Player Matchup

Apollo
Apollo
Gold IV
MissMash
Apollo
Gold IV
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 31L
1,731 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 62
1,500 SR
1,731 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 48
1,391 SR
1,687 MMR
Osiris
Osiris
Gold III
Perisma
Osiris
Gold III
Level 48
God Stats
0W - 2L
1,391 SR
Queue Stats
4W - 3L
1,687 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MissMash
Apollo
20
2 / 2 / 0
13,993
736
15,601
20,773
22,781
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
Ah Muzen CabSetPoseidonTsukuyomiBakasura

VS

Bans
UllrSkadiKaliHe BoBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Perisma
Osiris
20
2 / 2 / 0
14,691
773
13,870
26,810
21,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
MissMash
Apollo
2
2
0
1
L
Osiris
Perisma
Osiris
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,601
Damage
13,870
20,773
Taken
26,810
22,781
Mitigated
21,943
6,637
Healing
14,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
MissMash
Apollo
15,601
11,127
0
6,637
20,773
22,781
3,468
173
20,600
0
115,241
L
Osiris
Perisma
Osiris
13,870
7,169
0
14,719
26,810
21,943
1,020
179
26,631
320
143,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,993
Gold Earned
14,691
170
Minions Killed
213
0
Camps Cleared
0
356,863
Distance Traveled
384,932
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,993
736
170
9
0
356,863
0
L
Osiris
14,691
773
213
11
0
384,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role