Player Matchup

Arachne
Arachne
BlameItOn0bama
Arachne
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 3L
1,820 Elo+
Solo
King Arthur
King Arthur
Endurrance
King Arthur
Level 15
God Stats
33W - 36L
1,283 SR
Queue Stats
274W - 281L
1,527 Elo+
Solo
Hera
Hera
Moltre
Hera
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 20L
2,005 Elo+
Solo
Sol
Sol
gbaby730
Sol
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 105L
1,565 Elo+
Solo
Baron Samedi
Baron Samedi
immortal034sb
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 157L
1,613 Elo+
Solo
Team Averages
Level 17
1,457 SR
1,706 Elo+

VS

Team Averages
Level 29
1,514 SR
1,674 Elo+
Izanami
Izanami
TrapDaddyD
Izanami
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,719 Elo+
Party 1
Hera
Hera
achilles12340987
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,705 Elo+
Party 1
Jormungandr
Jormungandr
captaindicslap
Jormungandr
Level 13
God Stats
1W - 2L
1,570 SR
Queue Stats
7W - 6L
1,636 Elo+
Party 1
Loki
Loki
diccslapsson
Loki
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,646 Elo+
Party 1
Ares
Ares
jackthemack3
Ares
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 10L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 5
12,051
670
11,343
15,237
9,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Endurrance
King Arthur
13
3 / 6 / 10
9,599
533
7,440
14,083
11,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
Moltre
Hera
19
11 / 0 / 9
12,234
680
17,923
7,905
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
10 / 4 / 9
10,282
571
15,577
16,197
5,194
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
immortal034sb
Baron Samedi
17
5 / 3 / 11
10,868
604
12,168
13,806
8,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
TrapDaddyD
Izanami
13
4 / 9 / 7
9,071
504
9,979
14,594
5,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 12 / 3
6,949
386
4,867
14,200
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
captaindicslap
Jormungandr
14
2 / 5 / 0
7,864
437
8,192
15,715
9,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
3 / 8 / 3
8,190
455
5,862
15,102
5,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 7 / 8
10,176
565
8,328
18,463
14,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
36
41
Kills
15
16
Deaths
41
44
Assists
21
Player
Kills
Deaths
Assists
KDA
W
12
3
5
4.83
W
King Arthur
Endurrance
King Arthur
3
6
10
1.33
W
Hera
Moltre
Hera
11
0
9
15.5
L
Izanami
TrapDaddyD
Izanami
4
9
7
0.83
L
1
12
3
0.21
L
Jormungandr
captaindicslap
Jormungandr
2
5
0
0.4
L
3
8
3
0.56
W
10
4
9
3.63
W
Baron Samedi
immortal034sb
Baron Samedi
5
3
11
3.5
L
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,451
Damage
37,228
67,228
Taken
78,074
38,074
Mitigated
39,219
25,579
Healing
12,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,343
7,930
0
3,755
15,237
9,642
1,465
2,630
12,453
0
85,435
W
King Arthur
Endurrance
King Arthur
7,440
1,210
218
1,957
14,083
11,351
319
5,008
9,050
0
31,847
W
Hera
Moltre
Hera
17,923
4,123
0
2,889
7,905
3,297
3,051
2,372
5,483
96,396
0
L
Izanami
TrapDaddyD
Izanami
9,979
6,894
0
1,331
14,594
5,205
238
9,395
5,091
0
45,365
L
4,867
1,310
0
1,570
14,200
4,586
0
10,774
2,955
25,547
0
L
Jormungandr
captaindicslap
Jormungandr
8,192
1,523
0
3,360
15,715
9,639
168
9,363
5,901
43,496
0
L
5,862
922
0
2,882
15,102
5,249
0
6,378
8,560
0
37,685
W
15,577
5,781
0
9,292
16,197
5,194
3,103
4,635
11,537
63,357
0
W
Baron Samedi
immortal034sb
Baron Samedi
12,168
806
1,044
6,424
13,806
8,590
495
6,088
7,318
64,878
0
L
8,328
1,338
0
2,872
18,463
14,540
0
8,393
9,899
26,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,034
Gold Earned
42,250
538
Minions Killed
296
0
Camps Cleared
0
1,777,016
Distance Traveled
1,477,154
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,051
670
128
7
0
496,329
2
W
King Arthur
9,599
533
48
3
0
322,367
1
W
Hera
12,234
680
165
9
0
356,276
6
L
Izanami
9,071
504
82
5
0
289,602
0
L
Hera
6,949
386
34
2
0
282,289
1
L
Jormungandr
7,864
437
74
4
0
287,828
0
L
Loki
8,190
455
81
5
0
292,414
0
W
Sol
10,282
571
78
4
0
285,544
0
W
Baron Samedi
10,868
604
119
7
0
316,500
1
L
Ares
10,176
565
25
1
0
325,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role