Player Matchup

Kali
Kali
BjerckeOrc
Kali
Level 18
God Stats
26W - 14L
1,633 SR
Queue Stats
40W - 31L
1,614 Elo+
Party 1
Bellona
Bellona
EvigShpenn
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,297 Elo+
Party 1
Neith
Neith
Matflix
Neith
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 13L
1,960 Elo+
Party 2
Ymir
Ymir
Napztarz
Ymir
Level 38
God Stats
7W - 5L
1,735 SR
Queue Stats
56W - 59L
1,588 Elo+
Party 2
Poseidon
Poseidon
kjozz
Poseidon
Level 14
God Stats
1W - 1L
1,313 SR
Queue Stats
1W - 2L
1,297 Elo+
Party 1
Team Averages
Level 20
1,536 SR
1,551 Elo+

VS

Team Averages
Level 24
1,576 SR
1,513 Elo+
Tsukuyomi
Tsukuyomi
Cewo56
Tsukuyomi
Level 3
God Stats
0W - 2L
1,310 SR
Queue Stats
71W - 68L
1,402 Elo+
Solo
Ymir
Ymir
Fat_TeseJr
Ymir
Level 25
God Stats
29W - 31L
1,628 SR
Queue Stats
52W - 48L
1,613 Elo+
Party 3
Merlin
Merlin
OnePumpChomp
Merlin
Level 25
God Stats
1W - 1L
1,726 SR
Queue Stats
71W - 57L
1,529 Elo+
Party 3
Nemesis
Nemesis
Schwalpe
Nemesis
Level 28
God Stats
12W - 10L
1,495 SR
Queue Stats
63W - 52L
1,530 Elo+
Party 3
Cupid
Cupid
mchansen_dk
Cupid
Level 41
God Stats
1W - 1L
1,724 SR
Queue Stats
89W - 94L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 3
7,440
620
4,208
9,514
3,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
EvigShpenn
Bellona
13
2 / 0 / 5
7,352
613
4,987
6,552
5,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Matflix
Neith
12
7 / 1 / 3
7,065
589
6,802
4,487
1,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
10
1 / 2 / 7
6,340
528
5,972
7,514
4,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Poseidon
kjozz
Poseidon
10
1 / 4 / 5
6,179
515
2,815
5,404
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cewo56
Tsukuyomi
8
0 / 5 / 1
4,953
413
1,869
6,383
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 4 / 2
5,637
470
1,804
7,705
2,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
11
4 / 4 / 3
7,060
588
7,207
6,940
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Schwalpe
Nemesis
10
2 / 2 / 2
6,255
521
3,881
7,391
4,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 3 / 3
5,094
425
2,579
5,270
1,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
18
Kills
8
8
Deaths
18
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
L
Tsukuyomi
Cewo56
Tsukuyomi
0
5
1
0.1
W
Bellona
EvigShpenn
Bellona
2
0
5
4.5
L
1
4
2
0.5
W
Neith
Matflix
Neith
7
1
3
8.5
W
Ymir
1
2
7
2.25
L
Merlin
4
4
3
1.38
L
Nemesis
Schwalpe
Nemesis
2
2
2
1.5
W
Poseidon
kjozz
Poseidon
1
4
5
0.88
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,784
Damage
17,340
33,471
Taken
33,689
15,420
Mitigated
12,771
8,918
Healing
3,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,208
2,331
0
3,186
9,514
3,586
53
2,388
7,126
0
39,178
L
Tsukuyomi
Cewo56
Tsukuyomi
1,869
355
0
207
6,383
2,039
0
280
5,828
0
9,728
W
Bellona
EvigShpenn
Bellona
4,987
631
0
1,092
6,552
5,232
1,067
1,136
5,416
0
36,382
L
1,804
497
0
250
7,705
2,895
0
2,838
4,760
11,643
0
W
Neith
Matflix
Neith
6,802
3,111
0
2,007
4,487
1,094
564
1,019
3,468
0
34,764
W
Ymir
5,972
1,222
0
2,225
7,514
4,032
0
2,248
5,266
16,612
0
L
Merlin
7,207
421
0
1,460
6,940
2,052
0
2,648
4,240
32,503
0
L
Nemesis
Schwalpe
Nemesis
3,881
1,639
0
237
7,391
4,379
0
1,109
6,201
0
32,442
W
Poseidon
kjozz
Poseidon
2,815
523
0
408
5,404
1,476
533
2,220
3,184
27,665
0
L
2,579
1,201
0
1,032
5,270
1,406
0
1,676
3,554
0
14,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,376
Gold Earned
28,999
312
Minions Killed
196
0
Camps Cleared
0
1,118,522
Distance Traveled
1,092,296
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,440
620
72
6
0
238,899
1
L
Tsukuyomi
4,953
413
20
2
0
213,145
2
W
Bellona
7,352
613
86
7
0
234,432
2
L
Ymir
5,637
470
15
1
0
225,387
1
W
Neith
7,065
589
62
5
0
206,246
1
W
Ymir
6,340
528
24
2
0
215,672
2
L
Merlin
7,060
588
59
5
0
197,911
0
L
Nemesis
6,255
521
62
5
0
260,173
2
W
Poseidon
6,179
515
68
6
0
223,273
1
L
Cupid
5,094
425
40
3
0
195,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role