Player Matchup

Scylla
Scylla
Mihael-Kheelz
Scylla
Level 66
God Stats
10W - 8L
1,567 SR
Queue Stats
119W - 141L
1,438 Elo+
Party 1
Achilles
Achilles
OwO_ccube69
Achilles
Level 58
God Stats
2W - 8L
1,211 SR
Queue Stats
464W - 489L
1,344 Elo+
Solo
Rama
Rama
Sterk1290
Rama
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 81L
1,484 Elo+
Party 1
Tsukuyomi
Tsukuyomi
VuIgarized
Tsukuyomi
Level 69
God Stats
3W - 2L
1,737 SR
Queue Stats
186W - 165L
1,435 Elo+
Solo
Guan Yu
Guan Yu
twisstwiss5
Guan Yu
Level 69
God Stats
0W - 1L
1,550 SR
Queue Stats
103W - 85L
1,292 Elo+
Solo
Team Averages
Level 74
1,513 SR
1,399 Elo+

VS

Team Averages
Level 102
1,603 SR
1,446 Elo+
Chaac
Chaac
AG3NT 222
Chaac
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,421 Elo+
Solo
Pele
Pele
ISIS-KILLER_RBG
Pele
Level 152
God Stats
7W - 4L
1,823 SR
Queue Stats
841W - 887L
1,416 Elo+
Solo
Apollo
Apollo
Perino97
Apollo
Level 107
God Stats
3W - 1L
1,608 SR
Queue Stats
272W - 272L
1,474 Elo+
Solo
Chang'e
Chang'e
Taiga_Z_Echo
Chang'e
Level 67
God Stats
31W - 22L
1,600 SR
Queue Stats
637W - 621L
1,468 Elo+
Solo
Ymir
Ymir
darturoz306
Ymir
Level 89
God Stats
16W - 13L
1,484 SR
Queue Stats
239W - 246L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 0
8,601
506
7,999
11,639
4,672
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
OwO_ccube69
Achilles
14
1 / 2 / 1
8,180
481
5,552
15,496
12,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
12
1 / 4 / 1
7,388
435
8,572
11,503
3,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
VuIgarized
Tsukuyomi
11
0 / 8 / 4
7,261
427
12,482
16,732
6,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
twisstwiss5
Guan Yu
11
1 / 2 / 1
6,553
385
1,970
10,037
7,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AG3NT 222
Chaac
15
3 / 2 / 4
9,125
537
9,764
11,774
10,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
7 / 2 / 3
9,999
588
9,243
12,724
4,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Perino97
Apollo
14
6 / 1 / 6
9,044
532
8,569
9,291
5,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Taiga_Z_Echo
Chang'e
16
6 / 0 / 7
9,795
576
14,367
13,799
5,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 1 / 8
8,371
492
4,691
13,532
8,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
6
Kills
23
23
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
AG3NT 222
Chaac
3
2
4
2.5
W
7
2
3
4.25
L
3
7
0
0.43
L
Achilles
OwO_ccube69
Achilles
1
2
1
0.75
W
Apollo
Perino97
Apollo
6
1
6
9
L
Rama
1
4
1
0.38
W
Chang'e
Taiga_Z_Echo
Chang'e
6
0
7
9.5
L
Tsukuyomi
VuIgarized
Tsukuyomi
0
8
4
0.25
W
1
1
8
5
L
Guan Yu
twisstwiss5
Guan Yu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,575
Damage
46,634
65,407
Taken
61,120
34,561
Mitigated
34,721
17,751
Healing
27,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AG3NT 222
Chaac
9,764
2,021
0
5,456
11,774
10,893
268
1,921
9,503
87
48,996
W
9,243
2,940
0
4,001
12,724
4,813
134
2,160
10,539
0
70,856
L
7,999
765
0
1,589
11,639
4,672
0
4,600
6,843
39,733
0
L
Achilles
OwO_ccube69
Achilles
5,552
1,605
0
3,102
15,496
12,911
0
3,261
11,663
0
47,780
W
Apollo
Perino97
Apollo
8,569
5,332
0
4,302
9,291
5,194
1,325
0
9,247
0
44,255
L
Rama
8,572
7,447
0
3,781
11,503
3,622
522
3,936
7,476
0
40,577
W
Chang'e
Taiga_Z_Echo
Chang'e
14,367
1,153
2,019
9,011
13,799
5,225
2,247
1,869
11,755
67,449
0
L
Tsukuyomi
VuIgarized
Tsukuyomi
12,482
3,600
0
4,600
16,732
6,005
348
2,785
13,696
0
44,694
W
4,691
295
371
2,009
13,532
8,596
0
2,049
11,417
32,795
0
L
Guan Yu
twisstwiss5
Guan Yu
1,970
131
1,585
3,094
10,037
7,351
172
3,945
5,909
0
20,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,983
Gold Earned
46,334
331
Minions Killed
441
0
Camps Cleared
0
1,445,513
Distance Traveled
1,597,716
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,125
537
100
6
0
297,087
2
W
Pele
9,999
588
111
7
0
373,320
3
L
Scylla
8,601
506
66
4
0
261,923
0
L
Achilles
8,180
481
89
5
0
307,147
1
W
Apollo
9,044
532
72
4
0
269,255
2
L
Rama
7,388
435
75
4
0
275,079
0
W
Chang'e
9,795
576
107
6
0
333,202
3
L
Tsukuyomi
7,261
427
67
4
0
281,659
1
W
Ymir
8,371
492
51
3
0
324,852
5
L
Guan Yu
6,553
385
34
2
0
319,705
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role