Player Matchup

Ymir
Ymir
ArmLikeBuddy
Ymir
Level 49
God Stats
17W - 19L
1,246 SR
Queue Stats
360W - 344L
1,559 Elo+
Party 1
Scylla
Scylla
Bl0wHoLe_28
Scylla
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,806 Elo+
Party 2
Ne Zha
Ne Zha
FlatFeetMGee
Ne Zha
Level 119
God Stats
9W - 6L
1,719 SR
Queue Stats
329W - 302L
1,709 Elo+
Party 1
Chiron
Chiron
JTFlasha
Chiron
Level 126
God Stats
28W - 24L
1,501 SR
Queue Stats
452W - 415L
1,640 Elo+
Party 1
Heimdallr
Heimdallr
its__just_jay__
Heimdallr
Level 63
God Stats
1W - 1L
1,591 SR
Queue Stats
3W - 1L
1,890 Elo+
Party 2
Team Averages
Level 81
1,511 SR
1,721 Elo+

VS

Team Averages
Level 73
1,573 SR
1,569 Elo+
King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
 
Fenrir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
FreeXOmega
Cu Chulainn
Level 149
God Stats
13W - 17L
1,753 SR
Queue Stats
390W - 382L
1,602 Elo+
Party 3
Cupid
Cupid
Q_741
Cupid
Level 31
God Stats
22W - 23L
1,612 SR
Queue Stats
72W - 83L
1,684 Elo+
Solo
Ymir
Ymir
l_Black_Rain_l
Ymir
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 3
5,732
573
2,915
6,984
4,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
8
0 / 6 / 3
4,905
491
1,701
5,506
975
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
11
2 / 2 / 1
6,067
607
2,280
6,992
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chiron
JTFlasha
Chiron
11
7 / 1 / 1
6,732
673
6,414
5,163
1,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
its__just_jay__
Heimdallr
8
0 / 3 / 1
5,070
507
3,078
6,279
1,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
5 / 0 / 0
6,566
657
6,362
6,057
4,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
 
Fenrir
8
3 / 3 / 4
5,709
571
3,177
6,483
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
FreeXOmega
Cu Chulainn
12
5 / 1 / 4
7,020
702
7,551
8,130
2,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
Q_741
Cupid
8
0 / 5 / 2
4,839
484
2,015
6,961
1,466
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 3 / 1
5,281
528
1,859
7,984
4,360
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
12
Kills
14
14
Deaths
12
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
0
0
5
W
Fenrir
 
Fenrir
3
3
4
1.67
L
3
2
3
2.25
L
Scylla
0
6
3
0.25
L
Ne Zha
2
2
1
1.25
W
Cu Chulainn
FreeXOmega
Cu Chulainn
5
1
4
7
L
Chiron
JTFlasha
Chiron
7
1
1
7.5
W
Cupid
Q_741
Cupid
0
5
2
0.2
L
Heimdallr
its__just_jay__
Heimdallr
0
3
1
0.17
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,388
Damage
20,964
30,924
Taken
35,615
10,981
Mitigated
15,164
10,265
Healing
8,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,362
597
0
2,242
6,057
4,371
0
333
5,724
0
27,211
W
Fenrir
 
Fenrir
3,177
561
0
2,204
6,483
1,976
0
979
5,446
0
15,823
L
2,915
268
0
1,605
6,984
4,127
0
281
6,661
15,296
0
L
Scylla
1,701
325
0
150
5,506
975
612
132
5,358
13,809
0
L
Ne Zha
2,280
352
0
3,578
6,992
2,426
0
431
6,511
0
32,764
W
Cu Chulainn
FreeXOmega
Cu Chulainn
7,551
1,333
0
1,578
8,130
2,991
0
1,431
6,601
0
44,480
L
Chiron
JTFlasha
Chiron
6,414
3,160
255
2,690
5,163
1,584
0
1,015
4,148
0
39,334
W
Cupid
Q_741
Cupid
2,015
603
35
1,903
6,961
1,466
0
556
6,405
0
18,025
L
Heimdallr
its__just_jay__
Heimdallr
3,078
939
159
1,828
6,279
1,869
80
0
5,979
0
17,112
W
1,859
148
0
863
7,984
4,360
0
1,161
6,823
10,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,506
Gold Earned
29,415
242
Minions Killed
212
0
Camps Cleared
0
908,334
Distance Traveled
1,082,096
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,566
657
58
6
0
276,260
3
W
Fenrir
5,709
571
26
3
0
228,838
1
L
Ymir
5,732
573
19
2
0
201,568
2
L
Scylla
4,905
491
32
3
0
139,821
0
L
Ne Zha
6,067
607
85
9
0
207,743
1
W
Cu Chulainn
7,020
702
77
8
0
221,324
5
L
Chiron
6,732
673
74
7
0
180,516
2
W
Cupid
4,839
484
36
4
0
183,166
3
L
Heimdallr
5,070
507
32
3
0
178,686
2
W
Ymir
5,281
528
15
2
0
172,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role