Player Matchup

Danzaburou
Danzaburou
Abercrob465
Danzaburou
Level 28
God Stats
6W - 5L
1,810 SR
Queue Stats
45W - 39L
1,596 Elo+
Solo
Ymir
Ymir
GreyParse
Ymir
Level 25
God Stats
2W - 1L
1,581 SR
Queue Stats
51W - 34L
1,646 Elo+
Solo
Set
Set
ddurbо
Set
Level 5
God Stats
6W - 3L
1,700 SR
Queue Stats
34W - 27L
1,669 Elo+
Solo
Arachne
Arachne
iiSToRMzZzii
Arachne
Level 129
God Stats
11W - 9L
1,500 SR
Queue Stats
257W - 256L
1,615 Elo+
Party 2
Scylla
Scylla
iistOrmZzZii
Scylla
Level 3
God Stats
2W - 0L
1,822 SR
Queue Stats
5W - 3L
1,736 Elo+
Party 2
Team Averages
Level 38
1,683 SR
1,653 Elo+

VS

Team Averages
Level 33
1,751 SR
1,731 Elo+
Cupid
Cupid
GodtMedRyst
Cupid
Level 63
God Stats
2W - 2L
1,829 SR
Queue Stats
11W - 7L
1,592 Elo+
Party 1
Thor
Thor
Lifeisagift
Thor
Level 8
God Stats
15W - 3L
1,799 SR
Queue Stats
29W - 14L
1,602 Elo+
Party 1
Freya
Freya
hornugle
Freya
Level 61
God Stats
4W - 2L
1,638 SR
Queue Stats
94W - 68L
1,828 Elo+
Party 1
Guan Yu
Guan Yu
insainoXX
Guan Yu
Level 6
God Stats
3W - 4L
1,829 SR
Queue Stats
3W - 4L
1,818 Elo+
Party 1
Ymir
Ymir
kongenafbongen
Ymir
Level 25
God Stats
16W - 12L
1,659 SR
Queue Stats
17W - 13L
1,814 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Abercrob465
Danzaburou
13
7 / 0 / 9
8,815
678
12,245
7,296
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
11
4 / 2 / 15
7,645
588
5,961
10,609
6,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Set
13
5 / 2 / 2
8,178
629
7,433
8,141
4,081
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
iiSToRMzZzii
Arachne
15
6 / 0 / 8
8,316
640
8,131
10,575
3,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
14
10 / 0 / 9
8,672
667
11,583
4,886
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 8 / 0
5,798
446
2,771
11,288
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 7 / 3
5,555
427
3,805
11,729
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
hornugle
Freya
11
0 / 4 / 2
5,784
445
4,115
10,614
4,071
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
insainoXX
Guan Yu
10
0 / 5 / 1
5,725
440
3,972
10,734
4,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 8 / 3
5,193
399
4,316
13,654
6,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
13
32
Kills
4
4
Deaths
32
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Abercrob465
Danzaburou
7
0
9
11.5
L
3
8
0
0.38
W
Ymir
4
2
15
5.75
L
1
7
3
0.36
W
Set
5
2
2
3
L
Freya
hornugle
Freya
0
4
2
0.25
W
Arachne
iiSToRMzZzii
Arachne
6
0
8
10
W
Scylla
10
0
9
14.5
L
Guan Yu
insainoXX
Guan Yu
0
5
1
0.1
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,353
Damage
18,979
41,507
Taken
58,019
18,180
Mitigated
20,604
16,144
Healing
13,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Abercrob465
Danzaburou
12,245
6,259
0
5,728
7,296
2,456
986
1,029
6,267
0
54,149
L
2,771
1,037
308
2,720
11,288
2,728
0
3,630
7,658
0
13,595
W
Ymir
5,961
931
0
1,887
10,609
6,327
146
2,065
8,544
16,635
0
L
3,805
956
0
2,263
11,729
3,308
0
2,757
8,972
0
16,419
W
Set
7,433
3,586
0
2,950
8,141
4,081
122
1,601
6,540
0
46,276
L
Freya
hornugle
Freya
4,115
1,331
0
4,165
10,614
4,071
0
4,389
6,225
29,531
0
W
Arachne
iiSToRMzZzii
Arachne
8,131
5,195
0
4,175
10,575
3,821
407
2,123
8,452
0
65,416
W
Scylla
11,583
1,256
0
1,404
4,886
1,495
670
1,613
3,273
54,651
0
L
Guan Yu
insainoXX
Guan Yu
3,972
582
398
2,200
10,734
4,443
0
617
10,117
0
26,296
L
4,316
1,115
0
1,862
13,654
6,054
0
6,151
7,503
12,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,626
Gold Earned
28,055
385
Minions Killed
195
0
Camps Cleared
0
1,235,059
Distance Traveled
1,182,839
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,815
678
78
6
0
251,991
4
L
Cupid
5,798
446
23
2
0
221,972
0
W
Ymir
7,645
588
22
2
0
228,804
3
L
Thor
5,555
427
39
3
0
242,833
3
W
Set
8,178
629
91
7
0
233,361
4
L
Freya
5,784
445
59
5
0
229,620
2
W
Arachne
8,316
640
105
8
0
264,979
3
W
Scylla
8,672
667
89
7
0
255,924
3
L
Guan Yu
5,725
440
60
5
0
256,441
2
L
Ymir
5,193
399
14
1
0
231,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role