Player Matchup

Izanami
Izanami
Pyrkoeus
Izanami
Level 22
God Stats
2W - 1L
1,827 SR
Queue Stats
10W - 4L
1,734 Elo+
Party 2
Khepri
Khepri
Szarkofág
Khepri
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,602 Elo+
Party 2
Raijin
Raijin
hopcipcivirip
Raijin
Level 152
God Stats
1W - 0L
1,798 SR
Queue Stats
22W - 28L
1,531 Elo+
Party 2
Janus
Janus
lukacius
Janus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,586 Elo+
Party 2
Sobek
Sobek
šuflikant
Sobek
Level 118
God Stats
5W - 5L
1,698 SR
Queue Stats
17W - 21L
1,542 Elo+
Party 2
Team Averages
Level 96
1,665 SR
1,599 Elo+

VS

Team Averages
Level 68
1,470 SR
1,377 Elo+
Neith
Neith
Beernii05
Neith
Level 5
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Pollencio7
Cthulhu
Level 89
God Stats
0W - 2L
1,713 SR
Queue Stats
115W - 126L
1,309 Elo+
Party 1
Chronos
Chronos
estupido13
Chronos
Level 149
God Stats
2W - 2L
1,226 SR
Queue Stats
11W - 20L
1,423 Elo+
Party 1
Kukulkan
Kukulkan
izansn95
Kukulkan
Level 69
God Stats
0W - 1L
1,628 SR
Queue Stats
1W - 3L
1,493 Elo+
Party 1
Nemesis
Nemesis
paus02
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,159 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Pyrkoeus
Izanami
16
16 / 1 / 6
10,788
674
15,102
11,610
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Szarkofág
Khepri
13
2 / 1 / 17
9,162
573
5,390
12,163
12,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
11 / 2 / 12
9,864
617
14,864
8,554
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
lukacius
Janus
15
2 / 1 / 7
8,976
561
6,552
9,290
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
12
1 / 1 / 13
8,121
508
6,911
10,801
9,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Beernii05
Neith
10
0 / 6 / 0
6,307
394
2,144
7,739
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Pollencio7
Cthulhu
11
0 / 6 / 1
6,246
390
7,597
16,617
9,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
estupido13
Chronos
13
2 / 4 / 3
8,194
512
11,428
16,631
5,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
izansn95
Kukulkan
12
3 / 10 / 1
7,784
487
8,940
10,197
3,571
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
paus02
Nemesis
13
1 / 6 / 1
7,957
497
3,235
13,036
4,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
12
32
Kills
6
6
Deaths
32
55
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
Beernii05
Neith
0
6
0
0
L
Cthulhu
Pollencio7
Cthulhu
0
6
1
0.08
W
Izanami
Pyrkoeus
Izanami
16
1
6
19
W
Khepri
Szarkofág
Khepri
2
1
17
10.5
L
Chronos
estupido13
Chronos
2
4
3
0.88
W
11
2
12
8.5
L
Kukulkan
izansn95
Kukulkan
3
10
1
0.35
W
Janus
lukacius
Janus
2
1
7
5.5
L
Nemesis
paus02
Nemesis
1
6
1
0.25
W
Sobek
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,819
Damage
33,344
52,418
Taken
64,220
32,999
Mitigated
25,186
17,087
Healing
14,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Beernii05
Neith
2,144
1,262
0
1,238
7,739
2,182
0
2,277
5,386
0
24,008
L
Cthulhu
Pollencio7
Cthulhu
7,597
136
39
1,740
16,617
9,423
0
8,130
8,252
26,226
0
W
Izanami
Pyrkoeus
Izanami
15,102
11,028
0
5,879
11,610
4,885
4,632
6,185
5,220
0
66,452
W
Khepri
Szarkofág
Khepri
5,390
750
0
1,807
12,163
12,416
0
7,091
4,947
13,879
0
L
Chronos
estupido13
Chronos
11,428
3,810
0
6,858
16,631
5,730
978
9,945
6,498
53,103
0
W
14,864
1,452
0
1,410
8,554
3,728
518
5,389
3,090
55,595
0
L
Kukulkan
izansn95
Kukulkan
8,940
667
0
56
10,197
3,571
0
6,181
3,820
40,532
0
W
Janus
lukacius
Janus
6,552
883
0
4,195
9,290
2,898
537
3,167
6,098
66,135
0
L
Nemesis
paus02
Nemesis
3,235
769
0
4,224
13,036
4,280
0
6,325
6,547
0
39,431
W
Sobek
6,911
343
0
3,796
10,801
9,072
0
5,628
5,098
27,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,911
Gold Earned
36,488
381
Minions Killed
312
0
Camps Cleared
0
1,544,717
Distance Traveled
1,494,173
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,307
394
47
3
0
261,659
0
L
Cthulhu
6,246
390
40
3
0
324,955
6
W
Izanami
10,788
674
121
8
0
278,925
1
W
Khepri
9,162
573
11
1
0
327,176
6
L
Chronos
8,194
512
94
6
0
283,600
3
W
Raijin
9,864
617
97
6
0
300,075
5
L
Kukulkan
7,784
487
59
4
0
300,093
0
W
Janus
8,976
561
117
7
0
323,440
3
L
Nemesis
7,957
497
72
5
0
323,866
2
W
Sobek
8,121
508
35
2
0
315,101
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role