Player Matchup

Bacchus
Bacchus
Silver III
Lord Kidomaru
Bacchus
Silver III
Level 64
God Stats
11W - 6L
1,765 SR
Queue Stats
75W - 74L
1,544 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
NateTheNorm
Kukulkan
Bronze III
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Hercules
Hercules
Silver I
NoahJuice47
Hercules
Silver I
Level 126
God Stats
1W - 1L
1,465 SR
Queue Stats
37W - 29L
1,648 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 75
1,577 SR
1,564 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 116
1,747 SR
1,556 MMR
Cu Chulainn
Cu Chulainn
Platinum I
BEAST SNF
Cu Chulainn
Platinum I
Level 121
God Stats
68W - 50L
1,772 SR
Queue Stats
726W - 678L
1,924 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
Johan_ACR
Baron Samedi
Gold III
Level 105
God Stats
49W - 37L
1,645 SR
Queue Stats
158W - 178L
1,562 MMR
Solo
Mulan
Mulan
Gold V
STE x GUNNZ
Mulan
Gold V
Level 123
God Stats
27W - 19L
1,825 SR
Queue Stats
994W - 967L
1,180 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
2 / 5 / 5
12,817
610
10,374
24,097
35,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
NateTheNorm
Kukulkan
16
4 / 6 / 5
12,615
601
12,175
17,718
6,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
NoahJuice47
Hercules
15
3 / 5 / 6
12,269
584
14,822
22,528
25,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
SkadiScyllaAphroditePersephoneMedusa

VS

Bans
ThothThorHadesDanzaburouNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BEAST SNF
Cu Chulainn
17
7 / 4 / 6
14,715
701
20,068
20,126
14,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Johan_ACR
Baron Samedi
17
3 / 3 / 9
13,104
624
21,576
15,588
8,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 4 / 6
13,053
622
12,694
18,570
13,361
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
9
Kills
16
16
Deaths
11
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BEAST SNF
Cu Chulainn
7
4
6
2.5
W
Baron Samedi
Johan_ACR
Baron Samedi
3
3
9
2.5
L
Bacchus
2
5
5
0.9
L
Kukulkan
NateTheNorm
Kukulkan
4
6
5
1.08
L
Hercules
NoahJuice47
Hercules
3
5
6
1.2
W
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,371
Damage
54,338
64,343
Taken
54,284
67,867
Mitigated
36,437
10,303
Healing
15,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BEAST SNF
Cu Chulainn
20,068
9,618
0
4,636
20,126
14,912
1,568
6,687
12,907
0
62,611
W
Baron Samedi
Johan_ACR
Baron Samedi
21,576
1,127
2,238
6,793
15,588
8,164
787
8,183
6,965
81,793
0
L
Bacchus
10,374
591
0
3,456
24,097
35,542
0
8,552
15,545
31,281
0
L
Kukulkan
NateTheNorm
Kukulkan
12,175
1,214
0
1,807
17,718
6,606
0
6,935
10,783
50,074
0
L
Hercules
NoahJuice47
Hercules
14,822
2,688
0
5,040
22,528
25,719
66
6,170
16,358
0
48,250
W
12,694
1,744
0
2,117
18,570
13,361
1,375
6,835
11,042
0
46,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,701
Gold Earned
40,872
179
Minions Killed
217
0
Camps Cleared
0
1,162,730
Distance Traveled
1,124,166
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
14,715
701
56
3
0
376,786
0
W
Baron Samedi
13,104
624
105
5
0
367,452
2
L
Bacchus
12,817
610
28
1
0
377,259
0
L
Kukulkan
12,615
601
81
4
0
421,431
0
L
Hercules
12,269
584
70
3
0
364,040
0
W
Mulan
13,053
622
56
3
0
379,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role