Player Matchup

Guan Yu
Guan Yu
HuJIeGun4eG
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,206 Elo+
Party 3
Danzaburou
Danzaburou
Kymimaro91
Danzaburou
Level 27
God Stats
1W - 1L
1,305 SR
Queue Stats
61W - 106L
1,148 Elo+
Solo
Neith
Neith
LightLordVega
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,206 Elo+
Party 3
Arachne
Arachne
Plusterpanda
Arachne
Level 28
God Stats
12W - 5L
1,558 SR
Queue Stats
212W - 233L
1,467 Elo+
Party 2
Geb
Geb
PrinzLogen
Geb
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 17
1,473 SR
1,305 Elo+

VS

Team Averages
Level 21
1,508 SR
1,418 Elo+
Sobek
Sobek
CaptainEddie
Sobek
Level 17
God Stats
9W - 5L
1,500 SR
Queue Stats
89W - 74L
1,385 Elo+
Solo
Kukulkan
Kukulkan
LokozTrust
Kukulkan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,468 Elo+
Party 1
Ne Zha
Ne Zha
OhSley
Ne Zha
Level 16
God Stats
6W - 7L
1,429 SR
Queue Stats
14W - 21L
1,445 Elo+
Party 1
Sun Wukong
Sun Wukong
PrPurpz
Sun Wukong
Level 17
God Stats
2W - 1L
1,701 SR
Queue Stats
13W - 17L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
RV96
Danzaburou
Level 15
God Stats
5W - 7L
1,411 SR
Queue Stats
8W - 14L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HuJIeGun4eG
Guan Yu
12
7 / 1 / 2
7,289
561
5,780
9,983
5,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Kymimaro91
Danzaburou
11
1 / 0 / 5
6,457
497
1,763
2,769
966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 4 / 4
6,307
485
3,220
6,559
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Plusterpanda
Arachne
12
10 / 1 / 3
7,955
612
9,462
9,467
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 3 / 7
6,722
517
4,606
8,122
4,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 4 / 2
5,906
454
3,395
8,722
6,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
LokozTrust
Kukulkan
12
4 / 3 / 0
7,190
553
10,899
5,319
1,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
OhSley
Ne Zha
8
0 / 6 / 3
5,640
434
2,100
9,732
2,766
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sun Wukong
PrPurpz
Sun Wukong
8
1 / 6 / 1
5,491
422
3,456
8,273
3,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
RV96
Danzaburou
8
0 / 4 / 4
5,178
398
3,445
6,017
1,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
22
Kills
8
9
Deaths
23
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Guan Yu
HuJIeGun4eG
Guan Yu
7
1
2
8
W
Danzaburou
Kymimaro91
Danzaburou
1
0
5
3.5
W
1
4
4
0.75
L
Kukulkan
LokozTrust
Kukulkan
4
3
0
1.33
L
Ne Zha
OhSley
Ne Zha
0
6
3
0.25
W
Arachne
Plusterpanda
Arachne
10
1
3
11.5
L
Sun Wukong
PrPurpz
Sun Wukong
1
6
1
0.25
W
3
3
7
2.17
L
Danzaburou
RV96
Danzaburou
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,831
Damage
23,295
36,900
Taken
38,063
16,761
Mitigated
16,702
10,783
Healing
6,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,395
625
0
1,832
8,722
6,227
0
2,232
6,490
15,657
0
W
Guan Yu
HuJIeGun4eG
Guan Yu
5,780
1,008
201
3,694
9,983
5,847
453
3,221
6,462
0
23,017
W
Danzaburou
Kymimaro91
Danzaburou
1,763
681
0
204
2,769
966
0
1,441
1,328
0
25,275
W
3,220
2,006
0
1,672
6,559
2,072
1,469
3,229
3,305
0
17,799
L
Kukulkan
LokozTrust
Kukulkan
10,899
1,349
0
370
5,319
1,844
378
698
4,596
41,504
0
L
Ne Zha
OhSley
Ne Zha
2,100
1,194
0
2,160
9,732
2,766
0
558
9,149
0
23,461
W
Arachne
Plusterpanda
Arachne
9,462
7,121
0
4,501
9,467
3,269
0
2,606
6,836
0
43,426
L
Sun Wukong
PrPurpz
Sun Wukong
3,456
1,044
0
1,743
8,273
3,929
0
0
7,973
0
20,284
W
4,606
433
0
511
8,122
4,607
217
3,797
4,325
17,544
0
L
Danzaburou
RV96
Danzaburou
3,445
1,718
0
186
6,017
1,936
0
1,118
4,899
0
18,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,730
Gold Earned
29,405
226
Minions Killed
221
0
Camps Cleared
0
1,257,668
Distance Traveled
1,107,235
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,906
454
18
1
0
240,323
3
W
Guan Yu
7,289
561
47
4
0
263,943
1
W
Danzaburou
6,457
497
42
3
0
258,894
0
W
Neith
6,307
485
45
3
0
197,718
0
L
Kukulkan
7,190
553
81
6
0
238,956
4
L
Ne Zha
5,640
434
48
4
0
206,782
2
W
Arachne
7,955
612
74
6
0
271,496
0
L
Sun Wukong
5,491
422
44
3
0
220,390
0
W
Geb
6,722
517
18
1
0
265,617
0
L
Danzaburou
5,178
398
30
2
0
200,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role