Player Matchup

King Arthur
King Arthur
DenElliot
King Arthur
Level 126
God Stats
1W - 0L
1,186 SR
Queue Stats
27W - 14L
1,801 Elo+
Party 1
Odin
Odin
Michieligno22
Odin
Level 101
God Stats
3W - 0L
1,756 SR
Queue Stats
43W - 44L
1,491 Elo+
Party 1
He Bo
He Bo
OLLEMAKARAN
He Bo
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 20L
1,894 Elo+
Party 1
Anhur
Anhur
Thomas8en
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,914 Elo+
Party 1
Amaterasu
Amaterasu
Zotteke134
Amaterasu
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,446 Elo+
Party 1
Team Averages
Level 92
1,488 SR
1,709 Elo+

VS

Team Averages
Level 55
1,550 SR
1,518 Elo+
The Morrigan
The Morrigan
Andersmalta
The Morrigan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,544 Elo+
Party 2
Eset
Eset
Kølermanden
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Hachiman
Hachiman
Varlaa
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,545 Elo+
Solo
Hun Batz
Hun Batz
iMönday
Hun Batz
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Janus
Janus
silverhelm19
Janus
Level 84
God Stats
0W - 1L
1,749 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DenElliot
King Arthur
19
10 / 6 / 16
12,315
724
19,652
29,012
32,274
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
5 / 0 / 26
12,303
724
11,527
18,032
19,549
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

19
10 / 6 / 16
12,936
761
13,632
20,262
9,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Anhur
Thomas8en
Anhur
18
7 / 6 / 14
11,903
700
9,585
16,353
8,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amaterasu
Zotteke134
Amaterasu
20
3 / 4 / 26
12,539
738
15,276
35,217
42,529
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Andersmalta
The Morrigan
17
4 / 7 / 10
10,698
629
18,106
13,441
5,931
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
9 / 6 / 9
13,389
788
27,626
14,844
6,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
Varlaa
Hachiman
16
2 / 9 / 9
10,478
616
14,484
15,915
6,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Hun Batz
iMönday
Hun Batz
15
1 / 7 / 9
9,240
544
10,655
16,099
16,396
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 6 / 8
11,784
693
24,705
14,830
6,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
66
35
Kills
21
22
Deaths
35
98
Assists
45
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Andersmalta
The Morrigan
4
7
10
1.29
W
King Arthur
DenElliot
King Arthur
10
6
16
3
L
9
6
9
2.25
W
5
0
26
18
W
10
6
16
3
W
Anhur
Thomas8en
Anhur
7
6
14
2.33
L
Hachiman
Varlaa
Hachiman
2
9
9
0.72
W
Amaterasu
Zotteke134
Amaterasu
3
4
26
4
L
Hun Batz
iMönday
Hun Batz
1
7
9
0.79
L
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,672
Damage
95,576
118,876
Taken
75,129
112,603
Mitigated
41,417
52,413
Healing
21,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Andersmalta
The Morrigan
18,106
2,673
1,007
2,142
13,441
5,931
0
2,891
10,406
25,325
1,027
W
King Arthur
DenElliot
King Arthur
19,652
1,222
3,351
6,916
29,012
32,274
525
16,945
12,067
1,006
33,517
L
27,626
2,323
3,293
4,751
14,844
6,659
241
3,199
11,426
51,965
0
W
11,527
577
3,850
4,021
18,032
19,549
517
10,867
7,165
0
27,465
W
13,632
0
3,830
4,673
20,262
9,883
1,033
13,282
6,980
26,088
0
W
Anhur
Thomas8en
Anhur
9,585
2,034
3,027
1,490
16,353
8,368
1,924
8,332
8,021
0
36,496
L
Hachiman
Varlaa
Hachiman
14,484
10,635
1,962
1,511
15,915
6,117
413
3,034
12,655
0
23,302
W
Amaterasu
Zotteke134
Amaterasu
15,276
4,605
4,805
16,450
35,217
42,529
831
19,984
15,233
0
30,222
L
Hun Batz
iMönday
Hun Batz
10,655
1,777
2,167
2,543
16,099
16,396
240
2,986
12,775
0
13,981
L
24,705
2,208
877
788
14,830
6,314
322
1,546
13,252
53,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,996
Gold Earned
55,589
149
Minions Killed
147
0
Camps Cleared
0
1,611,697
Distance Traveled
1,312,238
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,698
629
25
1
0
272,400
0
W
King Arthur
12,315
724
19
1
0
312,495
0
L
Eset
13,389
788
42
2
0
263,552
0
W
Odin
12,303
724
31
2
0
361,828
3
W
He Bo
12,936
761
19
1
0
316,480
0
W
Anhur
11,903
700
61
4
0
275,747
0
L
Hachiman
10,478
616
21
1
0
248,643
2
W
Amaterasu
12,539
738
19
1
0
345,147
0
L
Hun Batz
9,240
544
1
0
0
276,736
0
L
Janus
11,784
693
58
3
0
250,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role