Player Matchup

Osiris
Osiris
Alan_Garcia69
Osiris
Level 29
God Stats
6W - 5L
1,592 SR
Queue Stats
99W - 71L
1,623 Elo+
Party 1
Ganesha
Ganesha
Alucard_2OMG_
Ganesha
Level 141
God Stats
5W - 3L
1,750 SR
Queue Stats
150W - 118L
1,660 Elo+
Party 1
Izanami
Izanami
UltraToxico
Izanami
Level 32
God Stats
34W - 33L
1,546 SR
Queue Stats
50W - 62L
1,472 Elo+
Solo
Nu Wa
Nu Wa
aviles320
Nu Wa
Level 157
God Stats
14W - 2L
2,029 SR
Queue Stats
250W - 203L
1,679 Elo+
Party 1
Arachne
Arachne
fireblack51
Arachne
Level 148
God Stats
3W - 5L
1,500 SR
Queue Stats
217W - 193L
1,711 Elo+
Party 1
Team Averages
Level 101
1,683 SR
1,629 Elo+

VS

Team Averages
Level 65
1,577 SR
1,484 Elo+
Medusa
Medusa
ArihMoon
Medusa
Level 13
God Stats
1W - 1L
1,677 SR
Queue Stats
11W - 15L
1,433 Elo+
Party 2
Fenrir
Fenrir
Drewcyy
Fenrir
Level 35
God Stats
4W - 4L
1,741 SR
Queue Stats
278W - 282L
1,450 Elo+
Party 3
Hercules
Hercules
LastBornzer0
Hercules
Level 153
God Stats
8W - 9L
1,155 SR
Queue Stats
445W - 447L
1,575 Elo+
Party 2
Poseidon
Poseidon
XxMD TAKEOVERxX
Poseidon
Level 85
God Stats
1W - 1L
1,813 SR
Queue Stats
311W - 312L
1,463 Elo+
Party 3
Merlin
Merlin
tysdagr
Merlin
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,311
631
3,272
4,988
4,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
10
0 / 0 / 12
6,051
605
2,088
6,023
4,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
UltraToxico
Izanami
10
0 / 0 / 1
5,657
566
1,157
2,959
647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
aviles320
Nu Wa
12
9 / 0 / 7
7,432
743
9,864
4,997
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
fireblack51
Arachne
12
8 / 1 / 4
7,237
724
6,480
7,843
2,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ArihMoon
Medusa
7
0 / 2 / 0
4,448
445
1,480
3,720
972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Drewcyy
Fenrir
8
0 / 4 / 1
5,010
501
1,471
8,645
2,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
LastBornzer0
Hercules
7
0 / 3 / 0
4,730
473
2,492
6,982
2,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
7
0 / 7 / 0
4,270
427
1,813
5,470
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
tysdagr
Merlin
9
1 / 3 / 0
5,576
558
3,207
6,187
3,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
19
Kills
1
1
Deaths
19
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Ganesha
0
0
12
6
L
Medusa
ArihMoon
Medusa
0
2
0
0
L
Fenrir
Drewcyy
Fenrir
0
4
1
0.13
L
Hercules
LastBornzer0
Hercules
0
3
0
0
W
Izanami
UltraToxico
Izanami
0
0
1
0.5
L
Poseidon
0
7
0
0
W
Nu Wa
aviles320
Nu Wa
9
0
7
12.5
W
Arachne
fireblack51
Arachne
8
1
4
10
L
Merlin
tysdagr
Merlin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,861
Damage
10,463
26,810
Taken
31,004
13,259
Mitigated
11,459
11,289
Healing
6,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,272
886
0
2,116
4,988
4,010
17
1,470
3,281
0
28,064
W
Ganesha
2,088
165
0
1,871
6,023
4,245
0
762
5,211
10,941
0
L
Medusa
ArihMoon
Medusa
1,480
293
0
702
3,720
972
0
1,339
2,293
0
16,772
L
Fenrir
Drewcyy
Fenrir
1,471
44
0
1,947
8,645
2,535
0
3,578
4,833
0
22,747
L
Hercules
LastBornzer0
Hercules
2,492
608
0
2,066
6,982
2,629
0
1,942
4,900
0
14,731
W
Izanami
UltraToxico
Izanami
1,157
797
123
1,757
2,959
647
636
0
2,959
0
28,102
L
Poseidon
1,813
339
0
373
5,470
1,566
0
3,052
2,138
19,817
0
W
Nu Wa
aviles320
Nu Wa
9,864
2,068
0
1,987
4,997
1,717
914
480
4,466
46,910
0
W
Arachne
fireblack51
Arachne
6,480
4,184
0
3,435
7,843
2,640
17
1,791
5,873
0
37,810
L
Merlin
tysdagr
Merlin
3,207
379
0
1,161
6,187
3,757
0
1,207
4,888
20,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,688
Gold Earned
24,034
279
Minions Killed
204
0
Camps Cleared
0
1,003,997
Distance Traveled
947,735
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,311
631
54
5
0
224,649
2
W
Ganesha
6,051
605
0
0
0
210,219
1
L
Medusa
4,448
445
36
4
0
200,537
0
L
Fenrir
5,010
501
50
5
0
195,145
0
L
Hercules
4,730
473
36
4
0
193,824
5
W
Izanami
5,657
566
68
7
0
146,710
1
L
Poseidon
4,270
427
36
4
0
184,101
3
W
Nu Wa
7,432
743
84
8
0
199,721
0
W
Arachne
7,237
724
73
7
0
222,698
5
L
Merlin
5,576
558
46
5
0
174,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role