Player Matchup

He Bo
He Bo
Cuanit
He Bo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 75L
1,650 Elo+
Party 1
Ymir
Ymir
Mirexent666
Ymir
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 97L
1,650 Elo+
Party 1
Guan Yu
Guan Yu
TiiSTz
Guan Yu
Level 127
God Stats
13W - 6L
1,904 SR
Queue Stats
136W - 101L
1,672 Elo+
Party 1
Team Averages
Level 101
1,635 SR
1,657 Elo+

VS

Team Averages
Level 43
1,666 SR
1,639 Elo+
Apollo
Apollo
BashKing
Apollo
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
RatiBoy
Bellona
Level 68
God Stats
1W - 0L
1,774 SR
Queue Stats
11W - 2L
1,681 Elo+
Party 2
Vulcan
Vulcan
italian_mustage
Vulcan
Level 27
God Stats
19W - 4L
1,724 SR
Queue Stats
41W - 7L
1,738 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Cuanit
He Bo
12
2 / 4 / 5
8,052
671
8,419
10,648
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 8
8,432
703
2,768
14,395
13,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
TiiSTz
Guan Yu
12
6 / 3 / 2
8,787
732
7,717
15,797
15,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BashKing
Apollo
11
3 / 4 / 5
8,924
744
13,126
10,264
3,464
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
RatiBoy
Bellona
14
6 / 2 / 2
9,463
789
9,951
9,639
9,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 8
8,416
701
11,430
5,341
1,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
8
Kills
9
9
Deaths
8
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
BashKing
Apollo
3
4
5
1.38
L
He Bo
Cuanit
He Bo
2
4
5
1.13
L
0
2
8
2
W
Bellona
RatiBoy
Bellona
6
2
2
3.5
L
Guan Yu
TiiSTz
Guan Yu
6
3
2
2.33
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,904
Damage
34,507
40,840
Taken
25,244
32,575
Mitigated
14,684
11,863
Healing
5,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BashKing
Apollo
13,126
9,905
0
4,127
10,264
3,464
1,394
4,270
5,784
0
41,677
L
He Bo
Cuanit
He Bo
8,419
429
0
2,734
10,648
4,075
371
2,015
8,362
34,940
0
L
2,768
238
649
1,935
14,395
13,246
156
5,590
8,613
13,244
0
W
Bellona
RatiBoy
Bellona
9,951
2,644
0
1,800
9,639
9,844
285
3,994
5,407
0
29,076
L
Guan Yu
TiiSTz
Guan Yu
7,717
777
2,374
4,171
15,797
15,254
177
3,868
11,835
0
35,318
W
11,430
6,072
0
0
5,341
1,376
0
2,355
2,834
47,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,271
Gold Earned
26,803
131
Minions Killed
170
0
Camps Cleared
0
716,360
Distance Traveled
680,384
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,924
744
59
5
0
195,523
3
L
He Bo
8,052
671
60
5
0
221,482
7
L
Ymir
8,432
703
19
2
0
244,258
0
W
Bellona
9,463
789
36
3
0
257,314
3
L
Guan Yu
8,787
732
52
4
0
250,620
5
W
Vulcan
8,416
701
75
6
0
227,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role