Player Matchup

Bakasura
Bakasura
Arragorg
Bakasura
Level 41
God Stats
21W - 30L
1,487 SR
Queue Stats
327W - 368L
1,440 Elo+
Party 3
Ymir
Ymir
Draclette
Ymir
Level 29
God Stats
13W - 8L
1,641 SR
Queue Stats
293W - 300L
1,457 Elo+
Party 3
Izanami
Izanami
Elarium
Izanami
Level 17
God Stats
18W - 27L
1,520 SR
Queue Stats
21W - 35L
1,411 Elo+
Party 1
Baba Yaga
Baba Yaga
Mistograme
Baba Yaga
Level 27
God Stats
2W - 2L
1,704 SR
Queue Stats
121W - 132L
1,554 Elo+
Party 3
Erlang Shen
Erlang Shen
lovehate88
Erlang Shen
Level 48
God Stats
6W - 7L
1,618 SR
Queue Stats
30W - 46L
1,419 Elo+
Party 1
Team Averages
Level 32
1,594 SR
1,456 Elo+

VS

Team Averages
Level 49
1,552 SR
1,480 Elo+
Izanami
Izanami
AxelFernan
Izanami
Level 105
God Stats
5W - 4L
1,498 SR
Queue Stats
104W - 88L
1,502 Elo+
Party 2
Sun Wukong
Sun Wukong
Chupapimuñeño
Sun Wukong
Level 16
God Stats
7W - 7L
1,570 SR
Queue Stats
23W - 29L
1,481 Elo+
Party 2
Nox
Nox
Frodsnekak
Nox
Level 45
God Stats
14W - 17L
1,460 SR
Queue Stats
87W - 86L
1,524 Elo+
Solo
Arachne
Arachne
LordNibi
Arachne
Level 14
God Stats
3W - 0L
1,751 SR
Queue Stats
68W - 60L
1,424 Elo+
Party 2
Bacchus
Bacchus
Patata_alioli
Bacchus
Level 64
God Stats
9W - 11L
1,482 SR
Queue Stats
58W - 62L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Arragorg
Bakasura
16
9 / 11 / 1
11,000
579
12,345
18,795
10,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
2 / 13 / 6
9,079
478
9,679
25,249
18,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Elarium
Izanami
16
3 / 9 / 5
9,772
514
7,710
14,210
4,290
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
Mistograme
Baba Yaga
14
1 / 8 / 7
8,636
455
10,119
12,322
6,547
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
lovehate88
Erlang Shen
14
1 / 7 / 2
9,044
476
7,792
16,844
11,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AxelFernan
Izanami
20
22 / 2 / 12
13,917
732
26,435
12,955
5,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Chupapimuñeño
Sun Wukong
14
1 / 3 / 9
9,126
480
4,848
11,473
8,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
10 / 3 / 21
11,714
617
19,145
11,971
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
LordNibi
Arachne
19
13 / 3 / 11
12,085
636
12,819
19,062
8,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
14
2 / 5 / 23
9,996
526
5,886
14,886
14,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
124
16
Kills
48
48
Deaths
16
21
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Arragorg
Bakasura
9
11
1
0.86
W
Izanami
AxelFernan
Izanami
22
2
12
14
W
Sun Wukong
Chupapimuñeño
Sun Wukong
1
3
9
1.83
L
Ymir
2
13
6
0.38
L
Izanami
Elarium
Izanami
3
9
5
0.61
W
10
3
21
6.83
W
Arachne
LordNibi
Arachne
13
3
11
6.17
L
Baba Yaga
Mistograme
Baba Yaga
1
8
7
0.56
W
Bacchus
2
5
23
2.7
L
Erlang Shen
lovehate88
Erlang Shen
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,645
Damage
69,133
87,420
Taken
70,347
52,094
Mitigated
40,477
11,913
Healing
21,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Arragorg
Bakasura
12,345
8,592
0
2,075
18,795
10,739
420
6,261
12,512
0
49,110
W
Izanami
AxelFernan
Izanami
26,435
19,293
0
3,698
12,955
5,215
3,270
5,881
7,074
0
118,561
W
Sun Wukong
Chupapimuñeño
Sun Wukong
4,848
1,452
0
2,831
11,473
8,150
1,473
1,379
10,094
0
35,265
L
Ymir
9,679
2,290
0
646
25,249
18,878
256
7,128
18,096
34,599
0
L
Izanami
Elarium
Izanami
7,710
5,106
0
3,850
14,210
4,290
1,714
3,351
10,809
0
60,965
W
19,145
1,938
0
3,482
11,971
4,743
2,405
3,750
7,862
60,852
0
W
Arachne
LordNibi
Arachne
12,819
9,232
0
10,236
19,062
8,073
1,443
5,344
12,890
0
70,595
L
Baba Yaga
Mistograme
Baba Yaga
10,119
523
0
1,719
12,322
6,547
356
3,671
8,651
38,280
0
W
Bacchus
5,886
1,002
0
1,577
14,886
14,296
408
4,459
10,287
21,782
0
L
Erlang Shen
lovehate88
Erlang Shen
7,792
3,850
0
3,623
16,844
11,640
532
4,620
11,962
0
53,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,531
Gold Earned
56,838
402
Minions Killed
444
0
Camps Cleared
0
1,574,976
Distance Traveled
1,841,348
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,000
579
84
4
0
331,916
0
W
Izanami
13,917
732
156
8
0
345,157
2
W
Sun Wukong
9,126
480
53
3
0
391,113
0
L
Ymir
9,079
478
45
2
0
289,384
2
L
Izanami
9,772
514
121
6
0
330,642
2
W
Nox
11,714
617
100
5
0
373,303
6
W
Arachne
12,085
636
105
6
0
369,534
4
L
Baba Yaga
8,636
455
50
3
0
310,811
2
W
Bacchus
9,996
526
30
2
0
362,241
0
L
Erlang Shen
9,044
476
102
5
0
312,223
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role