Player Matchup

Aphrodite
Aphrodite
Hydroline
Aphrodite
Level 152
God Stats
3W - 3L
1,592 SR
Queue Stats
162W - 127L
1,605 Elo+
Party 1
Ullr
Ullr
Lagertha1950
Ullr
Level 119
God Stats
8W - 5L
1,545 SR
Queue Stats
21W - 18L
1,648 Elo+
Party 1
Osiris
Osiris
konstantino_11
Osiris
Level 154
God Stats
36W - 20L
1,685 SR
Queue Stats
591W - 392L
1,663 Elo+
Party 1
Team Averages
Level 142
1,607 SR
1,639 Elo+

VS

Team Averages
Level 64
1,565 SR
1,587 Elo+
Neith
Neith
Angry Darren88
Neith
Level 56
God Stats
1W - 3L
1,521 SR
Queue Stats
1W - 3L
1,541 Elo+
Party 2
Hera
Hera
IIGanjaGoblinII
Hera
Level 116
God Stats
2W - 4L
1,450 SR
Queue Stats
73W - 81L
1,591 Elo+
Party 2
Ymir
Ymir
YchM
Ymir
Level 20
God Stats
30W - 20L
1,724 SR
Queue Stats
461W - 394L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hydroline
Aphrodite
13
6 / 0 / 10
9,840
757
4,328
8,043
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
9 / 2 / 8
10,465
805
13,469
11,132
4,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
2 / 2 / 11
9,079
698
8,576
14,395
7,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
7,953
612
4,353
7,508
2,761
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 7 / 1
8,446
650
10,387
10,315
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
YchM
Ymir
13
3 / 5 / 1
9,894
761
8,021
13,074
11,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
17
Kills
4
4
Deaths
17
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Aphrodite
Hydroline
Aphrodite
6
0
10
11
L
1
7
1
0.21
W
9
2
8
6.5
L
Ymir
YchM
Ymir
3
5
1
0.7
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,373
Damage
22,761
33,570
Taken
30,897
15,232
Mitigated
17,535
17,412
Healing
3,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,353
1,757
123
1,030
7,508
2,761
123
689
6,819
0
20,905
W
Aphrodite
Hydroline
Aphrodite
4,328
522
6,547
5,834
8,043
3,870
469
5,190
2,853
23,495
0
L
10,387
3,299
381
821
10,315
3,596
0
1,060
9,255
45,826
0
W
13,469
4,351
0
255
11,132
4,150
1,800
6,315
4,817
0
55,281
L
Ymir
YchM
Ymir
8,021
698
0
1,579
13,074
11,178
0
2,629
10,445
34,399
0
W
8,576
3,082
0
4,776
14,395
7,212
369
6,979
7,416
0
38,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,384
Gold Earned
26,293
171
Minions Killed
165
0
Camps Cleared
0
672,994
Distance Traveled
587,848
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,953
612
39
3
0
183,377
1
W
Aphrodite
9,840
757
58
4
0
213,576
1
L
Hera
8,446
650
82
6
0
208,644
0
W
Ullr
10,465
805
81
6
0
213,503
3
L
Ymir
9,894
761
44
3
0
195,827
3
W
Osiris
9,079
698
32
2
0
245,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role