Player Matchup

Danzaburou
Danzaburou
CISERNUTZ
Danzaburou
Level 25
God Stats
1W - 3L
1,373 SR
Queue Stats
104W - 88L
1,662 Elo+
Solo
Loki
Loki
FaintCalf677264
Loki
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,702 Elo+
Solo
Sol
Sol
Killfactor45
Sol
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,564 Elo+
Solo
Cabrakan
Cabrakan
Putrid Scunion
Cabrakan
Level 29
God Stats
12W - 23L
1,561 SR
Queue Stats
226W - 209L
1,626 Elo+
Solo
Cernunnos
Cernunnos
sika51260
Cernunnos
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 38L
1,659 Elo+
Solo
Team Averages
Level 22
1,487 SR
1,643 Elo+

VS

Team Averages
Level 56
1,584 SR
1,581 Elo+
Apollo
Apollo
DeathStroke1405
Apollo
Level 118
God Stats
9W - 7L
1,672 SR
Queue Stats
216W - 211L
1,564 Elo+
Party 2
Bakasura
Bakasura
Morris68
Bakasura
Level 120
God Stats
10W - 11L
1,743 SR
Queue Stats
196W - 179L
1,604 Elo+
Party 1
Ganesha
Ganesha
Muleske_
Ganesha
Level 28
God Stats
6W - 3L
1,454 SR
Queue Stats
88W - 102L
1,524 Elo+
Solo
Zeus
Zeus
Player1184899
Zeus
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 12L
1,637 Elo+
Party 1
Guan Yu
Guan Yu
zvyw14
Guan Yu
Level 11
God Stats
3W - 4L
1,552 SR
Queue Stats
13W - 12L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CISERNUTZ
Danzaburou
11
1 / 6 / 0
6,421
428
4,323
7,338
1,789
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 7 / 0
6,147
410
1,163
8,022
4,119
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 2 / 0
4,976
332
523
2,031
537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
12
1 / 5 / 0
7,190
479
9,464
11,864
9,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
sika51260
Cernunnos
12
1 / 8 / 1
6,804
454
6,128
12,848
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 8
9,125
608
7,995
9,466
3,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
Morris68
Bakasura
16
9 / 0 / 1
9,612
641
3,957
9,626
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Muleske_
Ganesha
12
0 / 1 / 8
7,792
519
3,886
8,840
4,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
8 / 0 / 1
10,052
670
9,317
5,761
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
zvyw14
Guan Yu
14
2 / 1 / 7
7,564
504
3,776
10,438
6,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
3
Kills
26
28
Deaths
3
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CISERNUTZ
Danzaburou
1
6
0
0.17
W
7
1
8
11
L
0
7
0
0
L
0
2
0
0
W
Bakasura
Morris68
Bakasura
9
0
1
9.5
W
Ganesha
Muleske_
Ganesha
0
1
8
4
W
8
0
1
8.5
L
Cabrakan
1
5
0
0.2
L
Cernunnos
sika51260
Cernunnos
1
8
1
0.19
W
Guan Yu
zvyw14
Guan Yu
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,601
Damage
28,931
42,103
Taken
44,131
19,429
Mitigated
20,108
7,222
Healing
14,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CISERNUTZ
Danzaburou
4,323
1,442
0
501
7,338
1,789
0
1,507
5,761
0
31,328
W
7,995
5,254
0
740
9,466
3,491
3,575
1,829
7,562
0
58,650
L
1,163
313
0
952
8,022
4,119
196
1,894
5,659
0
24,093
L
523
255
0
332
2,031
537
0
1,199
742
8,307
0
W
Bakasura
Morris68
Bakasura
3,957
2,988
0
6,100
9,626
3,729
605
540
9,061
0
61,593
W
Ganesha
Muleske_
Ganesha
3,886
505
0
2,444
8,840
4,932
218
1,671
7,069
24,129
0
W
9,317
1,455
0
1,128
5,761
1,916
414
882
4,854
66,573
0
L
Cabrakan
9,464
1,794
0
1,897
11,864
9,872
76
2,271
9,031
42,561
0
L
Cernunnos
sika51260
Cernunnos
6,128
3,260
0
3,540
12,848
3,112
346
5,866
6,821
0
35,877
W
Guan Yu
zvyw14
Guan Yu
3,776
812
175
3,807
10,438
6,040
0
4,490
5,598
0
19,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,538
Gold Earned
44,145
291
Minions Killed
460
0
Camps Cleared
0
1,072,358
Distance Traveled
1,426,791
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,421
428
55
4
0
263,452
0
W
Apollo
9,125
608
125
8
0
303,831
1
L
Loki
6,147
410
51
3
0
284,624
2
L
Sol
4,976
332
16
1
0
92,093
2
W
Bakasura
9,612
641
130
9
0
278,611
3
W
Ganesha
7,792
519
26
2
0
272,322
6
W
Zeus
10,052
670
136
9
0
273,548
1
L
Cabrakan
7,190
479
105
7
0
239,733
2
L
Cernunnos
6,804
454
64
4
0
192,456
0
W
Guan Yu
7,564
504
43
3
0
298,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role