Player Matchup

Bellona
Bellona
LUMINDGARD
Bellona
Level 13
God Stats
9W - 13L
1,386 SR
Queue Stats
9W - 15L
1,245 Elo+
Solo
Neith
Neith
Srylith
Neith
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
TwitchxDami5
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,500 Elo+
Party 2
Ra
Ra
XxderpxX325
Ra
Level 15
God Stats
51W - 65L
1,188 SR
Queue Stats
53W - 73L
1,239 Elo+
Solo
Loki
Loki
Yerald234
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,500 Elo+
Party 2
Team Averages
Level 10
1,415 SR
1,397 Elo+

VS

Team Averages
Level 20
1,405 SR
1,122 Elo+
Arachne
Arachne
KiaVashBiZ
Arachne
Level 26
God Stats
1W - 2L
1,255 SR
Queue Stats
5W - 12L
1,102 Elo+
Party 3
Olorun
Olorun
Klutch_QUELO
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 205L
940 Elo+
Party 1
Thoth
Thoth
Klutch_mikey
Thoth
Level 8
God Stats
5W - 21L
1,500 SR
Queue Stats
91W - 162L
984 Elo+
Party 1
Yemoja
Yemoja
Whitemirage
Yemoja
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
12W - 27L
1,221 Elo+
Party 3
King Arthur
King Arthur
waldo1996
King Arthur
Level 27
God Stats
12W - 16L
1,269 SR
Queue Stats
279W - 393L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LUMINDGARD
Bellona
17
8 / 8 / 1
11,253
536
14,885
16,672
13,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Srylith
Neith
18
11 / 1 / 3
11,900
567
18,767
9,551
3,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
17
6 / 3 / 11
10,907
519
12,678
10,892
4,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 3 / 4
8,549
407
1,710
7,725
2,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
18
9 / 5 / 7
11,253
536
10,117
14,564
5,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KiaVashBiZ
Arachne
16
13 / 9 / 1
11,467
546
15,991
21,544
8,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
11
2 / 6 / 1
7,421
353
6,275
12,023
3,805
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 8 / 2
6,926
330
845
8,950
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
15
1 / 5 / 6
8,785
418
5,558
12,888
8,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
waldo1996
King Arthur
18
4 / 6 / 2
11,086
528
10,082
23,133
14,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
34
Kills
20
20
Deaths
34
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
KiaVashBiZ
Arachne
13
9
1
1.5
L
Olorun
2
6
1
0.42
L
0
8
2
0.13
W
Bellona
LUMINDGARD
Bellona
8
8
1
1.06
W
Neith
Srylith
Neith
11
1
3
12.5
W
Olorun
6
3
11
3.83
L
Yemoja
1
5
6
0.8
W
0
3
4
0.67
W
Loki
9
5
7
2.5
L
King Arthur
waldo1996
King Arthur
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,157
Damage
38,751
59,404
Taken
78,538
30,475
Mitigated
37,931
17,279
Healing
18,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
KiaVashBiZ
Arachne
15,991
10,254
0
4,369
21,544
8,699
0
3,513
17,906
0
59,789
L
Olorun
6,275
3,387
131
2,348
12,023
3,805
176
3,302
8,671
30,020
0
L
845
270
0
494
8,950
2,426
60
1,714
7,211
9,984
0
W
Bellona
LUMINDGARD
Bellona
14,885
6,993
0
1,328
16,672
13,849
559
2,492
14,180
151
60,485
W
Neith
Srylith
Neith
18,767
9,870
231
2,976
9,551
3,965
3,736
3,073
6,478
0
75,676
W
Olorun
12,678
6,497
483
5,265
10,892
4,144
2,210
3,919
6,973
50,950
0
L
Yemoja
5,558
559
1,772
2,458
12,888
8,988
0
1,913
10,900
27,993
0
W
1,710
309
238
2,408
7,725
2,663
391
1,815
5,910
31,687
0
W
Loki
10,117
2,880
0
4,350
14,564
5,854
388
1,379
13,185
0
64,776
L
King Arthur
waldo1996
King Arthur
10,082
685
0
6,793
23,133
14,013
404
4,083
18,510
0
72,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,862
Gold Earned
45,685
471
Minions Killed
313
0
Camps Cleared
0
1,793,719
Distance Traveled
1,629,392
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,467
546
92
4
0
351,917
0
L
Olorun
7,421
353
40
2
0
245,552
0
L
Thoth
6,926
330
19
1
0
284,751
0
W
Bellona
11,253
536
109
5
0
357,768
2
W
Neith
11,900
567
115
5
0
412,746
1
W
Olorun
10,907
519
80
4
0
380,199
0
L
Yemoja
8,785
418
30
1
0
385,772
1
W
Ra
8,549
407
58
3
0
287,596
2
W
Loki
11,253
536
109
5
0
355,410
1
L
King Arthur
11,086
528
132
6
0
361,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role