Player Matchup

Amaterasu
Amaterasu
Gordelicia7
Amaterasu
Level 118
God Stats
12W - 7L
1,660 SR
Queue Stats
192W - 139L
1,512 Elo+
Party 3
Izanami
Izanami
ManuHyuuga
Izanami
Level 21
God Stats
1W - 1L
1,776 SR
Queue Stats
150W - 93L
1,592 Elo+
Party 3
Nox
Nox
PaulinhoReiDelaz
Nox
Level 82
God Stats
3W - 7L
1,520 SR
Queue Stats
720W - 449L
1,528 Elo+
Party 3
Janus
Janus
thomasagustiin
Janus
Level 28
God Stats
10W - 16L
1,556 SR
Queue Stats
55W - 85L
1,367 Elo+
Party 2
Apollo
Apollo
thoomi_rc
Apollo
Level 41
God Stats
4W - 14L
1,538 SR
Queue Stats
62W - 93L
1,355 Elo+
Party 2
Team Averages
Level 58
1,610 SR
1,471 Elo+

VS

Team Averages
Level 71
1,537 SR
1,745 Elo+
Chaac
Chaac
DJBigPaPi
Chaac
Level 97
God Stats
4W - 11L
1,503 SR
Queue Stats
223W - 224L
1,540 Elo+
Solo
Olorun
Olorun
PandaKyou3
Olorun
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 37L
1,858 Elo+
Party 1
Merlin
Merlin
Priapismo
Merlin
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 13L
1,867 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yair99
Tsukuyomi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 71L
1,698 Elo+
Party 1
Horus
Horus
xKyou3
Horus
Level 24
God Stats
19W - 6L
1,680 SR
Queue Stats
412W - 198L
1,760 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Gordelicia7
Amaterasu
17
4 / 6 / 4
10,890
495
15,841
27,416
15,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
ManuHyuuga
Izanami
17
0 / 7 / 1
10,193
463
9,687
19,885
6,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 5 / 8
9,535
433
8,532
22,532
19,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 8 / 2
10,213
464
10,795
13,317
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
thoomi_rc
Apollo
16
6 / 5 / 5
10,727
488
9,910
14,426
7,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DJBigPaPi
Chaac
19
6 / 2 / 8
12,842
584
20,548
23,303
21,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
PandaKyou3
Olorun
20
11 / 1 / 6
14,215
646
22,399
22,759
11,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
Priapismo
Merlin
18
4 / 4 / 11
12,496
568
14,230
10,627
4,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Yair99
Tsukuyomi
18
8 / 4 / 7
12,752
580
9,998
18,287
8,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
xKyou3
Horus
16
2 / 3 / 17
11,898
541
9,883
20,544
21,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
80
14
Kills
31
31
Deaths
14
20
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Chaac
DJBigPaPi
Chaac
6
2
8
5
L
Amaterasu
Gordelicia7
Amaterasu
4
6
4
1
L
Izanami
ManuHyuuga
Izanami
0
7
1
0.07
W
Olorun
PandaKyou3
Olorun
11
1
6
14
L
1
5
8
1
W
Merlin
Priapismo
Merlin
4
4
11
2.38
W
Tsukuyomi
Yair99
Tsukuyomi
8
4
7
2.88
L
3
8
2
0.5
L
Apollo
thoomi_rc
Apollo
6
5
5
1.7
W
Horus
xKyou3
Horus
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,765
Damage
77,058
97,576
Taken
95,520
53,431
Mitigated
67,595
27,715
Healing
49,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DJBigPaPi
Chaac
20,548
4,082
0
11,186
23,303
21,937
445
5,125
18,003
10,671
75,443
L
Amaterasu
Gordelicia7
Amaterasu
15,841
8,933
0
12,118
27,416
15,819
527
7,996
19,277
371
73,532
L
Izanami
ManuHyuuga
Izanami
9,687
7,383
0
5,548
19,885
6,240
0
11,711
8,124
0
79,035
W
Olorun
PandaKyou3
Olorun
22,399
16,847
3,033
16,891
22,759
11,393
6,017
4,862
17,775
126,078
0
L
8,532
1,247
0
6,715
22,532
19,715
140
10,615
11,607
34,740
0
W
Merlin
Priapismo
Merlin
14,230
293
0
2,805
10,627
4,010
608
3,388
7,059
74,388
0
W
Tsukuyomi
Yair99
Tsukuyomi
9,998
3,283
0
7,318
18,287
8,520
1,955
3,747
14,418
0
81,500
L
10,795
125
0
1,847
13,317
4,284
0
3,809
9,272
54,632
0
L
Apollo
thoomi_rc
Apollo
9,910
5,539
0
1,487
14,426
7,373
830
5,204
8,916
0
58,545
W
Horus
xKyou3
Horus
9,883
4,845
2,517
6,118
20,544
21,735
511
5,878
14,498
0
28,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,558
Gold Earned
64,203
486
Minions Killed
567
0
Camps Cleared
0
1,940,388
Distance Traveled
2,152,952
7
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,842
584
143
7
0
439,612
7
L
Amaterasu
10,890
495
127
6
0
383,120
1
L
Izanami
10,193
463
140
6
0
375,665
1
W
Olorun
14,215
646
157
7
0
371,067
3
L
Nox
9,535
433
26
1
0
392,061
4
W
Merlin
12,496
568
133
6
0
413,839
2
W
Tsukuyomi
12,752
580
107
5
0
458,528
7
L
Janus
10,213
464
89
4
0
381,543
1
L
Apollo
10,727
488
104
5
0
407,999
0
W
Horus
11,898
541
27
1
0
469,906
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role