Player Matchup

Guan Yu
Guan Yu
NeQxOs
Guan Yu
Level 5
God Stats
1W - 1L
1,731 SR
Queue Stats
10W - 6L
1,607 Elo+
Solo
Ah Puch
Ah Puch
Scorchzz
Ah Puch
Level 17
God Stats
1W - 1L
1,757 SR
Queue Stats
29W - 22L
1,617 Elo+
Solo
Jormungandr
Jormungandr
TheBloodScatter
Jormungandr
Level 20
God Stats
36W - 24L
1,500 SR
Queue Stats
254W - 201L
1,668 Elo+
Party 2
Horus
Horus
XoSchottix
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,654 Elo+
Solo
Chiron
Chiron
XupaMosSoftly
Chiron
Level 19
God Stats
8W - 3L
1,344 SR
Queue Stats
73W - 44L
1,668 Elo+
Party 2
Team Averages
Level 15
1,566 SR
1,643 Elo+

VS

Team Averages
Level 32
1,661 SR
1,700 Elo+
Ratatoskr
Ratatoskr
AmPee
Ratatoskr
Level 102
God Stats
9W - 7L
1,822 SR
Queue Stats
632W - 462L
1,683 Elo+
Party 1
Artemis
Artemis
Nerevar03
Artemis
Level 25
God Stats
126W - 50L
1,722 SR
Queue Stats
451W - 282L
1,686 Elo+
Party 1
Hercules
Hercules
Rubyloco231
Hercules
Level 23
God Stats
2W - 0L
1,761 SR
Queue Stats
9W - 4L
1,674 Elo+
Solo
Olorun
Olorun
makiavelii
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,661 Elo+
Solo
Ra
Ra
valvar1234
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
NeQxOs
Guan Yu
20
1 / 10 / 16
15,351
903
13,903
36,355
52,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Scorchzz
Ah Puch
20
11 / 3 / 14
17,603
1,035
49,895
20,528
10,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
TheBloodScatter
Jormungandr
20
2 / 3 / 17
15,536
914
17,929
37,595
53,016
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
20
1 / 7 / 13
14,724
866
6,030
34,824
47,701
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
16 / 3 / 10
18,854
1,109
53,023
17,852
8,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AmPee
Ratatoskr
20
5 / 6 / 18
16,185
952
19,834
34,022
44,664
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Nerevar03
Artemis
20
13 / 7 / 11
18,358
1,080
59,793
33,121
10,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Rubyloco231
Hercules
20
5 / 1 / 14
15,837
932
13,736
28,152
30,613
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
makiavelii
Olorun
20
1 / 9 / 18
15,050
885
22,966
28,768
8,836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
2 / 8 / 18
15,616
919
25,914
23,214
7,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
105
31
Kills
26
26
Deaths
31
70
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
AmPee
Ratatoskr
5
6
18
2.33
L
Guan Yu
NeQxOs
Guan Yu
1
10
16
0.9
W
Artemis
Nerevar03
Artemis
13
7
11
2.64
W
Hercules
Rubyloco231
Hercules
5
1
14
12
L
Ah Puch
Scorchzz
Ah Puch
11
3
14
6
L
Jormungandr
TheBloodScatter
Jormungandr
2
3
17
3.5
L
Horus
1
7
13
1.07
L
16
3
10
7
W
Olorun
makiavelii
Olorun
1
9
18
1.11
W
2
8
18
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,780
Damage
142,243
147,154
Taken
147,277
173,055
Mitigated
101,915
36,147
Healing
40,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
AmPee
Ratatoskr
19,834
4,646
0
6,756
34,022
44,664
0
8,051
25,292
1,476
31,577
L
Guan Yu
NeQxOs
Guan Yu
13,903
2,333
4,952
5,660
36,355
52,507
0
12,095
23,692
0
32,979
W
Artemis
Nerevar03
Artemis
59,793
49,014
0
12,169
33,121
10,256
0
19,440
13,345
0
117,526
W
Hercules
Rubyloco231
Hercules
13,736
2,094
0
6,334
28,152
30,613
0
13,779
13,891
0
35,172
L
Ah Puch
Scorchzz
Ah Puch
49,895
2,861
550
1,194
20,528
10,836
0
6,703
13,718
69,564
0
L
Jormungandr
TheBloodScatter
Jormungandr
17,929
3,047
1,856
1,855
37,595
53,016
0
14,224
22,944
36,850
0
L
Horus
6,030
2,741
5,287
6,894
34,824
47,701
0
11,212
23,412
0
17,054
L
53,023
26,745
2,210
5,689
17,852
8,995
0
6,032
11,695
0
121,511
W
Olorun
makiavelii
Olorun
22,966
12,047
1,238
6,546
28,768
8,836
0
14,992
13,474
41,506
0
W
25,914
2,754
2,971
4,709
23,214
7,546
0
10,082
12,613
76,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,068
Gold Earned
81,046
327
Minions Killed
387
6
Camps Cleared
16
1,682,276
Distance Traveled
1,628,913
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
16,185
952
17
1
5
364,645
2
L
Guan Yu
15,351
903
41
2
0
347,611
2
W
Artemis
18,358
1,080
137
8
9
302,226
1
W
Hercules
15,837
932
59
3
0
351,310
1
L
Ah Puch
17,603
1,035
64
4
3
328,101
0
L
Jormungandr
15,536
914
31
2
1
354,101
0
L
Horus
14,724
866
32
2
0
312,899
0
L
Chiron
18,854
1,109
159
9
2
339,564
1
W
Olorun
15,050
885
52
3
0
281,485
0
W
Ra
15,616
919
122
7
2
329,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role