Player Matchup

Kali
Kali
GiorgosEllas
Kali
Level 18
God Stats
1W - 2L
1,277 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
altoux
Bellona
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ares
Ares
xxpoutsesxx
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
xxshadowxzx
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hera
Hera
xxtrollerxzx
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 12
1,455 SR
1,500 Elo+

VS

Team Averages
Level 18
1,522 SR
1,351 Elo+
Cthulhu
Cthulhu
DarkWildDragon
Cthulhu
Level 8
God Stats
1W - 1L
1,361 SR
Queue Stats
2W - 3L
1,334 Elo+
Party 3
Tsukuyomi
Tsukuyomi
HeadHunre
Tsukuyomi
Level 18
God Stats
2W - 4L
1,329 SR
Queue Stats
10W - 15L
1,302 Elo+
Party 1
King Arthur
King Arthur
Megawetblanket
King Arthur
Level 28
God Stats
7W - 3L
1,640 SR
Queue Stats
60W - 67L
1,408 Elo+
Solo
Hel
Hel
ProNiks
Hel
Level 18
God Stats
2W - 0L
1,845 SR
Queue Stats
2W - 2L
1,402 Elo+
Party 3
Neith
Neith
aAhper
Neith
Level 19
God Stats
1W - 0L
1,433 SR
Queue Stats
10W - 16L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
7 / 4 / 0
6,536
594
4,768
7,068
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
altoux
Bellona
8
1 / 3 / 0
5,125
466
2,751
5,756
3,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 3 / 1
4,730
430
1,408
7,199
4,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
xxshadowxzx
Artemis
7
0 / 4 / 1
4,742
431
2,429
5,572
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 5 / 1
5,001
455
4,024
4,762
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 7
5,145
468
1,517
5,229
2,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
HeadHunre
Tsukuyomi
12
10 / 2 / 2
7,675
698
7,031
7,637
2,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Megawetblanket
King Arthur
9
1 / 1 / 1
5,246
477
1,856
4,345
2,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hel
10
6 / 3 / 4
6,350
577
5,488
6,330
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
aAhper
Neith
10
0 / 0 / 2
5,953
541
2,003
3,164
918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
9
Kills
18
19
Deaths
10
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
4
7
1.13
L
7
4
0
1.75
W
Tsukuyomi
HeadHunre
Tsukuyomi
10
2
2
5.5
W
King Arthur
Megawetblanket
King Arthur
1
1
1
1.5
W
Hel
6
3
4
2.67
W
Neith
aAhper
Neith
0
0
2
1
L
Bellona
altoux
Bellona
1
3
0
0.33
L
0
3
1
0.17
L
Artemis
xxshadowxzx
Artemis
0
4
1
0.13
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,380
Damage
17,895
30,357
Taken
26,705
13,875
Mitigated
9,441
4,271
Healing
7,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,517
304
0
222
5,229
2,225
135
2,021
3,158
5,695
0
L
4,768
2,466
0
1,545
7,068
3,398
0
947
6,121
0
22,101
W
Tsukuyomi
HeadHunre
Tsukuyomi
7,031
2,243
0
2,457
7,637
2,384
562
438
7,149
0
38,368
W
King Arthur
Megawetblanket
King Arthur
1,856
620
0
570
4,345
2,044
157
868
3,328
0
18,703
W
Hel
5,488
402
810
2,003
6,330
1,870
0
1,743
4,587
23,073
0
W
Neith
aAhper
Neith
2,003
814
0
1,823
3,164
918
378
362
2,802
0
28,030
L
Bellona
altoux
Bellona
2,751
1,117
0
722
5,756
3,633
247
271
5,285
0
21,235
L
1,408
89
0
566
7,199
4,051
271
2,326
4,848
4,709
0
L
Artemis
xxshadowxzx
Artemis
2,429
1,314
0
1,438
5,572
1,446
80
1,346
4,201
0
17,795
L
4,024
1,316
0
0
4,762
1,347
874
2,115
2,647
21,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,134
Gold Earned
30,369
137
Minions Killed
230
0
Camps Cleared
0
961,582
Distance Traveled
1,099,676
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,145
468
8
1
0
237,427
0
L
Kali
6,536
594
33
3
0
209,868
2
W
Tsukuyomi
7,675
698
75
7
0
231,851
0
W
King Arthur
5,246
477
39
4
0
202,535
0
W
Hel
6,350
577
39
4
0
200,234
0
W
Neith
5,953
541
69
6
0
227,629
2
L
Bellona
5,125
466
35
3
0
186,920
0
L
Ares
4,730
430
8
1
0
198,243
0
L
Artemis
4,742
431
27
2
0
154,222
0
L
Hera
5,001
455
34
3
0
212,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role