Player Matchup

Loki
Loki
ArmoredBook8106
Loki
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 7L
1,434 Elo+
Solo
Jing Wei
Jing Wei
FrmDenver
Jing Wei
Level 25
God Stats
11W - 6L
1,504 SR
Queue Stats
81W - 65L
1,477 Elo+
Solo
Freya
Freya
Gundog332
Freya
Level 29
God Stats
6W - 9L
1,215 SR
Queue Stats
368W - 430L
1,397 Elo+
Solo
Apollo
Apollo
XFelipeNaranjo69
Apollo
Level 23
God Stats
15W - 13L
1,363 SR
Queue Stats
23W - 34L
1,382 Elo+
Solo
Merlin
Merlin
kiritokun452
Merlin
Level 30
God Stats
20W - 23L
1,520 SR
Queue Stats
150W - 204L
1,374 Elo+
Solo
Team Averages
Level 24
1,421 SR
1,413 Elo+

VS

Team Averages
Level 31
1,580 SR
1,451 Elo+
Rama
Rama
LeyZGam3r
Rama
Level 26
God Stats
10W - 9L
1,485 SR
Queue Stats
68W - 67L
1,391 Elo+
Solo
Yemoja
Yemoja
Mipatron007
Yemoja
Level 26
God Stats
2W - 0L
1,715 SR
Queue Stats
84W - 94L
1,423 Elo+
Solo
Loki
Loki
Mister_Vibes
Loki
Level 15
God Stats
4W - 2L
1,619 SR
Queue Stats
48W - 49L
1,418 Elo+
Party 1
Danzaburou
Danzaburou
Sauke_G
Danzaburou
Level 26
God Stats
5W - 2L
1,801 SR
Queue Stats
83W - 85L
1,488 Elo+
Party 1
The Morrigan
The Morrigan
tunaslaw
The Morrigan
Level 61
God Stats
4W - 3L
1,279 SR
Queue Stats
132W - 123L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 11 / 0
6,301
420
3,450
11,912
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
FrmDenver
Jing Wei
13
2 / 7 / 1
7,958
531
6,323
12,968
4,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Freya
Gundog332
Freya
8
0 / 6 / 0
5,685
379
3,817
9,441
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 5 / 1
5,168
345
3,093
7,428
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
12
1 / 3 / 0
7,238
483
3,535
8,227
2,258
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
0 / 1 / 8
7,377
492
2,914
6,868
2,240
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
11
0 / 0 / 8
7,333
489
2,181
6,381
3,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
9 / 2 / 0
8,488
566
6,026
8,085
2,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
Sauke_G
Danzaburou
14
13 / 0 / 1
9,458
631
13,467
10,954
4,047
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
tunaslaw
The Morrigan
16
10 / 1 / 1
10,000
667
9,291
6,276
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
4
Kills
32
32
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
11
0
0.09
L
Jing Wei
FrmDenver
Jing Wei
2
7
1
0.36
L
Freya
Gundog332
Freya
0
6
0
0
W
Rama
0
1
8
4
W
Yemoja
0
0
8
4
W
9
2
0
4.5
W
Danzaburou
Sauke_G
Danzaburou
13
0
1
13.5
L
0
5
1
0.1
L
Merlin
1
3
0
0.33
W
The Morrigan
tunaslaw
The Morrigan
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,218
Damage
33,879
49,976
Taken
38,564
14,971
Mitigated
15,453
11,928
Healing
12,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,450
1,257
0
1,803
11,912
3,102
0
3,896
7,850
0
23,268
L
Jing Wei
FrmDenver
Jing Wei
6,323
3,768
0
3,123
12,968
4,725
104
725
12,163
0
50,260
L
Freya
Gundog332
Freya
3,817
1,761
0
2,455
9,441
2,943
30
1,244
8,197
20,882
0
W
Rama
2,914
1,879
708
747
6,868
2,240
1,038
0
6,868
0
22,430
W
Yemoja
2,181
749
249
396
6,381
3,938
0
3,054
3,327
18,892
0
W
6,026
2,264
0
3,238
8,085
2,669
0
1,158
6,927
0
41,151
W
Danzaburou
Sauke_G
Danzaburou
13,467
8,060
0
6,368
10,954
4,047
2,501
1,055
9,899
0
44,746
L
3,093
1,353
87
1,189
7,428
1,943
145
35
7,393
0
13,060
L
Merlin
3,535
83
0
3,271
8,227
2,258
0
3,669
4,278
37,725
0
W
The Morrigan
tunaslaw
The Morrigan
9,291
2,701
0
340
6,276
2,559
630
2,085
4,191
53,554
3,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,350
Gold Earned
42,656
253
Minions Killed
340
0
Camps Cleared
0
1,261,933
Distance Traveled
1,435,344
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,301
420
34
2
0
282,827
0
L
Jing Wei
7,958
531
98
7
0
264,593
3
L
Freya
5,685
379
36
2
0
212,295
0
W
Rama
7,377
492
40
3
0
260,921
1
W
Yemoja
7,333
489
25
2
0
283,398
2
W
Loki
8,488
566
84
6
0
307,355
0
W
Danzaburou
9,458
631
78
5
0
284,938
2
L
Apollo
5,168
345
15
1
0
228,248
0
L
Merlin
7,238
483
70
5
0
273,970
3
W
The Morrigan
10,000
667
113
8
0
298,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role