Player Matchup

Heimdallr
Heimdallr
Gold V
DuWanderzirkus
Heimdallr
Gold V
Level 88
God Stats
1W - 4L
1,266 SR
Queue Stats
31W - 35L
1,337 MMR
Solo
Aphrodite
Aphrodite
Gold III
KakeshiClan
Aphrodite
Gold III
Level 123
God Stats
0W - 1L
1,737 SR
Queue Stats
114W - 122L
1,341 MMR
Solo
Fenrir
Fenrir
Silver I
Miquellriley
Fenrir
Silver I
Level 69
God Stats
45W - 23L
1,682 SR
Queue Stats
342W - 339L
1,335 MMR
Solo
Ymir
Ymir
Silver II
PPeeps
Ymir
Silver II
Level 124
God Stats
8W - 5L
1,727 SR
Queue Stats
498W - 504L
1,070 MMR
Party 2
Apollo
Apollo
Platinum V
Space8782
Apollo
Platinum V
Level 122
God Stats
13W - 9L
1,628 SR
Queue Stats
115W - 109L
1,544 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,608 SR
1,325 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,444 SR
1,324 MMR
Geb
Geb
Silver I
HMO_od-18
Geb
Silver I
Level 96
God Stats
10W - 6L
1,557 SR
Queue Stats
213W - 210L
1,236 MMR
Party 3
Neith
Neith
Silver IV
Nugs--NOT--Drugs
Neith
Silver IV
Level 81
God Stats
7W - 13L
1,234 SR
Queue Stats
59W - 68L
1,304 MMR
Solo
Thor
Thor
Silver II
anghaSAC
Thor
Silver II
Level 108
God Stats
1W - 1L
1,095 SR
Queue Stats
17W - 18L
1,355 MMR
Party 1
Sol
Sol
Silver II
iSpeedyxg
Sol
Silver II
Level 109
God Stats
2W - 1L
1,775 SR
Queue Stats
17W - 19L
1,355 MMR
Party 1
Tyr
Tyr
Gold V
morgansito23
Tyr
Gold V
Level 108
God Stats
139W - 111L
1,560 SR
Queue Stats
442W - 440L
1,372 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DuWanderzirkus
Heimdallr
20
3 / 2 / 4
14,055
521
17,517
20,106
12,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
KakeshiClan
Aphrodite
20
3 / 4 / 4
12,819
475
17,241
22,711
11,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
19
3 / 5 / 5
12,280
455
11,826
26,038
12,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
PPeeps
Ymir
17
3 / 4 / 7
12,286
455
10,935
24,989
32,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Space8782
Apollo
19
5 / 9 / 4
12,673
469
16,810
24,692
10,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ScyllaDanzaburouSetNu WaCu Chulainn

VS

Bans
JanusPersephoneCthulhuKing ArthurDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 12
11,548
428
6,164
22,558
23,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 4 / 8
14,941
553
27,720
18,740
8,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
20
4 / 3 / 12
14,110
523
13,374
21,846
9,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 1 / 2
15,310
567
28,728
21,785
8,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 4 / 7
13,706
508
13,557
24,043
30,963
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
65
17
Kills
24
24
Deaths
17
24
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DuWanderzirkus
Heimdallr
3
2
4
2.5
W
0
5
12
1.2
L
Aphrodite
KakeshiClan
Aphrodite
3
4
4
1.25
L
Fenrir
3
5
5
1.1
W
9
4
8
3.25
L
Ymir
PPeeps
Ymir
3
4
7
1.63
L
Apollo
Space8782
Apollo
5
9
4
0.78
W
Thor
4
3
12
3.33
W
9
1
2
10
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,329
Damage
89,543
118,536
Taken
108,972
80,299
Mitigated
80,582
39,514
Healing
40,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DuWanderzirkus
Heimdallr
17,517
7,672
0
3,014
20,106
12,672
1,253
3,613
16,493
0
101,361
W
6,164
1,024
1,032
3,059
22,558
23,331
326
6,246
16,312
18,556
0
L
Aphrodite
KakeshiClan
Aphrodite
17,241
1,366
5,770
14,734
22,711
11,879
0
10,444
12,267
110,855
0
L
Fenrir
11,826
2,361
0
7,061
26,038
12,704
330
7,684
18,354
0
92,952
W
27,720
15,761
0
6,574
18,740
8,177
5,752
3,510
15,230
0
119,473
L
Ymir
PPeeps
Ymir
10,935
1,274
1,050
3,922
24,989
32,519
0
9,986
15,003
49,042
0
L
Apollo
Space8782
Apollo
16,810
10,399
0
3,963
24,692
10,525
132
3,165
21,527
0
96,928
W
Thor
13,374
1,787
0
8,745
21,846
9,954
1,966
5,403
16,443
0
108,203
W
28,728
8,186
0
13,903
21,785
8,157
488
9,609
12,176
139,571
0
W
13,557
568
0
7,343
24,043
30,963
1,874
3,408
20,635
0
78,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,113
Gold Earned
69,615
705
Minions Killed
720
0
Camps Cleared
0
2,399,675
Distance Traveled
2,726,042
32
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
14,055
521
178
7
0
479,191
9
W
Geb
11,548
428
15
1
0
521,170
10
L
Aphrodite
12,819
475
183
7
0
472,258
10
L
Fenrir
12,280
455
125
5
0
511,575
4
W
Neith
14,941
553
198
7
0
476,342
7
L
Ymir
12,286
455
72
3
0
491,137
4
L
Apollo
12,673
469
147
5
0
445,514
5
W
Thor
14,110
523
145
5
0
524,810
5
W
Sol
15,310
567
205
8
0
515,911
7
W
Tyr
13,706
508
157
6
0
687,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role