Player Matchup

Sol
Sol
Bronze III
 
Sol
Bronze III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
Domane24
Xing Tian
Bronze III
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 13L
1,466 MMR
Solo
Thanatos
Thanatos
Gold IV
Limited Pat
Thanatos
Gold IV
Level 124
God Stats
1W - 4L
1,255 SR
Queue Stats
335W - 328L
1,465 MMR
Solo
Hera
Hera
Silver I
Young Mc Lovin1
Hera
Silver I
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
302W - 310L
1,431 MMR
Party 1
Medusa
Medusa
Gold III
sonfreak
Medusa
Gold III
Level 159
God Stats
4W - 9L
1,302 SR
Queue Stats
762W - 797L
1,464 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,412 SR
1,465 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,625 SR
1,465 MMR
Chaac
Chaac
Gold IV
C10 I Raul
Chaac
Gold IV
Level 143
God Stats
75W - 49L
1,699 SR
Queue Stats
878W - 871L
1,471 MMR
Party 2
Chernobog
Chernobog
Bronze III
DETdieHARD
Chernobog
Bronze III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,465 MMR
Solo
Awilix
Awilix
Gold III
NeW xSergio
Awilix
Gold III
Level 128
God Stats
14W - 15L
1,702 SR
Queue Stats
154W - 164L
1,454 MMR
Party 2
Ymir
Ymir
Silver III
brightgamer
Ymir
Silver III
Level 158
God Stats
3W - 2L
1,618 SR
Queue Stats
17W - 17L
1,462 MMR
Solo
Eset
Eset
Gold III
iMDoctorJones
Eset
Gold III
Level 158
God Stats
9W - 10L
1,607 SR
Queue Stats
522W - 507L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 12 / 5
11,243
489
16,088
22,515
5,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Domane24
Xing Tian
15
3 / 8 / 5
10,347
450
7,102
22,703
16,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Limited Pat
Thanatos
17
4 / 9 / 8
11,464
498
12,700
20,851
6,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 14 / 5
9,833
428
9,175
20,366
6,337
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
sonfreak
Medusa
19
6 / 7 / 10
12,286
534
20,210
18,168
9,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ArachneTsukuyomiCthulhuDanzaburouScylla

VS

Bans
Nu WaApolloBakasuraCu ChulainnDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
18 / 2 / 13
15,215
662
27,855
35,154
35,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
DETdieHARD
Chernobog
19
4 / 5 / 17
13,156
572
13,916
18,684
9,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
20
14 / 0 / 11
15,121
657
17,961
21,317
10,053
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 6 / 17
11,041
480
3,923
21,886
14,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
13 / 6 / 15
14,423
627
22,703
19,758
10,001
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
123
19
Kills
50
50
Deaths
19
33
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
12
5
0.54
W
Chaac
18
2
13
12.25
W
Chernobog
DETdieHARD
Chernobog
4
5
17
2.5
L
Xing Tian
Domane24
Xing Tian
3
8
5
0.69
L
Thanatos
Limited Pat
Thanatos
4
9
8
0.89
W
Awilix
14
0
11
19.5
L
2
14
5
0.32
W
1
6
17
1.58
W
13
6
15
3.42
L
Medusa
sonfreak
Medusa
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,275
Damage
86,358
104,603
Taken
116,799
44,829
Mitigated
79,514
25,643
Healing
54,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
16,088
2,489
0
6,243
22,515
5,831
385
7,589
14,766
71,111
0
W
Chaac
27,855
2,933
0
19,325
35,154
35,762
3,978
11,059
23,921
0
100,930
W
Chernobog
DETdieHARD
Chernobog
13,916
9,361
0
6,878
18,684
9,250
3,295
3,910
14,654
0
75,995
L
Xing Tian
Domane24
Xing Tian
7,102
358
0
1,337
22,703
16,787
96
5,983
16,421
34,410
0
L
Thanatos
Limited Pat
Thanatos
12,700
2,507
0
12,564
20,851
6,283
0
5,529
15,322
0
56,072
W
Awilix
17,961
8,573
0
10,486
21,317
10,053
4,468
7,268
13,929
0
121,438
L
9,175
3,436
0
4,235
20,366
6,337
713
4,276
16,090
49,175
0
W
3,923
365
1,547
5,282
21,886
14,448
1,014
6,494
15,234
48,309
0
W
22,703
2,101
3,597
7,551
19,758
10,001
4,455
7,676
11,776
107,148
0
L
Medusa
sonfreak
Medusa
20,210
9,233
0
1,264
18,168
9,591
351
3,249
14,842
0
80,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,173
Gold Earned
68,956
448
Minions Killed
680
0
Camps Cleared
0
2,031,635
Distance Traveled
2,206,195
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,243
489
119
5
0
377,806
3
W
Chaac
15,215
662
145
6
0
445,079
4
W
Chernobog
13,156
572
141
6
0
408,279
0
L
Xing Tian
10,347
450
60
3
0
460,428
6
L
Thanatos
11,464
498
89
4
0
461,015
3
W
Awilix
15,121
657
175
8
0
513,312
1
L
Hera
9,833
428
67
3
0
331,290
1
W
Ymir
11,041
480
60
3
0
435,909
6
W
Eset
14,423
627
159
7
0
403,616
9
L
Medusa
12,286
534
113
5
0
401,096
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role