Player Matchup

Neith
Neith
BriMC
Neith
Level 11
God Stats
2W - 6L
1,194 SR
Queue Stats
6W - 16L
1,324 Elo+
Party 1
Fenrir
Fenrir
GARGANTILLO
Fenrir
Level 16
God Stats
12W - 7L
1,667 SR
Queue Stats
38W - 30L
1,499 Elo+
Party 1
Ganesha
Ganesha
Josca960
Ganesha
Level 26
God Stats
1W - 5L
1,350 SR
Queue Stats
40W - 35L
1,452 Elo+
Party 1
Bakasura
Bakasura
black_power509
Bakasura
Level 28
God Stats
1W - 2L
1,695 SR
Queue Stats
11W - 19L
1,470 Elo+
Party 3
Anubis
Anubis
imCxshz
Anubis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,501 Elo+
Party 3
Team Averages
Level 19
1,481 SR
1,449 Elo+

VS

Team Averages
Level 29
1,597 SR
1,467 Elo+
Ullr
Ullr
ChatPatrol
Ullr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,549 Elo+
Party 2
Amaterasu
Amaterasu
Ecraig32
Amaterasu
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 59L
1,405 Elo+
Party 2
Kukulkan
Kukulkan
Legxncy
Kukulkan
Level 16
God Stats
1W - 1L
1,660 SR
Queue Stats
65W - 43L
1,511 Elo+
Solo
Khepri
Khepri
Oh Rut Roh
Khepri
Level 29
God Stats
28W - 20L
1,717 SR
Queue Stats
103W - 123L
1,467 Elo+
Party 2
Hun Batz
Hun Batz
Thunderous101
Hun Batz
Level 63
God Stats
27W - 29L
1,609 SR
Queue Stats
383W - 407L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BriMC
Neith
8
1 / 4 / 0
5,014
418
3,791
6,564
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
9
1 / 2 / 1
5,639
470
2,650
7,548
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Josca960
Ganesha
8
1 / 5 / 1
5,465
455
3,734
8,065
3,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
10
1 / 3 / 0
5,497
458
1,504
8,945
4,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
imCxshz
Anubis
8
0 / 3 / 1
5,011
418
1,537
4,044
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 6
5,884
490
4,773
7,319
2,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Ecraig32
Amaterasu
11
1 / 2 / 1
6,526
544
4,050
4,954
3,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Legxncy
Kukulkan
14
8 / 0 / 2
7,979
665
7,072
2,673
970
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
Oh Rut Roh
Khepri
9
2 / 2 / 7
6,173
514
3,229
6,307
3,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Thunderous101
Hun Batz
11
3 / 0 / 3
6,461
538
3,572
6,196
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
17
17
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
BriMC
Neith
1
4
0
0.25
W
3
0
6
6
W
Amaterasu
Ecraig32
Amaterasu
1
2
1
0.75
L
Fenrir
1
2
1
0.75
L
Ganesha
Josca960
Ganesha
1
5
1
0.3
W
Kukulkan
Legxncy
Kukulkan
8
0
2
9
W
Khepri
Oh Rut Roh
Khepri
2
2
7
2.75
W
Hun Batz
Thunderous101
Hun Batz
3
0
3
4.5
L
Bakasura
1
3
0
0.33
L
Anubis
imCxshz
Anubis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,216
Damage
22,696
35,166
Taken
27,449
13,362
Mitigated
11,434
7,321
Healing
7,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BriMC
Neith
3,791
1,740
0
2,067
6,564
2,012
349
3,784
2,780
0
18,959
W
4,773
3,234
0
2,013
7,319
2,603
346
1,766
5,553
0
18,061
W
Amaterasu
Ecraig32
Amaterasu
4,050
1,582
0
970
4,954
3,069
915
484
4,273
0
29,160
L
Fenrir
2,650
873
0
2,098
7,548
2,333
21
1,277
6,271
0
27,025
L
Ganesha
Josca960
Ganesha
3,734
576
0
808
8,065
3,541
119
3,531
4,534
13,463
0
W
Kukulkan
Legxncy
Kukulkan
7,072
1,273
0
360
2,673
970
0
298
2,375
54,295
0
W
Khepri
Oh Rut Roh
Khepri
3,229
265
0
1,349
6,307
3,031
16
1,417
4,890
15,516
0
W
Hun Batz
Thunderous101
Hun Batz
3,572
1,061
0
3,084
6,196
1,761
0
1,306
4,840
0
36,377
L
Bakasura
1,504
1,141
0
1,937
8,945
4,183
99
515
8,430
0
18,901
L
Anubis
imCxshz
Anubis
1,537
255
0
411
4,044
1,293
64
1,194
2,850
19,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,626
Gold Earned
33,023
208
Minions Killed
299
0
Camps Cleared
0
1,047,592
Distance Traveled
1,072,828
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,014
418
53
4
0
173,998
0
W
Ullr
5,884
490
28
2
0
205,164
2
W
Amaterasu
6,526
544
70
6
0
173,771
4
L
Fenrir
5,639
470
61
5
0
258,233
0
L
Ganesha
5,465
455
3
0
0
215,144
2
W
Kukulkan
7,979
665
117
10
0
230,522
3
W
Khepri
6,173
514
19
2
0
239,205
4
W
Hun Batz
6,461
538
65
5
0
224,166
0
L
Bakasura
5,497
458
49
4
0
235,530
0
L
Anubis
5,011
418
42
4
0
164,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role