Player Matchup

Thoth
Thoth
Platinum II
Darzer
Thoth
Platinum II
Level 158
God Stats
2W - 0L
1,745 SR
Queue Stats
34W - 22L
1,908 MMR
Party 2
Anhur
Anhur
Platinum I
NACHOTY
Anhur
Platinum I
Level 140
God Stats
20W - 23L
1,608 SR
Queue Stats
732W - 719L
1,954 MMR
Solo
Apollo
Apollo
Platinum IV
Nimbus200
Apollo
Platinum IV
Level 111
God Stats
11W - 3L
1,870 SR
Queue Stats
23W - 16L
1,956 MMR
Party 3
Ganesha
Ganesha
Platinum I
Willow18
Ganesha
Platinum I
Level 160
God Stats
41W - 30L
1,675 SR
Queue Stats
87W - 79L
2,000 MMR
Party 3
Guan Yu
Guan Yu
Platinum II
meisce
Guan Yu
Platinum II
Level 149
God Stats
12W - 0L
1,998 SR
Queue Stats
33W - 21L
1,906 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,779 SR
1,944 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,628 SR
1,749 MMR
Arachne
Arachne
Platinum I
Daddyreturns
Arachne
Platinum I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum II
Minion14
Tyr
Platinum II
Level 137
God Stats
9W - 6L
1,767 SR
Queue Stats
224W - 180L
1,949 MMR
Party 4
Janus
Janus
Platinum II
PaststyleEddy
Janus
Platinum II
Level 156
God Stats
4W - 2L
1,875 SR
Queue Stats
239W - 236L
1,939 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum II
Ragnarock7
Kumbhakarna
Platinum II
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
549W - 546L
1,858 MMR
Party 4
Chronos
Chronos
Diamond V
Smulk
Chronos
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Darzer
Thoth
20
5 / 4 / 7
15,544
598
20,948
13,253
5,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
NACHOTY
Anhur
20
12 / 3 / 5
17,345
667
26,533
21,890
9,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
Nimbus200
Apollo
20
4 / 3 / 8
16,589
638
18,574
21,836
9,568
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Willow18
Ganesha
19
0 / 3 / 20
13,922
535
9,088
21,273
25,156
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
meisce
Guan Yu
20
9 / 1 / 8
16,903
650
17,740
23,284
34,492
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
SetPersephoneScyllaThe MorriganDanzaburou

VS

Bans
Nu WaRaijinCu ChulainnNemesisGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Daddyreturns
Arachne
19
4 / 6 / 4
12,319
474
14,639
25,786
11,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
0 / 7 / 5
12,154
467
10,726
24,813
23,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 4 / 1
14,781
569
20,964
15,784
5,293
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Ragnarock7
Kumbhakarna
16
1 / 4 / 11
11,468
441
5,333
29,478
31,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
Smulk
Chronos
19
1 / 9 / 5
11,797
454
13,449
20,684
5,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
40
30
Kills
14
14
Deaths
30
48
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Arachne
Daddyreturns
Arachne
4
6
4
1
W
Thoth
Darzer
Thoth
5
4
7
2.13
L
0
7
5
0.36
W
Anhur
NACHOTY
Anhur
12
3
5
4.83
W
Apollo
Nimbus200
Apollo
4
3
8
2.67
L
8
4
1
2.13
L
Kumbhakarna
Ragnarock7
Kumbhakarna
1
4
11
1.63
L
Chronos
Smulk
Chronos
1
9
5
0.39
W
Ganesha
Willow18
Ganesha
0
3
20
3.33
W
Guan Yu
meisce
Guan Yu
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,883
Damage
65,111
101,536
Taken
116,545
84,601
Mitigated
75,829
39,679
Healing
23,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Daddyreturns
Arachne
14,639
8,840
0
6,994
25,786
11,140
0
6,869
18,683
0
106,324
W
Thoth
Darzer
Thoth
20,948
586
0
4,089
13,253
5,716
1,784
5,262
7,863
106,732
0
L
10,726
1,310
0
6,585
24,813
23,048
640
6,330
18,213
0
95,393
W
Anhur
NACHOTY
Anhur
26,533
17,833
0
7,166
21,890
9,669
5,830
11,214
10,676
0
148,610
W
Apollo
Nimbus200
Apollo
18,574
13,225
0
3,160
21,836
9,568
4,126
9,378
12,356
0
174,865
L
20,964
965
733
1,898
15,784
5,293
0
4,867
10,586
139,284
0
L
Kumbhakarna
Ragnarock7
Kumbhakarna
5,333
160
0
2,313
29,478
31,120
0
7,869
21,197
16,753
0
L
Chronos
Smulk
Chronos
13,449
3,823
0
4,971
20,684
5,228
1,310
3,303
17,269
86,158
0
W
Ganesha
Willow18
Ganesha
9,088
1,327
0
6,195
21,273
25,156
496
7,843
13,369
39,772
0
W
Guan Yu
meisce
Guan Yu
17,740
3,389
6,909
12,160
23,284
34,492
1,033
6,701
16,506
0
109,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,303
Gold Earned
62,519
849
Minions Killed
703
0
Camps Cleared
0
2,644,854
Distance Traveled
2,652,638
35
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,319
474
146
6
0
560,551
6
W
Thoth
15,544
598
190
7
0
534,272
7
L
Tyr
12,154
467
171
7
0
527,110
4
W
Anhur
17,345
667
204
8
0
489,722
2
W
Apollo
16,589
638
230
9
0
571,083
7
L
Janus
14,781
569
229
9
0
564,000
4
L
Kumbhakarna
11,468
441
23
1
0
502,546
6
L
Chronos
11,797
454
134
5
0
498,431
9
W
Ganesha
13,922
535
7
0
0
494,430
12
W
Guan Yu
16,903
650
218
8
0
555,347
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role