Player Matchup

Kuzenbo
Kuzenbo
HeavyCharge
Kuzenbo
Level 24
God Stats
2W - 3L
1,623 SR
Queue Stats
13W - 22L
1,537 Elo+
Party 1
Sol
Sol
MrJayT
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 101L
1,524 Elo+
Party 1
Hachiman
Hachiman
ZoyahOG
Hachiman
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 109L
1,524 Elo+
Party 1
Team Averages
Level 21
1,541 SR
1,529 Elo+

VS

Team Averages
Level 68
1,385 SR
1,452 Elo+
Pele
Pele
Goldking264
Pele
Level 60
God Stats
3W - 3L
1,194 SR
Queue Stats
112W - 60L
1,535 Elo+
Party 2
Agni
Agni
Pandoraxx89
Agni
Level 18
God Stats
1W - 1L
1,180 SR
Queue Stats
57W - 138L
1,215 Elo+
Solo
Osiris
Osiris
RuddyMuddyClod
Osiris
Level 126
God Stats
6W - 1L
1,782 SR
Queue Stats
125W - 79L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HeavyCharge
Kuzenbo
13
0 / 4 / 5
9,976
525
4,959
13,175
16,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sol
MrJayT
Sol
15
5 / 3 / 3
11,590
610
10,572
13,154
4,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
ZoyahOG
Hachiman
15
3 / 6 / 5
11,530
607
14,599
15,401
5,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 6
11,731
617
9,541
11,599
4,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 6 / 6
10,885
573
9,327
12,488
3,658
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
11 / 0 / 2
13,636
718
17,553
17,273
14,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
8
Kills
13
13
Deaths
8
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
Kuzenbo
HeavyCharge
Kuzenbo
0
4
5
0.63
L
Sol
MrJayT
Sol
5
3
3
2.17
W
0
6
6
0.5
W
11
0
2
12
L
Hachiman
ZoyahOG
Hachiman
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,130
Damage
36,421
41,730
Taken
41,360
26,890
Mitigated
22,309
12,608
Healing
11,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,541
807
0
2,390
11,599
4,012
1,364
4,273
7,133
0
72,067
L
Kuzenbo
HeavyCharge
Kuzenbo
4,959
1,519
1,415
1,641
13,175
16,863
0
4,087
9,088
12,654
0
L
Sol
MrJayT
Sol
10,572
1,974
0
4,981
13,154
4,428
0
2,690
10,464
59,494
0
W
9,327
488
0
2,287
12,488
3,658
122
4,496
7,628
46,455
0
W
17,553
4,764
0
6,431
17,273
14,639
1,348
6,281
10,780
0
65,557
L
Hachiman
ZoyahOG
Hachiman
14,599
7,769
0
4,571
15,401
5,599
0
2,642
12,759
0
65,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,096
Gold Earned
36,252
205
Minions Killed
257
0
Camps Cleared
0
935,753
Distance Traveled
995,909
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,731
617
110
6
0
364,720
6
L
Kuzenbo
9,976
525
18
1
0
320,462
0
L
Sol
11,590
610
84
4
0
311,861
0
W
Agni
10,885
573
66
3
0
283,373
0
W
Osiris
13,636
718
81
4
0
347,816
2
L
Hachiman
11,530
607
103
5
0
303,430
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role