Player Matchup

Erlang Shen
Erlang Shen
Gold I
BryanKeehl
Erlang Shen
Gold I
Level 152
God Stats
9W - 8L
1,708 SR
Queue Stats
315W - 319L
1,480 MMR
Party 1
Chang'e
Chang'e
Silver II
Essspiii
Chang'e
Silver II
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cupid
Cupid
Gold II
PingDiff
Cupid
Gold II
Level 49
God Stats
2W - 1L
1,266 SR
Queue Stats
86W - 68L
1,594 MMR
Solo
Sobek
Sobek
Silver I
lPear
Sobek
Silver I
Level 103
God Stats
3W - 0L
1,914 SR
Queue Stats
9W - 7L
1,590 MMR
Party 2
Hun Batz
Hun Batz
Gold I
zlJuanManuelCg
Hun Batz
Gold I
Level 159
God Stats
8W - 6L
1,880 SR
Queue Stats
341W - 347L
1,708 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 109
1,653 SR
1,575 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,533 SR
1,575 MMR
Apollo
Apollo
Gold III
Awzul
Apollo
Gold III
Level 125
God Stats
20W - 12L
1,674 SR
Queue Stats
273W - 255L
1,599 MMR
Solo
Hercules
Hercules
Gold III
GandalfTheQuack
Hercules
Gold III
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 77L
1,592 MMR
Solo
Hades
Hades
Gold V
InsidiousBacon
Hades
Gold V
Level 155
God Stats
2W - 3L
1,689 SR
Queue Stats
81W - 81L
1,597 MMR
Solo
Ravana
Ravana
Gold III
Rotaa613
Ravana
Gold III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
riverdmex
Cu Chulainn
Gold II
Level 101
God Stats
0W - 4L
1,304 SR
Queue Stats
212W - 210L
1,587 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BryanKeehl
Erlang Shen
20
9 / 1 / 10
16,184
704
19,958
25,114
22,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Essspiii
Chang'e
19
7 / 6 / 12
13,744
598
20,436
17,848
6,800
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
PingDiff
Cupid
20
12 / 1 / 11
15,337
667
29,797
22,856
15,036
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
lPear
Sobek
17
5 / 5 / 16
13,049
567
10,912
24,179
23,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
20
5 / 5 / 14
14,026
610
12,815
19,772
9,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
DanzaburouSetTsukuyomiScyllaThe Morrigan

VS

Bans
NemesisBellonaCthulhuJanusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Awzul
Apollo
18
2 / 5 / 1
11,171
486
12,078
19,195
8,287
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
13
2 / 6 / 5
9,647
419
7,669
25,193
20,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
5 / 9 / 7
11,172
486
19,953
24,435
13,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Rotaa613
Ravana
17
7 / 9 / 4
11,138
484
12,170
19,468
8,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
riverdmex
Cu Chulainn
18
2 / 9 / 2
10,956
476
15,957
27,879
18,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
37
38
Kills
18
18
Deaths
38
63
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Apollo
Awzul
Apollo
2
5
1
0.5
W
Erlang Shen
BryanKeehl
Erlang Shen
9
1
10
14
W
Chang'e
Essspiii
Chang'e
7
6
12
2.17
L
Hercules
2
6
5
0.75
L
5
9
7
0.94
W
Cupid
PingDiff
Cupid
12
1
11
17.5
L
Ravana
Rotaa613
Ravana
7
9
4
1
W
Sobek
lPear
Sobek
5
5
16
2.6
L
Cu Chulainn
riverdmex
Cu Chulainn
2
9
2
0.33
W
Hun Batz
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,918
Damage
67,827
109,769
Taken
116,170
77,748
Mitigated
70,098
52,103
Healing
27,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Awzul
Apollo
12,078
7,264
0
6,081
19,195
8,287
790
2,780
16,415
0
93,253
W
Erlang Shen
BryanKeehl
Erlang Shen
19,958
12,267
0
12,647
25,114
22,793
3,697
1,657
22,931
0
122,303
W
Chang'e
Essspiii
Chang'e
20,436
1,802
5,766
7,487
17,848
6,800
1,600
7,963
9,860
81,996
0
L
Hercules
7,669
2,915
0
3,808
25,193
20,644
0
10,136
15,057
0
26,477
L
19,953
2,272
536
7,442
24,435
13,964
0
10,112
14,323
69,843
0
W
Cupid
PingDiff
Cupid
29,797
18,811
601
14,195
22,856
15,036
7,200
5,910
16,896
0
139,731
L
Ravana
Rotaa613
Ravana
12,170
2,848
0
3,010
19,468
8,645
0
6,433
13,035
0
63,813
W
Sobek
lPear
Sobek
10,912
1,074
0
5,690
24,179
23,718
173
5,826
16,759
21,770
0
L
Cu Chulainn
riverdmex
Cu Chulainn
15,957
4,177
0
6,857
27,879
18,558
316
1,887
25,992
909
77,090
W
Hun Batz
12,815
2,534
0
5,717
19,772
9,401
3,428
3,592
16,180
0
106,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,340
Gold Earned
54,084
676
Minions Killed
563
0
Camps Cleared
0
2,305,355
Distance Traveled
2,136,772
38
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,171
486
179
8
0
454,952
6
W
Erlang Shen
16,184
704
183
8
0
494,465
8
W
Chang'e
13,744
598
114
5
0
429,769
7
L
Hercules
9,647
419
32
1
0
460,862
6
L
Hades
11,172
486
130
6
0
392,604
8
W
Cupid
15,337
667
203
9
0
434,164
8
L
Ravana
11,138
484
107
5
0
449,241
6
W
Sobek
13,049
567
20
1
0
474,221
3
L
Cu Chulainn
10,956
476
115
5
0
379,113
0
W
Hun Batz
14,026
610
156
7
0
472,736
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role