Player Matchup

Ra
Ra
Platinum III
Ehlendir
Ra
Platinum III
Level 147
God Stats
1W - 0L
1,212 SR
Queue Stats
41W - 28L
1,894 MMR
Party 2
Sobek
Sobek
Platinum III
KeiZaal
Sobek
Platinum III
Level 121
God Stats
8W - 5L
1,754 SR
Queue Stats
40W - 28L
1,880 MMR
Party 2
Hou Yi
Hou Yi
Platinum III
kharestu
Hou Yi
Platinum III
Level 108
God Stats
6W - 3L
1,583 SR
Queue Stats
40W - 30L
1,880 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,516 SR
1,885 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 150
1,357 SR
1,686 MMR
Cthulhu
Cthulhu
Gold III
HolyWarGod
Cthulhu
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Gold II
Itai131
Vulcan
Gold II
Level 153
God Stats
14W - 19L
1,358 SR
Queue Stats
104W - 99L
1,670 MMR
Party 1
Danzaburou
Danzaburou
Platinum IV
PewKZ
Danzaburou
Platinum IV
Level 148
God Stats
1W - 2L
1,213 SR
Queue Stats
78W - 69L
1,887 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 10
13,348
703
14,068
8,816
4,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
KeiZaal
Sobek
17
4 / 2 / 12
13,927
733
11,978
28,575
35,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
kharestu
Hou Yi
17
7 / 3 / 9
13,205
695
19,394
16,784
7,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ScyllaThothAphroditeGuan YuPersephone

VS

Bans
DiscordiaChang'eArtemisBaron SamediCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HolyWarGod
Cthulhu
14
1 / 6 / 3
12,710
669
12,614
25,975
28,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
Itai131
Vulcan
15
2 / 5 / 1
11,645
613
15,132
9,961
4,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
PewKZ
Danzaburou
16
2 / 5 / 2
12,095
637
15,194
16,691
6,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
16
Kills
5
5
Deaths
16
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
L
Cthulhu
HolyWarGod
Cthulhu
1
6
3
0.42
L
Vulcan
Itai131
Vulcan
2
5
1
0.5
W
Sobek
KeiZaal
Sobek
4
2
12
5
L
Danzaburou
PewKZ
Danzaburou
2
5
2
0.6
W
Hou Yi
kharestu
Hou Yi
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,440
Damage
42,940
54,175
Taken
52,627
47,513
Mitigated
38,790
29,494
Healing
8,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,068
970
7,205
5,182
8,816
4,220
1,101
4,721
4,021
91,122
0
L
Cthulhu
HolyWarGod
Cthulhu
12,614
498
172
4,222
25,975
28,012
66
11,316
14,087
44,392
0
L
Vulcan
Itai131
Vulcan
15,132
5,198
0
613
9,961
4,122
403
4,959
4,932
72,861
0
W
Sobek
KeiZaal
Sobek
11,978
1,245
0
14,201
28,575
35,981
339
13,075
14,914
40,539
0
L
Danzaburou
PewKZ
Danzaburou
15,194
8,753
0
3,951
16,691
6,656
2,942
9,057
7,498
0
72,443
W
Hou Yi
kharestu
Hou Yi
19,394
11,021
0
2,906
16,784
7,312
2,317
9,110
7,450
0
77,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,480
Gold Earned
36,450
275
Minions Killed
252
0
Camps Cleared
0
1,086,595
Distance Traveled
1,093,845
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,348
703
147
8
0
374,958
4
L
Cthulhu
12,710
669
47
2
0
372,551
6
L
Vulcan
11,645
613
83
4
0
387,631
0
W
Sobek
13,927
733
36
2
0
404,415
8
L
Danzaburou
12,095
637
122
6
0
333,663
4
W
Hou Yi
13,205
695
92
5
0
307,222
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role