Player Matchup

Artemis
Artemis
Callibban
Artemis
Level 25
God Stats
5W - 6L
1,437 SR
Queue Stats
85W - 74L
1,615 Elo+
Solo
Ares
Ares
becool4104
Ares
Level 18
God Stats
7W - 4L
1,318 SR
Queue Stats
110W - 81L
1,587 Elo+
Party 1
Cu Chulainn
Cu Chulainn
gamerdude14
Cu Chulainn
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 6L
1,647 Elo+
Solo
Ganesha
Ganesha
mooniess
Ganesha
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 33L
1,636 Elo+
Solo
Scylla
Scylla
wannha
Scylla
Level 8
God Stats
89W - 82L
1,592 SR
Queue Stats
242W - 258L
1,618 Elo+
Party 1
Team Averages
Level 16
1,469 SR
1,621 Elo+

VS

Team Averages
Level 14
1,530 SR
1,607 Elo+
Bellona
Bellona
 
Bellona
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Beochaoineadh
Chang'e
Level 7
God Stats
1W - 1L
1,331 SR
Queue Stats
6W - 4L
1,523 Elo+
Solo
Neith
Neith
myshateshoes
Neith
Level 29
God Stats
9W - 6L
1,614 SR
Queue Stats
22W - 29L
1,570 Elo+
Solo
Ullr
Ullr
ВасилийАниме
Ullr
Level 1
God Stats
27W - 3L
1,500 SR
Queue Stats
75W - 19L
1,500 Elo+
Party 2
Mercury
Mercury
пучиглаз
Mercury
Level 22
God Stats
9W - 6L
1,704 SR
Queue Stats
42W - 11L
1,944 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Callibban
Artemis
9
1 / 3 / 0
5,358
487
4,269
7,146
2,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 4 / 0
5,747
522
2,888
8,294
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
gamerdude14
Cu Chulainn
11
1 / 2 / 0
6,277
571
5,336
8,314
4,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
mooniess
Ganesha
8
0 / 3 / 2
5,246
477
3,346
6,581
2,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
wannha
Scylla
7
0 / 5 / 0
4,579
416
841
4,659
1,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 1 / 1
5,748
523
3,540
6,260
5,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
11
2 / 1 / 3
6,160
560
3,541
5,165
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 1 / 5
5,849
532
3,730
6,088
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
7 / 0 / 3
6,690
608
8,391
5,537
1,641
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
7 / 1 / 4
6,634
603
4,625
6,418
1,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
17
17
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
1
1
1.5
W
Chang'e
2
1
3
3.5
L
Artemis
Callibban
Artemis
1
3
0
0.33
L
2
4
0
0.5
L
Cu Chulainn
gamerdude14
Cu Chulainn
1
2
0
0.5
L
Ganesha
mooniess
Ganesha
0
3
2
0.33
W
0
1
5
2.5
L
Scylla
wannha
Scylla
0
5
0
0
W
7
0
3
8.5
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,680
Damage
23,827
34,994
Taken
29,468
14,008
Mitigated
12,161
9,980
Healing
10,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,540
1,021
0
1,076
6,260
5,363
570
945
4,941
0
24,678
W
Chang'e
3,541
756
327
2,318
5,165
1,638
144
1,350
3,740
31,648
0
L
Artemis
Callibban
Artemis
4,269
1,647
0
2,524
7,146
2,211
0
0
7,146
0
29,708
L
2,888
49
0
3,062
8,294
3,049
0
261
7,981
28,456
0
L
Cu Chulainn
gamerdude14
Cu Chulainn
5,336
927
0
2,868
8,314
4,731
350
1,368
6,840
2,252
33,802
L
Ganesha
mooniess
Ganesha
3,346
117
0
1,526
6,581
2,885
0
769
5,778
13,848
0
W
3,730
1,354
0
2,867
6,088
1,687
454
927
5,161
0
27,848
L
Scylla
wannha
Scylla
841
155
0
0
4,659
1,132
96
869
3,708
14,948
0
W
8,391
4,009
0
772
5,537
1,641
0
2,495
3,042
0
36,051
W
4,625
2,371
0
3,156
6,418
1,832
0
1,757
4,661
0
24,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,207
Gold Earned
31,081
235
Minions Killed
286
0
Camps Cleared
0
986,078
Distance Traveled
1,031,979
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,748
523
53
5
0
225,157
2
W
Chang'e
6,160
560
73
7
0
207,465
0
L
Artemis
5,358
487
67
6
0
174,088
2
L
Ares
5,747
522
72
7
0
190,006
1
L
Cu Chulainn
6,277
571
76
7
0
204,456
2
L
Ganesha
5,246
477
1
0
0
223,812
3
W
Neith
5,849
532
54
5
0
188,304
1
L
Scylla
4,579
416
19
2
0
193,716
4
W
Ullr
6,690
608
53
5
0
200,646
0
W
Mercury
6,634
603
53
5
0
210,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role