Player Matchup

Cu Chulainn
Cu Chulainn
LilLord1
Cu Chulainn
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
70W - 71L
1,524 Elo+
Solo
Cupid
Cupid
QS_Hemoroide
Cupid
Level 46
God Stats
6W - 4L
1,519 SR
Queue Stats
149W - 154L
1,425 Elo+
Party 2
Nemesis
Nemesis
QS_RedSio
Nemesis
Level 43
God Stats
6W - 2L
1,837 SR
Queue Stats
94W - 107L
1,433 Elo+
Party 2
Olorun
Olorun
RGS KingSane
Olorun
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,449 Elo+
Party 3
Yemoja
Yemoja
Ra DiGGa89
Yemoja
Level 41
God Stats
1W - 2L
1,341 SR
Queue Stats
1W - 2L
1,449 Elo+
Party 3
Team Averages
Level 65
1,539 SR
1,456 Elo+

VS

Team Averages
Level 63
1,460 SR
1,418 Elo+
Janus
Janus
Caliscub
Janus
Level 28
God Stats
7W - 7L
1,468 SR
Queue Stats
199W - 247L
1,463 Elo+
Party 1
Ne Zha
Ne Zha
Ghst-_Caution
Ne Zha
Level 59
God Stats
3W - 3L
1,147 SR
Queue Stats
48W - 69L
1,290 Elo+
Party 1
Jormungandr
Jormungandr
GiNgaNiNja0302
Jormungandr
Level 41
God Stats
3W - 0L
1,698 SR
Queue Stats
172W - 188L
1,400 Elo+
Solo
Rama
Rama
TheOne-Eyedking1
Rama
Level 101
God Stats
11W - 8L
1,487 SR
Queue Stats
329W - 322L
1,515 Elo+
Party 1
Cernunnos
Cernunnos
TwipTwip-69
Cernunnos
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 82L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LilLord1
Cu Chulainn
15
3 / 5 / 1
9,199
460
12,191
17,931
8,046
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 9 / 3
7,414
371
6,020
15,097
5,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
QS_RedSio
Nemesis
14
2 / 8 / 3
8,864
443
7,321
15,457
8,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
14
1 / 7 / 3
8,011
401
9,998
18,642
7,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
Ra DiGGa89
Yemoja
13
2 / 8 / 3
8,456
423
10,700
20,675
15,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Caliscub
Janus
16
8 / 2 / 7
10,591
530
15,540
11,607
4,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 4 / 12
9,770
489
6,741
16,566
6,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
GiNgaNiNja0302
Jormungandr
16
10 / 2 / 13
10,768
538
13,679
12,186
7,716
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
11 / 1 / 7
11,601
580
17,883
18,231
8,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
TwipTwip-69
Cernunnos
16
7 / 2 / 6
10,443
522
15,109
11,827
6,414
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
82
11
Kills
37
37
Deaths
11
13
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Janus
Caliscub
Janus
8
2
7
5.75
W
1
4
12
1.75
W
Jormungandr
GiNgaNiNja0302
Jormungandr
10
2
13
8.25
L
Cu Chulainn
LilLord1
Cu Chulainn
3
5
1
0.7
L
3
9
3
0.5
L
Nemesis
QS_RedSio
Nemesis
2
8
3
0.44
L
Olorun
1
7
3
0.36
L
Yemoja
Ra DiGGa89
Yemoja
2
8
3
0.44
W
11
1
7
14.5
W
Cernunnos
TwipTwip-69
Cernunnos
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,230
Damage
68,952
87,802
Taken
70,417
45,291
Mitigated
33,596
15,894
Healing
32,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Caliscub
Janus
15,540
548
0
4,109
11,607
4,681
371
5,959
5,648
51,770
0
W
6,741
2,085
0
7,235
16,566
6,121
387
1,483
15,083
0
52,510
W
Jormungandr
GiNgaNiNja0302
Jormungandr
13,679
2,781
0
4,790
12,186
7,716
332
5,225
6,961
46,257
0
L
Cu Chulainn
LilLord1
Cu Chulainn
12,191
4,307
0
1,405
17,931
8,046
968
3,883
14,048
0
48,402
L
6,020
2,881
703
1,699
15,097
5,342
168
3,693
11,404
0
26,864
L
Nemesis
QS_RedSio
Nemesis
7,321
2,233
0
745
15,457
8,826
0
4,337
11,120
0
45,119
L
Olorun
9,998
5,377
1,322
6,949
18,642
7,781
1,094
10,878
7,764
47,229
0
L
Yemoja
Ra DiGGa89
Yemoja
10,700
1,990
1,136
1,935
20,675
15,296
0
6,428
14,247
38,505
0
W
17,883
15,295
0
11,922
18,231
8,664
6,849
3,206
15,025
0
79,850
W
Cernunnos
TwipTwip-69
Cernunnos
15,109
7,030
0
4,765
11,827
6,414
1,720
4,825
7,002
0
55,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,944
Gold Earned
53,173
322
Minions Killed
440
0
Camps Cleared
0
1,611,944
Distance Traveled
1,858,494
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,591
530
88
4
0
413,021
0
W
Ne Zha
9,770
489
81
4
0
396,780
1
W
Jormungandr
10,768
538
54
3
0
386,057
4
L
Cu Chulainn
9,199
460
77
4
0
358,662
1
L
Cupid
7,414
371
51
3
0
300,960
0
L
Nemesis
8,864
443
80
4
0
371,399
0
L
Olorun
8,011
401
63
3
0
298,026
1
L
Yemoja
8,456
423
51
3
0
282,897
0
W
Rama
11,601
580
141
7
0
322,955
1
W
Cernunnos
10,443
522
76
4
0
339,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role