Player Matchup

Neith
Neith
Estelledesu
Neith
Level 28
God Stats
62W - 44L
1,630 SR
Queue Stats
95W - 79L
1,552 Elo+
Party 2
Kali
Kali
MRrakers
Kali
Level 23
God Stats
2W - 5L
1,258 SR
Queue Stats
143W - 108L
1,560 Elo+
Party 2
Ra
Ra
May4Cry
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,871 Elo+
Solo
Ymir
Ymir
Tulkkas31
Ymir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 21L
1,404 Elo+
Solo
Apollo
Apollo
avvottikk
Apollo
Level 25
God Stats
2W - 2L
1,630 SR
Queue Stats
13W - 6L
1,628 Elo+
Solo
Team Averages
Level 21
1,504 SR
1,603 Elo+

VS

Team Averages
Level 27
1,545 SR
1,513 Elo+
Ymir
Ymir
Fat_TeseJr
Ymir
Level 25
God Stats
29W - 31L
1,605 SR
Queue Stats
52W - 48L
1,598 Elo+
Party 1
Merlin
Merlin
OnePumpChomp
Merlin
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 57L
1,514 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Schwalpe
Tsukuyomi
Level 28
God Stats
11W - 9L
1,622 SR
Queue Stats
63W - 52L
1,516 Elo+
Party 1
Sol
Sol
gybbino
Sol
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 8L
1,463 Elo+
Solo
Cu Chulainn
Cu Chulainn
mchansen_dk
Cu Chulainn
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 94L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,872
487
1,834
4,311
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
9
3 / 2 / 0
5,223
522
3,177
6,891
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 1
4,838
484
1,576
5,167
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
6
0 / 5 / 0
4,179
418
525
4,562
1,403
Apollo
avvottikk
Apollo
4
0 / 2 / 1
3,889
389
645
4,429
1,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 5
6,137
614
1,849
2,703
1,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
11
3 / 0 / 3
6,283
628
5,498
2,382
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Schwalpe
Tsukuyomi
10
1 / 2 / 2
5,665
567
2,672
5,935
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
9
4 / 0 / 5
5,692
569
5,031
6,524
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
mchansen_dk
Cu Chulainn
11
2 / 1 / 0
5,956
596
2,000
3,936
2,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
14
14
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
4
0
5
6.5
L
Kali
3
2
0
1.5
L
0
3
1
0.17
W
Merlin
3
0
3
4.5
W
Tsukuyomi
Schwalpe
Tsukuyomi
1
2
2
1
L
Ymir
0
5
0
0
L
Apollo
avvottikk
Apollo
0
2
1
0.25
W
Sol
4
0
5
6.5
W
Cu Chulainn
mchansen_dk
Cu Chulainn
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,757
Damage
17,050
25,360
Taken
21,480
7,153
Mitigated
7,291
5,753
Healing
8,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,834
768
0
1,748
4,311
1,196
52
600
3,561
0
18,830
W
1,849
490
0
0
2,703
1,030
191
445
2,258
10,515
0
L
Kali
3,177
1,581
0
1,742
6,891
2,044
0
2,418
4,355
0
17,675
L
1,576
276
26
1,205
5,167
1,391
0
3,647
1,178
19,096
0
W
Merlin
5,498
583
0
638
2,382
773
368
1,068
1,314
29,041
0
W
Tsukuyomi
Schwalpe
Tsukuyomi
2,672
662
0
2,661
5,935
1,805
0
146
5,789
0
31,355
L
Ymir
525
34
0
0
4,562
1,403
0
3,587
975
6,363
0
L
Apollo
avvottikk
Apollo
645
318
56
976
4,429
1,119
0
1,717
2,682
0
8,398
W
Sol
5,031
1,991
0
3,853
6,524
1,453
1,404
442
6,082
21,497
0
W
Cu Chulainn
mchansen_dk
Cu Chulainn
2,000
297
0
1,328
3,936
2,230
180
0
3,936
848
24,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,001
Gold Earned
29,733
152
Minions Killed
256
0
Camps Cleared
0
800,936
Distance Traveled
929,991
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,872
487
45
5
0
168,819
2
W
Ymir
6,137
614
19
2
0
189,073
0
L
Kali
5,223
522
39
4
0
178,156
0
L
Ra
4,838
484
44
4
0
168,949
4
W
Merlin
6,283
628
74
7
0
174,483
1
W
Tsukuyomi
5,665
567
73
7
0
219,061
2
L
Ymir
4,179
418
13
1
0
169,433
0
L
Apollo
3,889
389
11
1
0
115,579
0
W
Sol
5,692
569
41
4
0
185,211
0
W
Cu Chulainn
5,956
596
49
5
0
162,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role