Player Matchup

Chang'e
Chang'e
IaSozdalPuk
Chang'e
Level 22
God Stats
1W - 1L
1,239 SR
Queue Stats
12W - 15L
1,540 Elo+
Party 2
Artemis
Artemis
Kirikiga
Artemis
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 135L
1,257 Elo+
Party 3
Sylvanus
Sylvanus
LemanRUS
Sylvanus
Level 67
God Stats
3W - 5L
1,147 SR
Queue Stats
18W - 19L
1,441 Elo+
Party 2
Tsukuyomi
Tsukuyomi
poxabnik
Tsukuyomi
Level 46
God Stats
0W - 2L
1,259 SR
Queue Stats
6W - 7L
1,540 Elo+
Party 2
Nox
Nox
Пиkачурка
Nox
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 93L
1,372 Elo+
Party 3
Team Averages
Level 57
1,329 SR
1,430 Elo+

VS

Team Averages
Level 69
1,483 SR
1,533 Elo+
Discordia
Discordia
Ascheriit95
Discordia
Level 44
God Stats
9W - 11L
1,637 SR
Queue Stats
57W - 72L
1,556 Elo+
Party 1
Khepri
Khepri
HeySniper
Khepri
Level 45
God Stats
4W - 3L
1,431 SR
Queue Stats
37W - 39L
1,564 Elo+
Solo
Izanami
Izanami
NóttStein
Izanami
Level 68
God Stats
51W - 57L
1,516 SR
Queue Stats
131W - 191L
1,492 Elo+
Party 1
Ah Puch
Ah Puch
RicoXtrem
Ah Puch
Level 63
God Stats
5W - 12L
1,339 SR
Queue Stats
93W - 114L
1,534 Elo+
Party 1
Ne Zha
Ne Zha
apotenqul
Ne Zha
Level 124
God Stats
9W - 11L
1,490 SR
Queue Stats
240W - 255L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IaSozdalPuk
Chang'e
20
1 / 3 / 11
13,622
908
9,269
31,532
18,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
Kirikiga
Artemis
19
0 / 13 / 7
12,660
844
11,541
23,584
9,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
LemanRUS
Sylvanus
20
1 / 1 / 13
14,327
955
8,297
22,711
31,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Tsukuyomi
poxabnik
Tsukuyomi
20
7 / 7 / 6
14,784
986
24,082
29,408
11,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 5 / 7
15,496
1,033
26,620
25,606
11,962
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ascheriit95
Discordia
20
5 / 3 / 22
15,474
1,032
37,123
13,453
4,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Khepri
HeySniper
Khepri
20
2 / 1 / 22
14,219
948
13,367
12,873
15,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
NóttStein
Izanami
20
7 / 5 / 14
14,770
985
21,922
20,239
8,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ah Puch
RicoXtrem
Ah Puch
20
10 / 6 / 11
14,792
986
34,394
22,603
7,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
apotenqul
Ne Zha
20
5 / 2 / 18
14,500
967
20,144
15,507
6,442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
116
17
Kills
29
29
Deaths
17
44
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Discordia
Ascheriit95
Discordia
5
3
22
5.33
W
Khepri
HeySniper
Khepri
2
1
22
13
L
Chang'e
IaSozdalPuk
Chang'e
1
3
11
2.17
L
Artemis
Kirikiga
Artemis
0
13
7
0.27
L
Sylvanus
LemanRUS
Sylvanus
1
1
13
7.5
W
Izanami
NóttStein
Izanami
7
5
14
2.8
W
Ah Puch
RicoXtrem
Ah Puch
10
6
11
2.58
W
Ne Zha
apotenqul
Ne Zha
5
2
18
7
L
Tsukuyomi
poxabnik
Tsukuyomi
7
7
6
1.43
L
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,809
Damage
126,950
132,841
Taken
84,675
83,658
Mitigated
42,345
44,184
Healing
15,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Ascheriit95
Discordia
37,123
2,138
1,490
765
13,453
4,771
0
7,194
6,259
81,266
0
W
Khepri
HeySniper
Khepri
13,367
233
1,605
1,258
12,873
15,156
0
7,043
5,830
26,831
0
L
Chang'e
IaSozdalPuk
Chang'e
9,269
915
12,163
9,513
31,532
18,982
0
21,438
10,094
37,964
0
L
Artemis
Kirikiga
Artemis
11,541
5,065
0
605
23,584
9,596
0
14,792
8,792
0
21,554
L
Sylvanus
LemanRUS
Sylvanus
8,297
1,544
9,092
6,221
22,711
31,526
0
13,477
9,234
24,809
0
W
Izanami
NóttStein
Izanami
21,922
14,683
849
2,897
20,239
8,460
0
8,573
11,666
0
53,325
W
Ah Puch
RicoXtrem
Ah Puch
34,394
3,569
1,690
959
22,603
7,516
0
12,025
10,578
60,300
0
W
Ne Zha
apotenqul
Ne Zha
20,144
3,365
1,410
2,326
15,507
6,442
0
9,351
6,156
0
39,962
L
Tsukuyomi
poxabnik
Tsukuyomi
24,082
8,889
0
5,025
29,408
11,592
0
17,399
12,009
0
49,927
L
26,620
1,140
0
1,565
25,606
11,962
0
17,778
7,828
71,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,889
Gold Earned
73,755
324
Minions Killed
313
5
Camps Cleared
8
1,334,608
Distance Traveled
1,406,854
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,474
1,032
114
8
0
286,743
4
W
Khepri
14,219
948
36
2
1
321,933
0
L
Chang'e
13,622
908
56
4
2
279,159
0
L
Artemis
12,660
844
26
2
2
203,483
0
L
Sylvanus
14,327
955
60
4
1
271,034
0
W
Izanami
14,770
985
74
5
6
249,235
1
W
Ah Puch
14,792
986
52
3
1
241,255
0
W
Ne Zha
14,500
967
37
2
0
307,688
0
L
Tsukuyomi
14,784
986
63
4
0
293,091
2
L
Nox
15,496
1,033
119
8
0
287,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role