Player Matchup

Ymir
Ymir
McBlack1848
Ymir
Level 8
God Stats
0W - 3L
1,257 SR
Queue Stats
63W - 69L
1,216 Elo+
Party 1
Kukulkan
Kukulkan
Nikolas19-09
Kukulkan
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
65W - 68L
1,147 Elo+
Party 1
Mercury
Mercury
ToeSage
Mercury
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,377 Elo+
Solo
Cernunnos
Cernunnos
Wenne_10
Cernunnos
Level 12
God Stats
2W - 6L
1,259 SR
Queue Stats
104W - 105L
1,282 Elo+
Party 1
Vamana
Vamana
djloca8
Vamana
Level 9
God Stats
7W - 7L
1,223 SR
Queue Stats
18W - 24L
1,290 Elo+
Party 1
Team Averages
Level 11
1,348 SR
1,262 Elo+

VS

Team Averages
Level 21
1,453 SR
1,372 Elo+
Agni
Agni
AlexaschaBY
Agni
Level 29
God Stats
91W - 88L
1,508 SR
Queue Stats
133W - 122L
1,410 Elo+
Party 2
Danzaburou
Danzaburou
MORDsta
Danzaburou
Level 28
God Stats
21W - 21L
1,409 SR
Queue Stats
36W - 46L
1,327 Elo+
Party 2
Chaac
Chaac
RohrNonStop93
Chaac
Level 18
God Stats
15W - 12L
1,456 SR
Queue Stats
63W - 67L
1,347 Elo+
Party 2
Loki
Loki
W5R__39
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 258L
1,500 Elo+
Solo
Khepri
Khepri
x L E W I S x C
Khepri
Level 28
God Stats
20W - 28L
1,391 SR
Queue Stats
276W - 283L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 6
11,367
421
8,889
26,640
27,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Nikolas19-09
Kukulkan
17
2 / 10 / 2
10,793
400
10,610
15,728
6,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
ToeSage
Mercury
16
2 / 8 / 5
10,783
399
5,369
20,625
6,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
Wenne_10
Cernunnos
19
5 / 4 / 7
12,822
475
18,245
20,390
8,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
djloca8
Vamana
20
5 / 2 / 1
12,579
466
7,208
17,927
21,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 1 / 3
16,413
608
39,644
21,701
9,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
MORDsta
Danzaburou
19
2 / 9 / 0
13,323
493
10,488
23,827
9,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 2 / 5
12,249
454
9,410
14,752
15,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
W5R__39
Loki
8
0 / 5 / 2
9,114
338
1,535
5,973
1,887
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
2 / 3 / 10
12,977
481
13,979
14,447
14,574
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
46
20
Kills
26
26
Deaths
20
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
20
1
3
21.5
W
Danzaburou
MORDsta
Danzaburou
2
9
0
0.22
L
6
2
6
4.5
L
Kukulkan
Nikolas19-09
Kukulkan
2
10
2
0.3
W
2
2
5
2.25
L
Mercury
ToeSage
Mercury
2
8
5
0.56
W
Loki
W5R__39
Loki
0
5
2
0.2
L
Cernunnos
Wenne_10
Cernunnos
5
4
7
2.13
L
Vamana
djloca8
Vamana
5
2
1
2.75
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,321
Damage
75,056
101,310
Taken
80,700
70,900
Mitigated
51,057
15,132
Healing
27,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
39,644
3,722
0
12,726
21,701
9,601
896
7,706
13,820
154,011
0
W
Danzaburou
MORDsta
Danzaburou
10,488
5,130
0
8,671
23,827
9,732
5,958
2,823
20,954
0
87,300
L
8,889
1,679
0
500
26,640
27,852
152
15,544
10,904
34,565
0
L
Kukulkan
Nikolas19-09
Kukulkan
10,610
2,449
0
0
15,728
6,133
33
10,994
4,709
48,708
0
W
9,410
1,417
0
5,290
14,752
15,263
1,551
4,248
10,379
0
54,517
L
Mercury
ToeSage
Mercury
5,369
1,697
0
1,525
20,625
6,938
636
9,299
11,126
0
37,392
W
Loki
W5R__39
Loki
1,535
368
0
850
5,973
1,887
93
2,790
3,158
0
7,203
L
Cernunnos
Wenne_10
Cernunnos
18,245
12,948
0
6,948
20,390
8,904
2,899
8,022
12,293
0
83,643
L
Vamana
djloca8
Vamana
7,208
1,676
0
6,159
17,927
21,073
775
9,936
7,842
9,451
37,973
W
13,979
424
0
360
14,447
14,574
1,030
3,805
10,458
59,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,344
Gold Earned
64,076
401
Minions Killed
535
0
Camps Cleared
0
2,321,946
Distance Traveled
2,014,240
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
16,413
608
208
8
0
515,994
0
W
Danzaburou
13,323
493
141
5
0
424,122
2
L
Ymir
11,367
421
57
2
0
470,416
2
L
Kukulkan
10,793
400
97
4
0
388,299
0
W
Chaac
12,249
454
95
4
0
497,322
0
L
Mercury
10,783
399
51
2
0
536,625
3
W
Loki
9,114
338
10
0
0
211,664
0
L
Cernunnos
12,822
475
122
5
0
449,294
3
L
Vamana
12,579
466
74
3
0
477,312
0
W
Khepri
12,977
481
81
3
0
365,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role