Player Matchup

Jormungandr
Jormungandr
Lilianaoftheveil
Jormungandr
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
100W - 91L
1,624 Elo+
Party 1
Nemesis
Nemesis
Miku2693
Nemesis
Level 20
God Stats
75W - 46L
1,603 SR
Queue Stats
228W - 205L
1,613 Elo+
Party 2
Sol
Sol
MrSp000py
Sol
Level 22
God Stats
49W - 48L
1,420 SR
Queue Stats
165W - 171L
1,439 Elo+
Party 2
Janus
Janus
Soul7k
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 154L
1,619 Elo+
Party 1
Neith
Neith
Vimyr
Neith
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 31L
1,714 Elo+
Party 1
Team Averages
Level 16
1,505 SR
1,601 Elo+

VS

Team Averages
Level 45
1,601 SR
1,627 Elo+
Loki
Loki
DatBlackDynamite
Loki
Level 141
God Stats
17W - 13L
1,614 SR
Queue Stats
369W - 330L
1,613 Elo+
Party 3
King Arthur
King Arthur
Heshssin
King Arthur
Level 18
God Stats
16W - 13L
1,759 SR
Queue Stats
209W - 154L
1,630 Elo+
Party 3
Zeus
Zeus
HybridProtato
Zeus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,647 Elo+
Solo
Yemoja
Yemoja
gizmotheweirdo
Yemoja
Level 20
God Stats
23W - 15L
1,662 SR
Queue Stats
182W - 137L
1,605 Elo+
Party 3
Danzaburou
Danzaburou
whiteboydawson
Danzaburou
Level 18
God Stats
9W - 4L
1,473 SR
Queue Stats
144W - 119L
1,643 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lilianaoftheveil
Jormungandr
18
1 / 8 / 7
11,544
888
13,923
26,304
14,235
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Miku2693
Nemesis
19
10 / 11 / 5
14,801
1,139
20,010
34,107
17,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
3 / 8 / 5
12,890
992
14,759
23,712
8,983
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Soul7k
Janus
18
1 / 9 / 6
11,518
886
7,041
17,346
6,923
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Vimyr
Neith
17
0 / 6 / 4
10,706
824
6,824
13,320
5,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 21
13,672
1,052
10,213
9,242
4,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Heshssin
King Arthur
20
6 / 2 / 25
13,551
1,042
20,931
19,094
22,730
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
21 / 6 / 13
16,747
1,288
55,498
17,013
7,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 2 / 29
13,236
1,018
6,424
10,666
10,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
whiteboydawson
Danzaburou
20
3 / 4 / 24
13,395
1,030
16,107
12,128
5,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
154
15
Kills
42
42
Deaths
15
27
Assists
112
Player
Kills
Deaths
Assists
KDA
W
8
1
21
18.5
W
King Arthur
Heshssin
King Arthur
6
2
25
9.25
W
21
6
13
4.58
L
Jormungandr
Lilianaoftheveil
Jormungandr
1
8
7
0.56
L
Nemesis
Miku2693
Nemesis
10
11
5
1.14
L
3
8
5
0.69
L
Janus
Soul7k
Janus
1
9
6
0.44
L
Neith
Vimyr
Neith
0
6
4
0.33
W
4
2
29
9.25
W
Danzaburou
whiteboydawson
Danzaburou
3
4
24
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,557
Damage
109,173
114,789
Taken
68,143
53,883
Mitigated
51,409
18,562
Healing
11,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,213
1,396
0
965
9,242
4,918
0
5,161
4,081
0
26,231
W
King Arthur
Heshssin
King Arthur
20,931
332
0
0
19,094
22,730
0
11,648
7,446
7,653
35,333
W
55,498
7,211
0
0
17,013
7,854
0
5,457
11,556
89,608
0
L
Jormungandr
Lilianaoftheveil
Jormungandr
13,923
3,467
1,453
1,650
26,304
14,235
0
16,530
9,774
33,266
0
L
Nemesis
Miku2693
Nemesis
20,010
10,352
0
7,520
34,107
17,994
0
15,796
17,527
133
39,026
L
14,759
3,759
0
6,209
23,712
8,983
0
12,327
11,187
52,677
0
L
Janus
Soul7k
Janus
7,041
309
0
139
17,346
6,923
0
12,593
4,753
26,422
0
L
Neith
Vimyr
Neith
6,824
3,361
0
1,591
13,320
5,748
0
7,749
5,571
0
18,940
W
6,424
2,815
7,718
1,227
10,666
10,499
0
6,854
3,812
20,417
0
W
Danzaburou
whiteboydawson
Danzaburou
16,107
8,859
0
1,139
12,128
5,408
0
6,736
5,333
0
33,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,459
Gold Earned
70,601
248
Minions Killed
240
7
Camps Cleared
9
1,174,803
Distance Traveled
1,241,102
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,672
1,052
45
3
3
275,096
0
W
King Arthur
13,551
1,042
57
4
0
257,164
0
W
Zeus
16,747
1,288
82
6
2
233,905
0
L
Jormungandr
11,544
888
49
4
0
217,180
0
L
Nemesis
14,801
1,139
21
2
4
264,604
0
L
Sol
12,890
992
88
7
2
228,101
0
L
Janus
11,518
886
61
5
0
246,397
0
L
Neith
10,706
824
29
2
1
218,521
0
W
Yemoja
13,236
1,018
27
2
2
232,955
1
W
Danzaburou
13,395
1,030
29
2
2
241,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role