Player Matchup

Cerberus
Cerberus
Exellery
Cerberus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Artio
Artio
FückRez
Artio
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
WenzelRU
Sylvanus
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 24L
1,429 Elo+
Party 1
Team Averages
Level 122
1,500 SR
1,476 Elo+

VS

Team Averages
Level 97
1,521 SR
1,552 Elo+
Discordia
Discordia
CRISTHOR1
Discordia
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Chiquitin84
Hercules
Level 82
God Stats
22W - 24L
1,563 SR
Queue Stats
66W - 86L
1,506 Elo+
Solo
Anhur
Anhur
SgtSir1
Anhur
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 38L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Exellery
Cerberus
12
6 / 0 / 6
8,503
850
9,902
8,521
6,352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artio
FückRez
Artio
10
4 / 2 / 9
7,855
786
4,556
7,949
6,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
WenzelRU
Sylvanus
11
4 / 3 / 8
8,209
821
5,448
6,983
4,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CRISTHOR1
Discordia
9
0 / 7 / 2
6,416
642
3,692
6,465
1,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Chiquitin84
Hercules
9
2 / 6 / 3
7,000
700
4,084
10,183
3,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anhur
SgtSir1
Anhur
10
3 / 1 / 1
7,239
724
5,136
6,083
1,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
14
Kills
5
5
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
CRISTHOR1
Discordia
0
7
2
0.14
L
Hercules
Chiquitin84
Hercules
2
6
3
0.58
W
Cerberus
Exellery
Cerberus
6
0
6
9
W
Artio
FückRez
Artio
4
2
9
4.25
L
Anhur
SgtSir1
Anhur
3
1
1
3.5
W
Sylvanus
WenzelRU
Sylvanus
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,906
Damage
12,912
23,453
Taken
22,731
16,982
Mitigated
6,551
12,232
Healing
3,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CRISTHOR1
Discordia
3,692
138
89
541
6,465
1,493
0
5,699
766
19,480
0
L
Hercules
Chiquitin84
Hercules
4,084
1,189
0
1,690
10,183
3,638
0
8,853
1,017
0
7,009
W
Cerberus
Exellery
Cerberus
9,902
846
0
3,827
8,521
6,352
252
1,931
6,465
40,557
0
W
Artio
FückRez
Artio
4,556
840
1,023
1,830
7,949
6,594
478
1,166
6,733
16,582
0
L
Anhur
SgtSir1
Anhur
5,136
2,580
0
1,118
6,083
1,420
0
4,787
1,296
0
25,472
W
Sylvanus
WenzelRU
Sylvanus
5,448
1,911
3,083
2,469
6,983
4,036
300
1,556
5,317
27,645
7,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,567
Gold Earned
20,655
150
Minions Killed
104
0
Camps Cleared
0
576,377
Distance Traveled
440,985
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,416
642
43
4
0
124,775
0
L
Hercules
7,000
700
7
1
0
151,744
1
W
Cerberus
8,503
850
69
7
0
204,743
1
W
Artio
7,855
786
17
2
0
202,007
3
L
Anhur
7,239
724
54
5
0
164,466
3
W
Sylvanus
8,209
821
64
6
0
169,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role