Player Matchup

Fenrir
Fenrir
BuffaWHAT
Fenrir
Level 29
God Stats
15W - 19L
1,310 SR
Queue Stats
157W - 159L
1,499 Elo+
Solo
Cerberus
Cerberus
RexDraco
Cerberus
Level 26
God Stats
2W - 1L
1,677 SR
Queue Stats
92W - 80L
1,590 Elo+
Solo
Khepri
Khepri
SpawntroS
Khepri
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,533 Elo+
Party 2
Cupid
Cupid
Viridian99
Cupid
Level 18
God Stats
3W - 1L
1,588 SR
Queue Stats
30W - 28L
1,525 Elo+
Party 2
Olorun
Olorun
zLolYou
Olorun
Level 16
God Stats
3W - 2L
1,963 SR
Queue Stats
111W - 100L
1,635 Elo+
Solo
Team Averages
Level 21
1,607 SR
1,556 Elo+

VS

Team Averages
Level 36
1,624 SR
1,669 Elo+
Scylla
Scylla
Arduin0312
Scylla
Level 24
God Stats
0W - 1L
1,662 SR
Queue Stats
52W - 49L
1,662 Elo+
Party 1
Aphrodite
Aphrodite
ItsCy
Aphrodite
Level 18
God Stats
14W - 17L
1,544 SR
Queue Stats
41W - 54L
1,671 Elo+
Party 1
King Arthur
King Arthur
Onyonboi
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,688 Elo+
Party 1
Ullr
Ullr
Stawin
Ullr
Level 117
God Stats
3W - 3L
1,737 SR
Queue Stats
20W - 15L
1,698 Elo+
Party 1
Tsukuyomi
Tsukuyomi
claudiacc1
Tsukuyomi
Level 6
God Stats
6W - 6L
1,678 SR
Queue Stats
94W - 87L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BuffaWHAT
Fenrir
20
11 / 1 / 3
15,219
585
11,998
20,686
14,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
RexDraco
Cerberus
20
7 / 0 / 12
13,826
532
17,000
16,629
24,961
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
SpawntroS
Khepri
17
2 / 3 / 18
12,315
474
10,718
20,188
22,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
20
3 / 4 / 9
13,607
523
14,219
15,364
7,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
zLolYou
Olorun
19
6 / 4 / 12
13,070
503
17,038
27,638
16,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arduin0312
Scylla
15
1 / 4 / 3
10,312
397
9,781
12,034
3,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
ItsCy
Aphrodite
14
0 / 7 / 6
9,895
381
4,907
16,402
16,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Onyonboi
King Arthur
16
0 / 5 / 1
9,966
383
5,691
21,935
11,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
Stawin
Ullr
15
3 / 7 / 5
10,090
388
17,808
23,486
9,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
claudiacc1
Tsukuyomi
19
8 / 6 / 1
12,967
499
12,734
20,455
7,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
28
29
Kills
12
12
Deaths
29
54
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
Arduin0312
Scylla
1
4
3
0.63
W
Fenrir
BuffaWHAT
Fenrir
11
1
3
12.5
L
Aphrodite
ItsCy
Aphrodite
0
7
6
0.43
L
King Arthur
Onyonboi
King Arthur
0
5
1
0.1
W
Cerberus
RexDraco
Cerberus
7
0
12
13
W
Khepri
SpawntroS
Khepri
2
3
18
3.67
L
Ullr
Stawin
Ullr
3
7
5
0.79
W
Cupid
3
4
9
1.88
L
Tsukuyomi
claudiacc1
Tsukuyomi
8
6
1
1.42
W
Olorun
zLolYou
Olorun
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,973
Damage
50,921
100,505
Taken
94,312
85,606
Mitigated
48,813
58,049
Healing
27,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Arduin0312
Scylla
9,781
202
0
2,173
12,034
3,631
474
4,812
7,222
57,816
0
W
Fenrir
BuffaWHAT
Fenrir
11,998
3,412
0
14,660
20,686
14,453
544
2,163
18,465
0
133,461
L
Aphrodite
ItsCy
Aphrodite
4,907
1,621
6,393
5,520
16,402
16,321
334
8,071
8,331
25,649
0
L
King Arthur
Onyonboi
King Arthur
5,691
1,122
0
4,850
21,935
11,613
288
14,801
7,134
0
46,927
W
Cerberus
RexDraco
Cerberus
17,000
420
0
9,401
16,629
24,961
341
2,882
13,212
84,785
0
W
Khepri
SpawntroS
Khepri
10,718
857
0
3,034
20,188
22,552
289
5,502
14,289
39,828
0
L
Ullr
Stawin
Ullr
17,808
8,219
0
2,075
23,486
9,256
868
10,737
12,749
0
71,892
W
Cupid
14,219
9,679
0
7,517
15,364
7,516
3,169
1,365
13,961
0
101,133
L
Tsukuyomi
claudiacc1
Tsukuyomi
12,734
3,535
0
6,508
20,455
7,992
0
6,753
13,702
0
91,117
W
Olorun
zLolYou
Olorun
17,038
8,612
3,717
19,720
27,638
16,124
2,229
5,384
21,806
97,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,037
Gold Earned
53,230
676
Minions Killed
498
0
Camps Cleared
0
2,334,648
Distance Traveled
2,318,368
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,312
397
114
4
0
508,874
1
W
Fenrir
15,219
585
175
7
0
491,501
4
L
Aphrodite
9,895
381
45
2
0
449,598
4
L
King Arthur
9,966
383
92
4
0
434,013
2
W
Cerberus
13,826
532
164
6
0
500,155
15
W
Khepri
12,315
474
59
2
0
481,303
2
L
Ullr
10,090
388
85
3
0
435,818
6
W
Cupid
13,607
523
173
7
0
415,750
1
L
Tsukuyomi
12,967
499
162
6
0
490,065
1
W
Olorun
13,070
503
105
4
0
445,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role