Player Matchup

Kuzenbo
Kuzenbo
Darkinvader97
Kuzenbo
Level 60
God Stats
8W - 12L
1,388 SR
Queue Stats
42W - 46L
1,470 Elo+
Party 2
Nemesis
Nemesis
Fabians97
Nemesis
Level 50
God Stats
5W - 11L
1,180 SR
Queue Stats
378W - 375L
1,368 Elo+
Party 2
Hades
Hades
R6destroyer7807
Hades
Level 14
God Stats
0W - 4L
1,290 SR
Queue Stats
28W - 42L
1,498 Elo+
Party 3
Chang'e
Chang'e
Xenhr
Chang'e
Level 87
God Stats
149W - 108L
1,576 SR
Queue Stats
432W - 424L
1,504 Elo+
Party 3
Danzaburou
Danzaburou
iN_SaiD
Danzaburou
Level 26
God Stats
8W - 8L
1,056 SR
Queue Stats
266W - 284L
1,454 Elo+
Party 2
Team Averages
Level 47
1,298 SR
1,459 Elo+

VS

Team Averages
Level 88
1,667 SR
1,518 Elo+
Scylla
Scylla
JOEGLETJE
Scylla
Level 129
God Stats
137W - 123L
1,653 SR
Queue Stats
143W - 132L
1,587 Elo+
Party 1
Cerberus
Cerberus
Lanckriet_
Cerberus
Level 118
God Stats
187W - 175L
1,528 SR
Queue Stats
192W - 177L
1,487 Elo+
Party 1
Ymir
Ymir
Menutje
Ymir
Level 124
God Stats
5W - 3L
1,618 SR
Queue Stats
68W - 60L
1,472 Elo+
Party 1
Chiron
Chiron
Vorgir
Chiron
Level 28
God Stats
40W - 14L
1,735 SR
Queue Stats
83W - 59L
1,575 Elo+
Party 1
Chaac
Chaac
harzdervierte666
Chaac
Level 43
God Stats
13W - 9L
1,800 SR
Queue Stats
99W - 110L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
1 / 7 / 5
8,983
408
7,535
21,025
24,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Fabians97
Nemesis
17
5 / 5 / 5
11,251
511
12,742
19,018
8,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
1 / 16 / 2
8,807
400
7,614
23,186
9,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Xenhr
Chang'e
19
3 / 4 / 2
11,611
528
17,068
21,042
8,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
iN_SaiD
Danzaburou
15
3 / 6 / 3
9,623
437
5,823
17,398
5,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JOEGLETJE
Scylla
20
16 / 3 / 9
14,288
649
29,879
20,034
6,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Lanckriet_
Cerberus
19
5 / 2 / 19
12,576
572
8,181
14,108
9,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
Menutje
Ymir
18
9 / 2 / 12
12,091
550
16,792
19,677
9,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Vorgir
Chiron
18
6 / 4 / 9
12,061
548
17,842
13,153
4,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 2 / 5
11,904
541
8,457
15,118
9,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
92
13
Kills
38
38
Deaths
13
17
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
1
7
5
0.5
L
Nemesis
Fabians97
Nemesis
5
5
5
1.5
W
Scylla
JOEGLETJE
Scylla
16
3
9
6.83
W
Cerberus
Lanckriet_
Cerberus
5
2
19
7.25
W
Ymir
Menutje
Ymir
9
2
12
7.5
L
1
16
2
0.13
W
Chiron
Vorgir
Chiron
6
4
9
2.63
L
Chang'e
Xenhr
Chang'e
3
4
2
1
W
2
2
5
2.25
L
Danzaburou
iN_SaiD
Danzaburou
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,782
Damage
81,151
101,669
Taken
82,090
56,479
Mitigated
40,205
27,255
Healing
37,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
7,535
2,403
638
2,721
21,025
24,587
110
12,333
8,692
21,766
0
L
Nemesis
Fabians97
Nemesis
12,742
7,028
0
1,756
19,018
8,185
0
10,826
8,192
0
64,781
W
Scylla
JOEGLETJE
Scylla
29,879
3,178
1,187
11,855
20,034
6,960
1,250
6,741
13,179
121,797
0
W
Cerberus
Lanckriet_
Cerberus
8,181
382
1,366
5,880
14,108
9,266
720
7,076
6,912
29,208
0
W
Ymir
Menutje
Ymir
16,792
2,814
0
6,807
19,677
9,140
159
6,443
13,158
77,288
0
L
7,614
1,846
42
3,509
23,186
9,226
469
13,723
9,463
33,630
0
W
Chiron
Vorgir
Chiron
17,842
10,024
2,286
4,891
13,153
4,890
7,266
4,228
8,801
0
93,346
L
Chang'e
Xenhr
Chang'e
17,068
1,285
3,571
10,760
21,042
8,707
1,459
8,850
12,192
101,105
0
W
8,457
768
0
3,590
15,118
9,949
3,416
6,937
7,797
0
83,322
L
Danzaburou
iN_SaiD
Danzaburou
5,823
1,413
0
4,258
17,398
5,774
0
9,120
8,278
0
52,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,275
Gold Earned
62,920
464
Minions Killed
647
0
Camps Cleared
0
1,918,248
Distance Traveled
2,070,950
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,983
408
28
1
0
428,507
3
L
Nemesis
11,251
511
98
4
0
394,753
3
W
Scylla
14,288
649
174
8
0
384,471
7
W
Cerberus
12,576
572
48
2
0
453,836
4
W
Ymir
12,091
550
110
5
0
430,646
6
L
Hades
8,807
400
52
2
0
323,128
0
W
Chiron
12,061
548
176
8
0
369,032
5
L
Chang'e
11,611
528
200
9
0
397,716
2
W
Chaac
11,904
541
139
6
0
432,965
2
L
Danzaburou
9,623
437
86
4
0
374,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role