Player Matchup

Jormungandr
Jormungandr
gillimo3565
Jormungandr
Level 40
God Stats
23W - 3L
1,694 SR
Queue Stats
350W - 225L
1,553 Elo+
Party 2
Danzaburou
Danzaburou
kalmforce
Danzaburou
Level 29
God Stats
4W - 7L
1,670 SR
Queue Stats
12W - 30L
1,244 Elo+
Solo
Erlang Shen
Erlang Shen
pat9evans
Erlang Shen
Level 28
God Stats
2W - 3L
1,314 SR
Queue Stats
117W - 83L
1,520 Elo+
Party 2
Team Averages
Level 32
1,559 SR
1,439 Elo+

VS

Team Averages
Level 29
1,475 SR
1,251 Elo+
Terra
Terra
Andreaita08
Terra
Level 10
God Stats
12W - 33L
1,411 SR
Queue Stats
54W - 122L
1,214 Elo+
Party 1
Cthulhu
Cthulhu
Kaxzio_LoL
Cthulhu
Level 63
God Stats
18W - 27L
1,420 SR
Queue Stats
315W - 366L
1,257 Elo+
Party 1
Hachiman
Hachiman
XxAzelexX
Hachiman
Level 14
God Stats
6W - 6L
1,594 SR
Queue Stats
119W - 161L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
gillimo3565
Jormungandr
19
2 / 3 / 2
14,124
589
23,128
20,684
17,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
kalmforce
Danzaburou
9
0 / 1 / 1
11,738
489
3,804
4,276
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
pat9evans
Erlang Shen
20
4 / 1 / 2
14,627
609
20,673
20,165
13,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 2
14,349
598
3,561
28,220
37,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
Kaxzio_LoL
Cthulhu
20
4 / 3 / 1
14,867
619
21,052
27,594
24,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
XxAzelexX
Hachiman
7
0 / 1 / 1
11,246
469
2,435
3,392
895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
6
Kills
5
5
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Cthulhu
Kaxzio_LoL
Cthulhu
4
3
1
1.5
L
Hachiman
XxAzelexX
Hachiman
0
1
1
0.5
W
Jormungandr
gillimo3565
Jormungandr
2
3
2
1
W
Danzaburou
kalmforce
Danzaburou
0
1
1
0.5
W
Erlang Shen
pat9evans
Erlang Shen
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,605
Damage
27,048
45,125
Taken
59,206
32,650
Mitigated
62,843
11,440
Healing
21,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,561
653
4,205
7,991
28,220
37,055
32
11,888
16,332
18,111
0
L
Cthulhu
Kaxzio_LoL
Cthulhu
21,052
1,307
723
7,887
27,594
24,893
431
10,942
16,652
112,927
0
L
Hachiman
XxAzelexX
Hachiman
2,435
1,432
0
435
3,392
895
0
426
2,966
0
7,208
W
Jormungandr
gillimo3565
Jormungandr
23,128
3,690
0
2,184
20,684
17,493
0
10,625
9,433
100,893
0
W
Danzaburou
kalmforce
Danzaburou
3,804
494
123
1,729
4,276
1,289
0
1,756
2,295
0
17,323
W
Erlang Shen
pat9evans
Erlang Shen
20,673
10,994
0
7,404
20,165
13,868
2,160
11,955
7,846
100
107,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,489
Gold Earned
40,462
235
Minions Killed
170
0
Camps Cleared
0
1,024,899
Distance Traveled
1,021,465
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
14,349
598
18
1
0
450,886
3
L
Cthulhu
14,867
619
136
6
0
448,233
2
L
Hachiman
11,246
469
16
1
0
122,346
0
W
Jormungandr
14,124
589
89
4
0
439,221
2
W
Danzaburou
11,738
489
33
1
0
138,416
0
W
Erlang Shen
14,627
609
113
5
0
447,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role