Player Matchup

Nemesis
Nemesis
AlBuQuEqUeSaMuEl
Nemesis
Level 28
God Stats
0W - 7L
1,187 SR
Queue Stats
94W - 108L
1,536 Elo+
Solo
Neith
Neith
Diosito420
Neith
Level 11
God Stats
7W - 9L
1,712 SR
Queue Stats
254W - 245L
1,763 Elo+
Solo
Olorun
Olorun
Jualish
Olorun
Level 6
God Stats
1W - 2L
1,454 SR
Queue Stats
3W - 8L
1,310 Elo+
Party 1
Aphrodite
Aphrodite
Lionessz
Aphrodite
Level 5
God Stats
1W - 2L
1,295 SR
Queue Stats
6W - 13L
1,475 Elo+
Solo
Nike
Nike
SaturBlack
Nike
Level 12
God Stats
4W - 3L
1,614 SR
Queue Stats
15W - 20L
1,400 Elo+
Party 1
Team Averages
Level 12
1,452 SR
1,497 Elo+

VS

Team Averages
Level 18
1,634 SR
1,472 Elo+
Sun Wukong
Sun Wukong
Fkoto
Sun Wukong
Level 17
God Stats
4W - 3L
1,721 SR
Queue Stats
31W - 31L
1,519 Elo+
Solo
Ganesha
Ganesha
Macacoloucomoto
Ganesha
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Rami__w
Ullr
Level 25
God Stats
22W - 15L
1,743 SR
Queue Stats
92W - 87L
1,633 Elo+
Solo
Susano
Susano
Sabugo00
Susano
Level 24
God Stats
30W - 20L
1,706 SR
Queue Stats
381W - 360L
1,546 Elo+
Solo
Bellona
Bellona
kevinguru
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 5
9,373
446
5,105
18,074
7,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
13
2 / 6 / 2
8,138
388
10,748
19,170
6,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Jualish
Olorun
11
2 / 12 / 5
7,969
379
8,338
20,869
6,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Lionessz
Aphrodite
13
2 / 3 / 3
8,754
417
6,309
13,021
11,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 9 / 3
9,644
459
16,627
25,445
17,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fkoto
Sun Wukong
20
19 / 0 / 9
13,214
629
25,600
17,887
10,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 6 / 19
11,118
529
11,272
14,334
13,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
Rami__w
Ullr
19
7 / 0 / 10
11,757
560
20,888
15,766
7,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Susano
Sabugo00
Susano
17
7 / 2 / 7
10,635
506
13,212
13,586
8,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
kevinguru
Bellona
13
4 / 5 / 4
9,281
442
9,265
14,703
12,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
86
13
Kills
37
37
Deaths
13
18
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
L
Neith
2
6
2
0.5
W
Sun Wukong
Fkoto
Sun Wukong
19
0
9
23.5
L
Olorun
Jualish
Olorun
2
12
5
0.38
L
Aphrodite
Lionessz
Aphrodite
2
3
3
1.17
W
0
6
19
1.58
W
Ullr
Rami__w
Ullr
7
0
10
12
W
Susano
Sabugo00
Susano
7
2
7
5.25
L
7
9
3
0.94
W
Bellona
kevinguru
Bellona
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,127
Damage
80,237
96,579
Taken
76,276
49,823
Mitigated
52,934
30,837
Healing
20,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,105
1,311
0
4,371
18,074
7,154
551
1,862
16,162
0
64,502
L
Neith
10,748
2,748
0
5,450
19,170
6,500
0
1,278
17,892
0
47,533
W
Sun Wukong
Fkoto
Sun Wukong
25,600
6,820
0
8,433
17,887
10,820
787
4,310
13,299
0
95,904
L
Olorun
Jualish
Olorun
8,338
3,528
407
3,834
20,869
6,726
0
2,258
18,411
26,388
0
L
Aphrodite
Lionessz
Aphrodite
6,309
1,299
6,055
7,263
13,021
11,726
0
2,409
10,487
22,057
0
W
11,272
803
0
1,135
14,334
13,873
1,487
1,705
12,404
44,316
0
W
Ullr
Rami__w
Ullr
20,888
14,165
0
8,506
15,766
7,659
5,774
1,487
14,121
0
102,129
W
Susano
Sabugo00
Susano
13,212
3,392
0
1,453
13,586
8,056
215
1,722
11,776
0
58,278
L
16,627
4,028
0
3,457
25,445
17,717
0
3,465
21,827
275
42,481
W
Bellona
kevinguru
Bellona
9,265
2,780
0
930
14,703
12,526
1,276
5,682
8,921
0
27,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,878
Gold Earned
56,005
339
Minions Killed
500
0
Camps Cleared
0
1,687,881
Distance Traveled
2,006,337
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,373
446
123
6
0
335,025
7
L
Neith
8,138
388
68
3
0
331,301
3
W
Sun Wukong
13,214
629
189
9
0
434,625
0
L
Olorun
7,969
379
30
1
0
287,056
2
L
Aphrodite
8,754
417
38
2
0
392,243
1
W
Ganesha
11,118
529
28
1
0
375,253
8
W
Ullr
11,757
560
147
7
0
396,718
4
W
Susano
10,635
506
79
4
0
426,579
1
L
Nike
9,644
459
80
4
0
342,256
1
W
Bellona
9,281
442
57
3
0
373,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role