Player Matchup

Camazotz
Camazotz
CloudOsito
Camazotz
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 208L
1,655 Elo+
Party 1
Izanami
Izanami
EvilCuteKitteh
Izanami
Level 25
God Stats
6W - 4L
1,641 SR
Queue Stats
39W - 47L
1,567 Elo+
Party 1
Yemoja
Yemoja
Helix2020
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,570 Elo+
Party 1
Bellona
Bellona
Makattack317
Bellona
Level 5
God Stats
1W - 3L
1,301 SR
Queue Stats
8W - 14L
1,170 Elo+
Party 1
Vulcan
Vulcan
PawsCuriositas
Vulcan
Level 16
God Stats
13W - 15L
1,538 SR
Queue Stats
31W - 36L
1,639 Elo+
Party 1
Team Averages
Level 24
1,496 SR
1,520 Elo+

VS

Team Averages
Level 25
1,630 SR
1,620 Elo+
Artemis
Artemis
DontCryImBad
Artemis
Level 13
God Stats
3W - 0L
1,912 SR
Queue Stats
27W - 19L
1,650 Elo+
Solo
Danzaburou
Danzaburou
HeeHeeXD
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,728 Elo+
Solo
Kuzenbo
Kuzenbo
LordChadington
Kuzenbo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 114L
1,523 Elo+
Solo
Pele
Pele
NESSC0FFEE
Pele
Level 29
God Stats
10W - 7L
1,738 SR
Queue Stats
612W - 583L
1,648 Elo+
Solo
Achilles
Achilles
ReyBazofia
Achilles
Level 28
God Stats
5W - 7L
1,500 SR
Queue Stats
43W - 47L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CloudOsito
Camazotz
19
8 / 5 / 6
12,843
514
19,916
39,538
17,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 8 / 4
12,108
484
16,388
21,662
11,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Helix2020
Yemoja
16
0 / 7 / 10
10,782
431
9,016
23,909
29,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Makattack317
Bellona
18
1 / 8 / 4
11,154
446
1,623
19,522
11,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
3 / 13 / 4
10,523
421
15,323
20,675
8,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DontCryImBad
Artemis
20
8 / 3 / 7
15,683
627
26,241
22,922
9,161
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
HeeHeeXD
Danzaburou
20
10 / 3 / 13
16,347
654
23,849
18,620
8,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

18
4 / 4 / 15
13,438
538
11,845
23,413
29,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
12 / 4 / 10
14,907
596
21,432
25,087
11,189
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
ReyBazofia
Achilles
20
7 / 4 / 7
14,533
581
16,112
26,458
29,255
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
93
18
Kills
41
41
Deaths
18
28
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Camazotz
CloudOsito
Camazotz
8
5
6
2.2
W
Artemis
DontCryImBad
Artemis
8
3
7
3.83
L
6
8
4
1
W
Danzaburou
HeeHeeXD
Danzaburou
10
3
13
5.5
L
Yemoja
Helix2020
Yemoja
0
7
10
0.71
W
4
4
15
2.88
L
Bellona
Makattack317
Bellona
1
8
4
0.38
W
12
4
10
4.25
L
3
13
4
0.38
W
Achilles
ReyBazofia
Achilles
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,266
Damage
99,479
125,306
Taken
116,500
77,872
Mitigated
88,015
28,937
Healing
49,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
CloudOsito
Camazotz
19,916
7,687
0
18,406
39,538
17,018
1,252
4,526
34,677
0
89,592
W
Artemis
DontCryImBad
Artemis
26,241
16,501
0
14,820
22,922
9,161
9,540
4,017
18,905
0
124,594
L
16,388
8,380
0
2,271
21,662
11,749
1,097
2,670
18,948
0
101,317
W
Danzaburou
HeeHeeXD
Danzaburou
23,849
5,700
0
7,080
18,620
8,964
1,062
5,816
12,804
0
117,586
L
Yemoja
Helix2020
Yemoja
9,016
1,499
2,055
1,965
23,909
29,735
113
3,155
20,662
42,112
0
W
11,845
3,387
0
3,330
23,413
29,446
214
8,450
13,313
41,796
0
L
Bellona
Makattack317
Bellona
1,623
938
0
3,299
19,522
11,159
234
481
18,691
0
32,455
W
21,432
6,513
0
15,230
25,087
11,189
0
8,847
16,240
0
109,084
L
15,323
4,558
0
941
20,675
8,211
655
1,182
19,443
63,280
0
W
Achilles
ReyBazofia
Achilles
16,112
4,921
0
9,324
26,458
29,255
5,366
3,111
21,438
0
81,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,410
Gold Earned
74,908
512
Minions Killed
677
0
Camps Cleared
0
2,098,640
Distance Traveled
2,334,247
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
12,843
514
115
5
0
500,418
2
W
Artemis
15,683
627
163
7
0
403,615
1
L
Izanami
12,108
484
150
6
0
428,083
5
W
Danzaburou
16,347
654
194
8
0
455,611
0
L
Yemoja
10,782
431
57
2
0
401,766
6
W
Kuzenbo
13,438
538
41
2
0
484,724
7
L
Bellona
11,154
446
80
3
0
376,545
0
W
Pele
14,907
596
138
6
0
501,931
5
L
Vulcan
10,523
421
110
4
0
391,828
0
W
Achilles
14,533
581
141
6
0
488,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role