Player Matchup

Bellona
Bellona
Billers
Bellona
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,455 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FuriionMan
Ah Muzen Cab
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 148L
1,607 Elo+
Party 3
Ao Kuang
Ao Kuang
MaziXPompa
Ao Kuang
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Polny
Anubis
Level 26
God Stats
55W - 39L
1,690 SR
Queue Stats
153W - 147L
1,617 Elo+
Party 3
Ymir
Ymir
TOBYHD11
Ymir
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,229 Elo+
Party 2
Team Averages
Level 81
1,538 SR
1,482 Elo+

VS

Team Averages
Level 67
1,518 SR
1,522 Elo+
Da Ji
Da Ji
Gwaah
Da Ji
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Heldasmos
Cthulhu
Level 146
God Stats
203W - 162L
1,455 SR
Queue Stats
311W - 285L
1,469 Elo+
Solo
Scylla
Scylla
R3dSoLuTioN
Scylla
Level 28
God Stats
2W - 1L
1,633 SR
Queue Stats
14W - 15L
1,549 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Robwpiper
Cu Chulainn
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 221L
1,593 Elo+
Solo
Jing Wei
Jing Wei
Skillerrino
Jing Wei
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Billers
Bellona
20
2 / 11 / 3
14,232
491
16,421
27,795
30,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
FuriionMan
Ah Muzen Cab
20
4 / 7 / 6
14,758
509
23,289
24,776
12,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
MaziXPompa
Ao Kuang
20
5 / 7 / 4
14,666
506
11,263
32,527
13,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Polny
Anubis
20
5 / 13 / 1
13,769
475
10,639
21,683
12,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ymir
16
0 / 10 / 5
11,007
380
7,292
31,455
36,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Gwaah
Da Ji
20
5 / 5 / 16
15,405
531
14,166
27,946
11,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Heldasmos
Cthulhu
20
5 / 2 / 22
15,071
520
12,710
21,672
22,725
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
20
12 / 3 / 13
17,427
601
18,706
14,631
6,642
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Robwpiper
Cu Chulainn
20
9 / 2 / 14
17,636
608
20,780
23,203
28,161
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Skillerrino
Jing Wei
20
17 / 4 / 13
19,076
658
42,190
30,126
13,055
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
126
16
Kills
48
48
Deaths
16
19
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Bellona
Billers
Bellona
2
11
3
0.32
L
Ah Muzen Cab
FuriionMan
Ah Muzen Cab
4
7
6
1
W
Da Ji
Gwaah
Da Ji
5
5
16
2.6
W
Cthulhu
Heldasmos
Cthulhu
5
2
22
8
L
Ao Kuang
MaziXPompa
Ao Kuang
5
7
4
1
L
Anubis
Polny
Anubis
5
13
1
0.42
W
Scylla
12
3
13
6.17
W
Cu Chulainn
Robwpiper
Cu Chulainn
9
2
14
8
W
Jing Wei
Skillerrino
Jing Wei
17
4
13
5.88
L
Ymir
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,904
Damage
108,552
138,236
Taken
117,578
104,533
Mitigated
82,461
29,781
Healing
53,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Billers
Bellona
16,421
4,640
0
2,915
27,795
30,198
240
5,863
20,505
0
95,318
L
Ah Muzen Cab
FuriionMan
Ah Muzen Cab
23,289
11,695
0
7,901
24,776
12,012
3,060
6,407
18,097
0
132,046
W
Da Ji
Gwaah
Da Ji
14,166
3,593
0
12,537
27,946
11,878
192
8,198
19,598
0
105,976
W
Cthulhu
Heldasmos
Cthulhu
12,710
394
2,430
5,359
21,672
22,725
1,273
3,939
17,572
66,130
0
L
Ao Kuang
MaziXPompa
Ao Kuang
11,263
2,397
0
15,431
32,527
13,504
894
5,699
26,448
104,388
0
L
Anubis
Polny
Anubis
10,639
297
0
2,408
21,683
12,080
468
6,732
14,429
63,608
0
W
Scylla
18,706
2,004
0
2,885
14,631
6,642
2,612
3,676
10,804
112,692
0
W
Cu Chulainn
Robwpiper
Cu Chulainn
20,780
3,435
0
10,259
23,203
28,161
1,752
3,687
18,930
1,111
115,275
W
Jing Wei
Skillerrino
Jing Wei
42,190
37,817
0
19,799
30,126
13,055
7,495
10,875
19,067
0
174,107
L
Ymir
7,292
93
0
1,126
31,455
36,739
156
7,160
23,580
32,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,432
Gold Earned
84,615
725
Minions Killed
784
0
Camps Cleared
0
2,336,356
Distance Traveled
2,727,803
33
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,232
491
174
6
0
475,441
0
L
Ah Muzen Cab
14,758
509
209
7
0
497,410
6
W
Da Ji
15,405
531
117
4
0
537,577
7
W
Cthulhu
15,071
520
80
3
0
596,128
8
L
Ao Kuang
14,666
506
158
5
0
497,263
13
L
Anubis
13,769
475
132
5
0
424,299
11
W
Scylla
17,427
601
188
6
0
514,756
6
W
Cu Chulainn
17,636
608
202
7
0
541,716
7
W
Jing Wei
19,076
658
197
7
0
537,626
4
L
Ymir
11,007
380
52
2
0
441,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role