Player Matchup

Anubis
Anubis
Axedity
Anubis
Level 28
God Stats
18W - 17L
1,606 SR
Queue Stats
359W - 384L
1,532 Elo+
Party 1
Ymir
Ymir
Birdybird11
Ymir
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 23L
1,597 Elo+
Party 3
Apollo
Apollo
Cejha
Apollo
Level 80
God Stats
3W - 2L
1,769 SR
Queue Stats
201W - 183L
1,607 Elo+
Party 1
Thanatos
Thanatos
CollinTurnGOAT
Thanatos
Level 107
God Stats
23W - 20L
1,592 SR
Queue Stats
139W - 148L
1,517 Elo+
Party 3
Ra
Ra
Soren Hayes
Ra
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
191W - 179L
1,545 Elo+
Party 1
Team Averages
Level 61
1,593 SR
1,560 Elo+

VS

Team Averages
Level 74
1,607 SR
1,536 Elo+
Loki
Loki
Catalyst404
Loki
Level 108
God Stats
3W - 8L
1,500 SR
Queue Stats
248W - 253L
1,527 Elo+
Party 2
Heimdallr
Heimdallr
Draconian552
Heimdallr
Level 28
God Stats
50W - 43L
1,692 SR
Queue Stats
165W - 165L
1,565 Elo+
Party 2
Guan Yu
Guan Yu
DurpleMcJoker
Guan Yu
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
360W - 343L
1,559 Elo+
Party 2
Zeus
Zeus
Shad_Davi
Zeus
Level 47
God Stats
25W - 16L
1,500 SR
Queue Stats
229W - 265L
1,489 Elo+
Solo
Cerberus
Cerberus
The_Ranger_Halt
Cerberus
Level 87
God Stats
5W - 3L
1,842 SR
Queue Stats
219W - 227L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Axedity
Anubis
12
2 / 4 / 2
6,923
495
6,331
9,893
4,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 0 / 7
6,940
496
3,504
5,836
3,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Cejha
Apollo
11
2 / 2 / 6
6,536
467
6,290
7,823
2,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
14
8 / 0 / 3
8,222
587
6,871
9,101
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 3 / 3
7,167
512
1,716
6,503
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
6,776
484
3,701
7,849
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Draconian552
Heimdallr
9
0 / 6 / 1
5,563
397
2,931
8,535
2,302
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
13
4 / 2 / 1
7,691
549
7,959
11,107
8,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
12
2 / 3 / 1
7,496
535
6,853
6,407
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
10
1 / 1 / 0
6,524
466
3,013
5,605
1,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
15
Kills
9
9
Deaths
15
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
Axedity
Anubis
2
4
2
0.75
W
1
0
7
4.5
L
2
3
2
1
W
Apollo
Cejha
Apollo
2
2
6
2.5
W
Thanatos
8
0
3
9.5
L
Heimdallr
Draconian552
Heimdallr
0
6
1
0.08
L
Guan Yu
4
2
1
2.25
L
Zeus
2
3
1
0.83
W
2
3
3
1.17
L
Cerberus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,712
Damage
24,457
39,156
Taken
39,503
16,136
Mitigated
16,163
20,286
Healing
13,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Axedity
Anubis
6,331
1,216
0
3,725
9,893
4,595
76
308
9,185
31,939
0
W
3,504
756
0
2,385
5,836
3,561
0
1,824
4,012
22,484
0
L
3,701
786
0
2,264
7,849
2,088
0
1,413
6,376
0
30,663
W
Apollo
Cejha
Apollo
6,290
3,716
0
1,649
7,823
2,234
1,224
2,198
5,575
0
42,531
W
Thanatos
6,871
1,964
0
10,851
9,101
3,342
0
2,137
6,914
0
46,303
L
Heimdallr
Draconian552
Heimdallr
2,931
1,712
0
945
8,535
2,302
0
2,138
6,379
0
22,612
L
Guan Yu
7,959
2,225
418
5,739
11,107
8,246
454
5,460
5,647
0
39,496
L
Zeus
6,853
501
0
2,068
6,407
1,652
0
1,523
4,750
47,260
0
W
1,716
501
16
1,660
6,503
2,404
414
3,399
3,104
37,321
0
L
Cerberus
3,013
58
0
2,469
5,605
1,875
0
805
4,800
17,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,788
Gold Earned
34,050
352
Minions Killed
322
0
Camps Cleared
0
1,247,840
Distance Traveled
1,238,514
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,923
495
67
5
0
188,674
4
W
Ymir
6,940
496
33
2
0
248,053
7
L
Loki
6,776
484
67
5
0
286,111
3
W
Apollo
6,536
467
76
5
0
263,891
2
W
Thanatos
8,222
587
87
6
0
288,734
3
L
Heimdallr
5,563
397
43
3
0
229,301
4
L
Guan Yu
7,691
549
77
6
0
243,626
2
L
Zeus
7,496
535
92
7
0
248,361
0
W
Ra
7,167
512
89
6
0
258,488
4
L
Cerberus
6,524
466
43
3
0
231,115
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role