Player Matchup

Scylla
Scylla
Chefjjs
Scylla
Level 151
God Stats
5W - 3L
1,679 SR
Queue Stats
302W - 166L
1,702 Elo+
Party 1
Anhur
Anhur
RazyCrazyJ
Anhur
Level 27
God Stats
6W - 0L
1,898 SR
Queue Stats
86W - 5L
2,079 Elo+
Party 1
Camazotz
Camazotz
XPIWXDELTA
Camazotz
Level 156
God Stats
10W - 4L
1,764 SR
Queue Stats
215W - 193L
1,648 Elo+
Party 1
Mulan
Mulan
XenoRich
Mulan
Level 147
God Stats
5W - 3L
1,292 SR
Queue Stats
212W - 177L
1,566 Elo+
Party 1
Zhong Kui
Zhong Kui
bone head 9797
Zhong Kui
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
130W - 138L
1,578 Elo+
Party 1
Team Averages
Level 127
1,627 SR
1,715 Elo+

VS

Team Averages
Level 70
1,574 SR
1,606 Elo+
Freya
Freya
HossDelgado7
Freya
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hera
Hera
KoolAyd14
Hera
Level 50
God Stats
12W - 11L
1,889 SR
Queue Stats
121W - 109L
1,634 Elo+
Party 2
Neith
Neith
SCTxPLOSioNs
Neith
Level 106
God Stats
4W - 2L
1,480 SR
Queue Stats
156W - 145L
1,587 Elo+
Party 2
Susano
Susano
logster1315
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 35L
1,690 Elo+
Party 3
Rama
Rama
tangybasilisk19
Rama
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 58L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chefjjs
Scylla
15
5 / 3 / 2
8,624
616
8,642
7,102
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
14
6 / 3 / 3
8,793
628
7,909
8,904
2,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
XPIWXDELTA
Camazotz
14
5 / 2 / 4
8,018
573
7,646
12,369
5,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mulan
XenoRich
Mulan
11
3 / 2 / 9
7,780
556
5,168
8,746
4,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
bone head 9797
Zhong Kui
14
2 / 2 / 4
8,116
580
4,995
9,275
7,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 0
6,665
476
3,974
6,477
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
12
1 / 3 / 0
6,935
495
4,088
6,509
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 3
6,329
452
3,153
9,326
1,903
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
13
3 / 4 / 3
7,347
525
6,242
10,443
3,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 5 / 1
7,565
540
5,728
12,656
4,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
21
Kills
12
12
Deaths
21
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
Chefjjs
Scylla
5
3
2
2
L
4
3
0
1.33
L
Hera
1
3
0
0.33
W
Anhur
6
3
3
2.5
L
0
6
3
0.25
W
Camazotz
XPIWXDELTA
Camazotz
5
2
4
3.5
W
Mulan
XenoRich
Mulan
3
2
9
3.75
W
Zhong Kui
bone head 9797
Zhong Kui
2
2
4
2
L
Susano
3
4
3
1.13
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,360
Damage
23,185
46,396
Taken
45,411
22,660
Mitigated
13,523
18,286
Healing
12,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Chefjjs
Scylla
8,642
1,249
0
2,200
7,102
2,209
657
144
6,958
53,402
0
L
3,974
1,444
0
1,602
6,477
1,762
86
750
5,699
9,840
0
L
Hera
4,088
1,152
0
1,586
6,509
2,152
0
3,081
3,428
43,449
0
W
Anhur
7,909
5,355
0
250
8,904
2,941
1,030
2,955
5,949
0
51,283
L
3,153
1,057
0
2,208
9,326
1,903
588
424
8,902
0
34,178
W
Camazotz
XPIWXDELTA
Camazotz
7,646
3,131
0
7,600
12,369
5,053
0
97
12,232
0
38,550
W
Mulan
XenoRich
Mulan
5,168
743
0
3,026
8,746
4,956
62
1,592
7,114
0
25,785
W
Zhong Kui
bone head 9797
Zhong Kui
4,995
623
0
5,210
9,275
7,501
1,239
2,940
6,081
55,918
0
L
Susano
6,242
1,658
0
3,049
10,443
3,479
0
3,271
7,062
0
35,033
L
5,728
4,013
0
4,093
12,656
4,227
269
5,607
6,683
0
35,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,331
Gold Earned
34,841
436
Minions Killed
331
0
Camps Cleared
0
1,283,252
Distance Traveled
1,171,654
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,624
616
109
8
0
257,796
2
L
Freya
6,665
476
18
1
0
216,488
5
L
Hera
6,935
495
93
7
0
243,936
8
W
Anhur
8,793
628
107
8
0
199,047
0
L
Neith
6,329
452
72
5
0
229,455
3
W
Camazotz
8,018
573
72
5
0
288,074
2
W
Mulan
7,780
556
29
2
0
281,811
9
W
Zhong Kui
8,116
580
119
9
0
256,524
4
L
Susano
7,347
525
69
5
0
270,245
1
L
Rama
7,565
540
79
6
0
211,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role