Player Matchup

Loki
Loki
Baphoh
Loki
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,747 Elo+
Solo
Zhong Kui
Zhong Kui
CandyGorilla92
Zhong Kui
Level 135
God Stats
6W - 6L
1,286 SR
Queue Stats
587W - 576L
1,569 Elo+
Solo
Ao Kuang
Ao Kuang
Gatra
Ao Kuang
Level 94
God Stats
12W - 9L
1,307 SR
Queue Stats
341W - 346L
1,456 Elo+
Solo
Hercules
Hercules
Pierreboss404
Hercules
Level 125
God Stats
8W - 3L
1,820 SR
Queue Stats
285W - 313L
1,631 Elo+
Solo
Artio
Artio
ThADanGLeRR89
Artio
Level 99
God Stats
8W - 1L
1,500 SR
Queue Stats
331W - 335L
1,599 Elo+
Solo
Team Averages
Level 122
1,482 SR
1,600 Elo+

VS

Team Averages
Level 130
1,596 SR
1,543 Elo+
Jing Wei
Jing Wei
Darks Legacy
Jing Wei
Level 160
God Stats
2W - 10L
1,500 SR
Queue Stats
573W - 620L
1,597 Elo+
Solo
Freya
Freya
Laharlx
Freya
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 165L
1,505 Elo+
Solo
Cthulhu
Cthulhu
SageofEpics
Cthulhu
Level 120
God Stats
5W - 3L
1,829 SR
Queue Stats
231W - 214L
1,536 Elo+
Party 1
Sobek
Sobek
slykorrea
Sobek
Level 159
God Stats
3W - 3L
1,394 SR
Queue Stats
298W - 284L
1,540 Elo+
Party 1
Eset
Eset
xWiizardx-
Eset
Level 88
God Stats
3W - 1L
1,756 SR
Queue Stats
42W - 51L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Baphoh
Loki
20
6 / 4 / 15
13,374
637
27,882
17,381
8,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zhong Kui
CandyGorilla92
Zhong Kui
20
6 / 7 / 15
14,342
683
32,029
25,468
27,842
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Gatra
Ao Kuang
20
11 / 3 / 14
13,951
664
26,791
47,104
49,304
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Pierreboss404
Hercules
20
1 / 2 / 19
13,528
644
18,651
57,803
59,201
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
4 / 5 / 16
13,090
623
14,251
34,305
40,654
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Darks Legacy
Jing Wei
20
6 / 4 / 10
12,718
606
40,110
22,880
11,331
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
Laharlx
Freya
17
1 / 8 / 12
11,066
527
25,753
27,108
11,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
SageofEpics
Cthulhu
20
3 / 6 / 11
13,545
645
30,115
26,861
26,547
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
slykorrea
Sobek
20
2 / 5 / 15
12,342
588
19,987
33,130
37,407
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 5 / 12
13,537
645
36,701
26,923
11,631
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
79
28
Kills
19
21
Deaths
28
79
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Loki
Baphoh
Loki
6
4
15
3.38
W
Zhong Kui
CandyGorilla92
Zhong Kui
6
7
15
1.93
L
Jing Wei
Darks Legacy
Jing Wei
6
4
10
2.75
W
Ao Kuang
Gatra
Ao Kuang
11
3
14
6
L
Freya
Laharlx
Freya
1
8
12
0.88
W
Hercules
Pierreboss404
Hercules
1
2
19
5.25
L
Cthulhu
SageofEpics
Cthulhu
3
6
11
1.42
W
4
5
16
2.4
L
Sobek
slykorrea
Sobek
2
5
15
1.9
L
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,604
Damage
152,666
182,061
Taken
136,902
185,434
Mitigated
98,249
117,197
Healing
52,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Baphoh
Loki
27,882
1,613
4,233
1,738
17,381
8,433
1,424
10,770
6,425
0
64,825
W
Zhong Kui
CandyGorilla92
Zhong Kui
32,029
3,368
2,118
10,491
25,468
27,842
1,890
17,941
7,217
66,383
0
L
Jing Wei
Darks Legacy
Jing Wei
40,110
34,032
1,951
5,502
22,880
11,331
708
10,222
12,348
0
54,925
W
Ao Kuang
Gatra
Ao Kuang
26,791
5,214
2,512
25,118
47,104
49,304
1,673
28,477
18,055
30,048
0
L
Freya
Laharlx
Freya
25,753
7,697
2,580
5,264
27,108
11,333
540
14,329
12,616
38,820
0
W
Hercules
Pierreboss404
Hercules
18,651
3,465
4,280
37,543
57,803
59,201
569
33,505
23,577
0
35,745
L
Cthulhu
SageofEpics
Cthulhu
30,115
1,334
6,962
1,206
26,861
26,547
0
12,623
13,950
52,986
0
W
14,251
568
13,545
15,619
34,305
40,654
596
19,529
14,231
27,860
0
L
Sobek
slykorrea
Sobek
19,987
1,569
4,557
5,792
33,130
37,407
0
19,368
12,612
33,291
0
L
36,701
4,002
10,539
7,736
26,923
11,631
875
14,408
12,305
71,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,285
Gold Earned
63,208
185
Minions Killed
206
0
Camps Cleared
0
1,894,419
Distance Traveled
1,754,536
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,374
637
46
2
0
403,809
6
W
Zhong Kui
14,342
683
77
4
0
291,794
0
L
Jing Wei
12,718
606
31
1
0
342,645
0
W
Ao Kuang
13,951
664
20
1
0
351,591
1
L
Freya
11,066
527
26
1
0
312,143
0
W
Hercules
13,528
644
23
1
0
435,245
1
L
Cthulhu
13,545
645
61
3
0
340,726
0
W
Artio
13,090
623
19
1
0
411,980
1
L
Sobek
12,342
588
27
1
0
388,437
0
L
Eset
13,537
645
61
3
0
370,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role