Player Matchup

Hercules
Hercules
Dr_Pepper511
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,663 Elo+
Party 2
Pele
Pele
ScrimxG592078
Pele
Level 25
God Stats
0W - 1L
1,696 SR
Queue Stats
45W - 57L
1,476 Elo+
Solo
Sylvanus
Sylvanus
SmokeGiugo420
Sylvanus
Level 25
God Stats
15W - 10L
1,243 SR
Queue Stats
54W - 39L
1,454 Elo+
Solo
Kukulkan
Kukulkan
WillWaitForIt
Kukulkan
Level 23
God Stats
10W - 4L
1,746 SR
Queue Stats
15W - 11L
1,644 Elo+
Party 2
Danzaburou
Danzaburou
krashJV
Danzaburou
Level 28
God Stats
9W - 5L
1,747 SR
Queue Stats
26W - 29L
1,481 Elo+
Solo
Team Averages
Level 25
1,586 SR
1,543 Elo+

VS

Team Averages
Level 14
1,508 SR
1,549 Elo+
Tyr
Tyr
Adrl07-
Tyr
Level 21
God Stats
47W - 25L
1,550 SR
Queue Stats
105W - 78L
1,566 Elo+
Solo
Ymir
Ymir
Callumiz
Ymir
Level 6
God Stats
3W - 1L
1,727 SR
Queue Stats
65W - 72L
1,619 Elo+
Party 1
Nemesis
Nemesis
Funky9Gamer6
Nemesis
Level 25
God Stats
1W - 0L
1,320 SR
Queue Stats
393W - 479L
1,407 Elo+
Solo
Neith
Neith
GamingHydra
Neith
Level 4
God Stats
1W - 1L
1,281 SR
Queue Stats
71W - 68L
1,529 Elo+
Party 1
He Bo
He Bo
WhatADonk3y
He Bo
Level 15
God Stats
20W - 13L
1,661 SR
Queue Stats
49W - 41L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dr_Pepper511
Hercules
13
4 / 2 / 0
7,743
516
8,002
10,705
9,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 4 / 1
8,204
547
5,464
10,275
5,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
SmokeGiugo420
Sylvanus
12
4 / 2 / 13
8,183
546
7,119
11,477
11,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
WillWaitForIt
Kukulkan
7
0 / 3 / 0
5,329
355
1,095
3,177
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
krashJV
Danzaburou
13
9 / 4 / 5
8,171
545
12,382
12,586
5,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
16
2 / 0 / 4
9,132
609
9,932
11,589
9,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
9
0 / 8 / 5
6,293
420
2,359
12,054
5,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Funky9Gamer6
Nemesis
9
0 / 5 / 4
6,125
408
3,961
10,969
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 5 / 3
6,633
442
5,208
8,922
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
12 / 3 / 1
8,867
591
12,375
7,676
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
32
21
Kills
15
15
Deaths
21
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tyr
2
0
4
4
W
Ymir
0
8
5
0.31
L
Hercules
Dr_Pepper511
Hercules
4
2
0
2
W
Nemesis
Funky9Gamer6
Nemesis
0
5
4
0.4
W
1
5
3
0.5
L
4
4
1
1.13
L
Sylvanus
SmokeGiugo420
Sylvanus
4
2
13
5.25
W
12
3
1
4.17
L
Kukulkan
WillWaitForIt
Kukulkan
0
3
0
0
L
Danzaburou
krashJV
Danzaburou
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,062
Damage
33,835
48,220
Taken
51,210
33,031
Mitigated
22,991
16,098
Healing
14,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
9,932
1,673
0
6,353
11,589
9,230
0
964
10,350
0
60,976
W
Ymir
2,359
617
0
552
12,054
5,434
195
1,930
10,049
12,217
0
L
Hercules
Dr_Pepper511
Hercules
8,002
2,033
0
2,381
10,705
9,816
0
2,360
8,275
0
43,223
W
Nemesis
Funky9Gamer6
Nemesis
3,961
938
0
2,534
10,969
3,520
236
2,462
8,461
0
24,774
W
5,208
3,145
0
2,183
8,922
2,360
770
1,165
7,757
0
26,148
L
5,464
1,803
0
2,713
10,275
5,833
0
2,432
7,823
0
47,768
L
Sylvanus
SmokeGiugo420
Sylvanus
7,119
1,178
1,962
4,787
11,477
11,136
0
3,456
7,921
21,381
0
W
12,375
402
0
2,577
7,676
2,447
58
1,693
5,983
42,804
0
L
Kukulkan
WillWaitForIt
Kukulkan
1,095
45
0
99
3,177
906
0
1,549
1,477
16,741
0
L
Danzaburou
krashJV
Danzaburou
12,382
5,612
0
4,156
12,586
5,340
568
4,356
7,990
0
45,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,630
Gold Earned
37,050
288
Minions Killed
318
0
Camps Cleared
0
1,087,400
Distance Traveled
1,385,320
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,132
609
134
9
0
309,981
4
W
Ymir
6,293
420
29
2
0
273,327
1
L
Hercules
7,743
516
78
5
0
262,652
0
W
Nemesis
6,125
408
46
3
0
283,916
0
W
Neith
6,633
442
36
2
0
254,714
0
L
Pele
8,204
547
92
6
0
234,900
2
L
Sylvanus
8,183
546
19
1
0
231,294
7
W
He Bo
8,867
591
73
5
0
263,382
1
L
Kukulkan
5,329
355
30
2
0
110,390
0
L
Danzaburou
8,171
545
69
5
0
248,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role