Player Matchup

Poseidon
Poseidon
SoyUcha
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,460 Elo+
Party 1
Cthulhu
Cthulhu
Tr0llzr
Cthulhu
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,491 Elo+
Party 2
Hachiman
Hachiman
Violized
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,491 Elo+
Party 2
Bakasura
Bakasura
YoungWinter
Bakasura
Level 28
God Stats
1W - 3L
1,478 SR
Queue Stats
8W - 11L
1,475 Elo+
Solo
Cu Chulainn
Cu Chulainn
lokiago6890
Cu Chulainn
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,460 Elo+
Party 1
Team Averages
Level 27
1,496 SR
1,476 Elo+

VS

Team Averages
Level 23
1,494 SR
1,433 Elo+
Skadi
Skadi
Diokrates
Skadi
Level 16
God Stats
2W - 2L
1,170 SR
Queue Stats
10W - 11L
1,385 Elo+
Solo
Set
Set
Lemand3
Set
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Obi502
Zhong Kui
Level 18
God Stats
6W - 3L
1,583 SR
Queue Stats
88W - 75L
1,484 Elo+
Solo
Chaac
Chaac
iTzRobertHz
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,253 Elo+
Solo
Bellona
Bellona
jonhysejugar
Bellona
Level 28
God Stats
18W - 8L
1,716 SR
Queue Stats
367W - 328L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
SoyUcha
Poseidon
10
0 / 11 / 4
6,707
419
2,357
9,993
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Tr0llzr
Cthulhu
12
2 / 5 / 4
8,010
501
8,753
15,039
9,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hachiman
Violized
Hachiman
11
0 / 6 / 3
6,572
411
3,253
12,629
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
YoungWinter
Bakasura
15
9 / 4 / 1
9,476
592
10,659
13,939
5,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
lokiago6890
Cu Chulainn
13
3 / 5 / 0
8,471
529
8,063
9,936
5,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Diokrates
Skadi
13
1 / 3 / 6
7,804
488
7,399
6,588
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
17
15 / 3 / 2
10,714
670
12,509
14,271
6,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
Obi502
Zhong Kui
14
12 / 5 / 3
9,488
593
14,587
12,850
12,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 6
7,438
465
4,313
9,628
6,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
jonhysejugar
Bellona
16
2 / 0 / 5
9,880
618
7,662
7,965
7,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
14
Kills
31
31
Deaths
14
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Skadi
Diokrates
Skadi
1
3
6
1.33
W
Set
15
3
2
5.33
W
Zhong Kui
Obi502
Zhong Kui
12
5
3
2.7
L
Poseidon
SoyUcha
Poseidon
0
11
4
0.18
L
Cthulhu
Tr0llzr
Cthulhu
2
5
4
0.8
L
Hachiman
Violized
Hachiman
0
6
3
0.25
L
Bakasura
YoungWinter
Bakasura
9
4
1
2.38
W
1
3
6
1.33
W
Bellona
jonhysejugar
Bellona
2
0
5
4.5
L
Cu Chulainn
lokiago6890
Cu Chulainn
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,085
Damage
46,470
61,536
Taken
51,302
27,353
Mitigated
34,693
13,700
Healing
13,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Diokrates
Skadi
7,399
2,867
0
1,382
6,588
2,166
1,333
1,204
4,818
0
45,706
W
Set
12,509
6,642
0
4,020
14,271
6,485
760
2,258
11,800
0
67,342
W
Zhong Kui
Obi502
Zhong Kui
14,587
1,460
71
3,530
12,850
12,059
634
3,314
8,947
41,468
0
L
Poseidon
SoyUcha
Poseidon
2,357
874
0
0
9,993
2,934
498
5,505
4,163
15,080
0
L
Cthulhu
Tr0llzr
Cthulhu
8,753
1,061
343
3,046
15,039
9,499
32
2,087
12,687
38,017
0
L
Hachiman
Violized
Hachiman
3,253
1,966
0
3,855
12,629
3,730
374
3,706
8,719
0
22,309
L
Bakasura
YoungWinter
Bakasura
10,659
8,024
0
5,671
13,939
5,840
656
2,403
11,261
0
43,585
W
4,313
464
0
1,997
9,628
6,280
746
3,631
5,502
0
27,886
W
Bellona
jonhysejugar
Bellona
7,662
3,304
0
2,980
7,965
7,703
114
703
6,994
3,512
50,685
L
Cu Chulainn
lokiago6890
Cu Chulainn
8,063
3,093
0
785
9,936
5,350
0
1,209
8,677
0
40,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,236
Gold Earned
45,324
322
Minions Killed
446
0
Camps Cleared
0
1,316,240
Distance Traveled
1,532,504
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,804
488
66
4
0
271,240
2
W
Set
10,714
670
110
7
0
323,090
0
W
Zhong Kui
9,488
593
68
4
0
281,038
2
L
Poseidon
6,707
419
18
1
0
215,105
0
L
Cthulhu
8,010
501
61
4
0
287,449
2
L
Hachiman
6,572
411
49
3
0
267,536
0
L
Bakasura
9,476
592
111
7
0
280,775
1
W
Chaac
7,438
465
51
3
0
329,310
2
W
Bellona
9,880
618
151
9
0
327,826
4
L
Cu Chulainn
8,471
529
83
5
0
265,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role