Player Matchup

Ganesha
Ganesha
Kuvog
Ganesha
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
PogCemp
Amaterasu
Level 8
God Stats
5W - 9L
1,434 SR
Queue Stats
154W - 175L
1,253 Elo+
Party 1
Yemoja
Yemoja
RA_M_ULTRAFUSION
Yemoja
Level 3
God Stats
11W - 16L
1,267 SR
Queue Stats
34W - 53L
1,392 Elo+
Party 1
Scylla
Scylla
Shumaa
Scylla
Level 7
God Stats
5W - 10L
1,267 SR
Queue Stats
115W - 116L
1,253 Elo+
Party 1
Ullr
Ullr
Wykrecaczpyskow
Ullr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,316 Elo+
Solo
Team Averages
Level 7
1,394 SR
1,343 Elo+

VS

Team Averages
Level 19
1,535 SR
1,436 Elo+
Apollo
Apollo
EvilKiwi92
Apollo
Level 28
God Stats
19W - 32L
1,463 SR
Queue Stats
233W - 260L
1,506 Elo+
Solo
Mercury
Mercury
HarveyBal89
Mercury
Level 16
God Stats
12W - 11L
1,500 SR
Queue Stats
113W - 149L
1,369 Elo+
Party 2
Bellona
Bellona
PaBkers
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Janus
Janus
Zealous5128
Janus
Level 28
God Stats
33W - 22L
1,710 SR
Queue Stats
358W - 345L
1,491 Elo+
Party 2
Kukulkan
Kukulkan
bonny_bine4
Kukulkan
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
211W - 359L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kuvog
Ganesha
7
0 / 4 / 1
5,767
360
1,148
6,676
2,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
PogCemp
Amaterasu
7
1 / 4 / 0
6,035
377
2,696
9,672
3,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
0 / 3 / 0
5,660
354
1,881
6,156
2,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Shumaa
Scylla
8
3 / 3 / 1
6,412
401
2,008
5,706
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
1 / 5 / 0
6,118
382
1,432
6,128
1,413
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EvilKiwi92
Apollo
18
8 / 1 / 0
11,615
726
6,175
9,437
4,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
HarveyBal89
Mercury
12
3 / 1 / 4
8,744
547
4,031
6,953
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
PaBkers
Bellona
12
4 / 2 / 1
8,632
540
4,022
8,053
5,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 0 / 5
9,256
579
7,856
5,512
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
bonny_bine4
Kukulkan
12
2 / 2 / 5
8,149
509
3,128
7,272
2,706
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
5
Kills
19
19
Deaths
6
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
EvilKiwi92
Apollo
8
1
0
8
W
Mercury
HarveyBal89
Mercury
3
1
4
5
L
Ganesha
Kuvog
Ganesha
0
4
1
0.13
W
Bellona
PaBkers
Bellona
4
2
1
2.25
L
Amaterasu
PogCemp
Amaterasu
1
4
0
0.25
L
0
3
0
0
L
Scylla
Shumaa
Scylla
3
3
1
1.17
L
1
5
0
0.2
W
2
0
5
4.5
W
Kukulkan
bonny_bine4
Kukulkan
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,165
Damage
25,212
34,338
Taken
37,227
11,237
Mitigated
16,716
4,525
Healing
11,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
EvilKiwi92
Apollo
6,175
4,522
0
4,939
9,437
4,258
5,580
288
9,149
0
80,023
W
Mercury
HarveyBal89
Mercury
4,031
1,997
0
2,346
6,953
2,228
3,272
1,070
5,269
0
34,874
L
Ganesha
Kuvog
Ganesha
1,148
266
0
363
6,676
2,629
0
2,869
3,498
4,009
0
W
Bellona
PaBkers
Bellona
4,022
1,160
0
704
8,053
5,912
2,371
985
7,032
0
31,531
L
Amaterasu
PogCemp
Amaterasu
2,696
1,323
0
2,553
9,672
3,172
0
1,417
8,179
0
18,737
L
1,881
917
257
302
6,156
2,495
0
2,910
2,999
9,504
0
L
Scylla
Shumaa
Scylla
2,008
302
0
674
5,706
1,528
0
2,340
3,169
16,242
0
L
1,432
803
0
376
6,128
1,413
0
844
5,211
0
14,277
W
7,856
462
0
1,780
5,512
1,612
1,104
1,375
4,021
54,851
0
W
Kukulkan
bonny_bine4
Kukulkan
3,128
698
290
1,058
7,272
2,706
1,759
1,003
6,149
32,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,992
Gold Earned
46,396
132
Minions Killed
447
0
Camps Cleared
0
1,006,683
Distance Traveled
1,506,700
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,615
726
163
10
0
286,040
0
W
Mercury
8,744
547
60
4
0
347,665
0
L
Ganesha
5,767
360
4
0
0
174,292
0
W
Bellona
8,632
540
66
4
0
315,963
1
L
Amaterasu
6,035
377
46
3
0
205,593
3
L
Yemoja
5,660
354
24
2
0
272,064
1
L
Scylla
6,412
401
31
2
0
188,733
1
L
Ullr
6,118
382
27
2
0
166,001
0
W
Janus
9,256
579
98
6
0
340,007
0
W
Kukulkan
8,149
509
60
4
0
217,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role