDatWonGai
Sun Wukong
6,213
894
0
3,143
12,996
9,372
0
5,139
7,289
0
58,310
L
Yemoja
KEJmommy
Yemoja
7,390
818
992
1,585
11,606
7,333
32
4,615
6,869
33,547
0
W
9,975
4,717
0
5,527
13,511
6,322
115
749
12,629
0
70,405
W
Nu Wa
LightJn08
Nu Wa
11,965
1,864
99
3,935
8,483
3,106
570
3,625
4,616
72,228
0
L
6,780
2,527
1,522
7,131
13,634
4,430
448
5,196
8,292
0
46,055
L
Scylla
Saphrin3
Scylla
5,519
41
0
500
10,037
3,227
0
4,317
5,278
63,871
0
L
Bellona
XeroAces
Bellona
11,402
4,663
0
3,006
14,737
8,813
0
4,344
10,085
0
45,577
W
Izanami
ihippz
Izanami
10,609
7,169
0
2,579
12,817
5,517
400
4,209
8,568
0
76,644
W
5,568
325
929
4,600
9,423
6,655
167
0
9,048
47,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,855
Gold Earned
47,304
476
Minions Killed
525
0
Camps Cleared
0
1,605,295
Distance Traveled
1,803,783
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,765
461
26
1
0
378,937
2
L
Sun Wukong
9,740
513
138
7
0
306,516
8
L
Yemoja
7,574
399
56
3
0
321,438
0
W
Set
9,990
526
134
7
0
423,561
1
W
Nu Wa
10,722
564
132
7
0
352,719
0
L
Chiron
7,483
394
79
4
0
343,394
1
L
Scylla
8,706
458
135
7
0
295,354
3
L
Bellona
7,352
387
68
4
0
338,593
2
W
Izanami
8,478
446
150
8
0
297,665
1
W
Chang'e
9,349
492
83
4
0
350,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role