Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
NyxTiberius
King Arthur
Level 65
God Stats
46W - 41L
1,647 SR
Queue Stats
249W - 239L
1,463 Elo+
Solo
Pele
Pele
SHD75EN314
Pele
Level 105
God Stats
10W - 13L
1,618 SR
Queue Stats
387W - 426L
1,438 Elo+
Solo
Scylla
Scylla
XxStormHD
Scylla
Level 87
God Stats
4W - 4L
1,481 SR
Queue Stats
501W - 518L
1,469 Elo+
Solo
Chernobog
Chernobog
jalkiller
Chernobog
Level 160
God Stats
8W - 9L
1,555 SR
Queue Stats
1,118W - 1,189L
1,412 Elo+
Solo
Team Averages
Level 109
1,560 SR
1,456 Elo+

VS

Team Averages
Level 95
1,546 SR
1,489 Elo+
Geb
Geb
 
Geb
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
King7ped
Nu Wa
Level 119
God Stats
9W - 6L
1,871 SR
Queue Stats
150W - 167L
1,512 Elo+
Solo
Cupid
Cupid
QcPL_InSaNe
Cupid
Level 62
God Stats
91W - 59L
1,599 SR
Queue Stats
797W - 771L
1,449 Elo+
Solo
Erlang Shen
Erlang Shen
WxlfTrikZ
Erlang Shen
Level 105
God Stats
1W - 1L
1,261 SR
Queue Stats
19W - 20L
1,429 Elo+
Solo
Agni
Agni
ewsyyy
Agni
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
7
0 / 2 / 0
6,359
303
1,126
7,231
3,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
NyxTiberius
King Arthur
17
4 / 5 / 3
10,414
496
13,730
23,243
19,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
6 / 6 / 4
10,330
492
12,161
18,449
6,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
XxStormHD
Scylla
16
4 / 6 / 2
10,112
482
11,667
12,526
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
jalkiller
Chernobog
15
2 / 6 / 4
9,450
450
13,100
17,385
6,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 6 / 10
9,494
452
5,395
20,381
18,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
King7ped
Nu Wa
19
4 / 4 / 6
11,371
541
20,263
12,936
4,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
8 / 2 / 1
11,454
545
10,958
13,446
5,472
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
WxlfTrikZ
Erlang Shen
20
9 / 1 / 5
12,150
579
11,745
20,674
12,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
ewsyyy
Agni
17
4 / 4 / 5
10,547
502
7,243
10,962
4,599
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
16
Kills
25
25
Deaths
17
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
2
0
0
W
Geb
 
Geb
0
6
10
0.83
W
Nu Wa
King7ped
Nu Wa
4
4
6
1.75
L
King Arthur
NyxTiberius
King Arthur
4
5
3
1.1
W
8
2
1
4.25
L
6
6
4
1.33
W
Erlang Shen
WxlfTrikZ
Erlang Shen
9
1
5
11.5
L
Scylla
XxStormHD
Scylla
4
6
2
0.83
W
Agni
ewsyyy
Agni
4
4
5
1.63
L
Chernobog
jalkiller
Chernobog
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,784
Damage
55,604
78,834
Taken
78,399
39,165
Mitigated
45,702
15,437
Healing
25,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
1,126
139
0
660
7,231
3,664
0
2,067
4,986
11,406
0
W
Geb
 
Geb
5,395
956
1,098
2,557
20,381
18,589
460
2,832
17,370
25,583
0
W
Nu Wa
King7ped
Nu Wa
20,263
5,569
116
2,666
12,936
4,849
655
1,938
10,586
72,382
0
L
King Arthur
NyxTiberius
King Arthur
13,730
1,949
176
6,114
23,243
19,203
546
10,793
11,693
0
84,111
W
10,958
6,489
49
7,337
13,446
5,472
3,364
794
12,652
0
77,545
L
12,161
4,777
0
1,457
18,449
6,445
0
5,531
12,716
0
58,458
W
Erlang Shen
WxlfTrikZ
Erlang Shen
11,745
6,019
0
8,741
20,674
12,193
408
4,476
16,004
0
86,504
L
Scylla
XxStormHD
Scylla
11,667
828
0
1,950
12,526
3,658
0
7,939
4,385
48,022
0
W
Agni
ewsyyy
Agni
7,243
1,379
0
3,299
10,962
4,599
424
2,233
8,419
55,758
0
L
Chernobog
jalkiller
Chernobog
13,100
8,373
0
5,080
17,385
6,195
0
5,050
12,153
0
62,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,665
Gold Earned
55,016
441
Minions Killed
573
0
Camps Cleared
0
1,513,814
Distance Traveled
1,821,307
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,359
303
11
1
0
161,611
5
W
Geb
9,494
452
33
2
0
370,829
1
W
Nu Wa
11,371
541
141
7
0
330,368
2
L
King Arthur
10,414
496
129
6
0
344,779
0
W
Cupid
11,454
545
140
7
0
340,308
5
L
Pele
10,330
492
88
4
0
385,270
5
W
Erlang Shen
12,150
579
152
7
0
406,424
2
L
Scylla
10,112
482
102
5
0
301,998
3
W
Agni
10,547
502
107
5
0
373,378
0
L
Chernobog
9,450
450
111
5
0
320,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role