Player Matchup

Scylla
Scylla
Daddyysenpaii
Scylla
Level 18
God Stats
6W - 11L
1,269 SR
Queue Stats
45W - 38L
1,446 Elo+
Solo
Thor
Thor
Fed-Ex_Baby
Thor
Level 14
God Stats
7W - 17L
1,286 SR
Queue Stats
14W - 22L
1,314 Elo+
Solo
Aphrodite
Aphrodite
FocusMeHarder
Aphrodite
Level 26
God Stats
39W - 33L
1,436 SR
Queue Stats
679W - 825L
1,376 Elo+
Party 1
Bellona
Bellona
Intersperse
Bellona
Level 18
God Stats
60W - 66L
1,409 SR
Queue Stats
482W - 589L
1,297 Elo+
Party 1
Olorun
Olorun
Mu3ller
Olorun
Level 4
God Stats
1W - 1L
1,254 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 16
1,331 SR
1,387 Elo+

VS

Team Averages
Level 17
1,461 SR
1,319 Elo+
Scylla
Scylla
Ansatsu1999
Scylla
Level 18
God Stats
1W - 2L
1,466 SR
Queue Stats
1W - 5L
1,105 Elo+
Solo
Loki
Loki
Melperigga
Loki
Level 20
God Stats
1W - 4L
1,260 SR
Queue Stats
55W - 66L
1,404 Elo+
Solo
Bellona
Bellona
bootay3k
Bellona
Level 18
God Stats
21W - 26L
1,614 SR
Queue Stats
202W - 218L
1,489 Elo+
Solo
Ymir
Ymir
june32nd
Ymir
Level 12
God Stats
8W - 8L
1,464 SR
Queue Stats
9W - 13L
1,322 Elo+
Solo
Merlin
Merlin
spabl0GA15
Merlin
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 105L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 3
10,223
511
9,549
8,629
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 4 / 3
9,362
468
4,124
13,917
5,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
FocusMeHarder
Aphrodite
15
3 / 3 / 12
10,169
508
10,036
15,197
15,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Intersperse
Bellona
15
11 / 2 / 6
10,125
506
11,831
18,863
17,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
Mu3ller
Olorun
12
0 / 12 / 3
7,973
399
1,671
14,819
5,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
3 / 3 / 4
8,632
432
6,861
5,593
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 6 / 3
9,834
492
7,444
15,383
5,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
bootay3k
Bellona
17
6 / 1 / 4
10,773
539
7,415
11,285
9,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
14
2 / 7 / 4
9,053
453
7,940
15,987
10,603
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
spabl0GA15
Merlin
12
3 / 8 / 5
8,602
430
10,570
9,921
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
38
24
Kills
18
22
Deaths
25
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
3
4
1.67
W
6
1
3
7.5
W
4
4
3
1.38
W
Aphrodite
FocusMeHarder
Aphrodite
3
3
12
3
W
Bellona
Intersperse
Bellona
11
2
6
7
L
4
6
3
0.92
W
Olorun
Mu3ller
Olorun
0
12
3
0.13
L
Bellona
bootay3k
Bellona
6
1
4
8
L
Ymir
2
7
4
0.57
L
Merlin
spabl0GA15
Merlin
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,211
Damage
40,230
71,425
Taken
58,169
45,700
Mitigated
30,348
26,611
Healing
10,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
6,861
375
0
220
5,593
1,732
0
2,363
3,230
29,543
0
W
9,549
693
0
1,080
8,629
3,058
1,154
3,007
5,622
59,740
0
W
4,124
734
0
1,738
13,917
5,332
284
1,494
12,423
0
57,041
W
Aphrodite
FocusMeHarder
Aphrodite
10,036
1,412
8,008
9,253
15,197
15,152
927
8,837
6,360
46,890
0
W
Bellona
Intersperse
Bellona
11,831
3,082
0
4,291
18,863
17,009
1,269
10,682
8,181
0
42,864
L
7,444
1,730
0
5,543
15,383
5,350
312
3,636
11,747
0
60,030
W
Olorun
Mu3ller
Olorun
1,671
821
0
2,241
14,819
5,149
1,884
1,351
13,468
29,800
0
L
Bellona
bootay3k
Bellona
7,415
3,138
0
3,065
11,285
9,448
980
5,655
5,630
0
60,866
L
Ymir
7,940
2,145
162
1,134
15,987
10,603
359
4,849
11,138
42,339
0
L
Merlin
spabl0GA15
Merlin
10,570
1,376
0
0
9,921
3,215
589
4,753
5,168
37,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,852
Gold Earned
46,894
391
Minions Killed
389
0
Camps Cleared
0
1,690,778
Distance Traveled
1,683,319
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,632
432
48
2
0
274,132
1
W
Scylla
10,223
511
110
6
0
312,870
1
W
Thor
9,362
468
90
5
0
325,292
3
W
Aphrodite
10,169
508
62
3
0
361,886
2
W
Bellona
10,125
506
72
4
0
407,858
0
L
Loki
9,834
492
89
4
0
363,254
2
W
Olorun
7,973
399
57
3
0
282,872
2
L
Bellona
10,773
539
128
6
0
409,940
3
L
Ymir
9,053
453
69
3
0
293,428
5
L
Merlin
8,602
430
55
3
0
342,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role